/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_MovieClipAttributeOperation.h" #include "BKE_movieclip.h" #include "BKE_tracking.h" namespace blender::compositor { MovieClipAttributeOperation::MovieClipAttributeOperation() { this->addOutputSocket(DataType::Value); this->m_framenumber = 0; this->m_attribute = MCA_X; this->m_invert = false; } void MovieClipAttributeOperation::initExecution() { if (this->m_clip == nullptr) { return; } float loc[2], scale, angle; loc[0] = 0.0f; loc[1] = 0.0f; scale = 1.0f; angle = 0.0f; int clip_framenr = BKE_movieclip_remap_scene_to_clip_frame(this->m_clip, this->m_framenumber); BKE_tracking_stabilization_data_get( this->m_clip, clip_framenr, getWidth(), getHeight(), loc, &scale, &angle); switch (this->m_attribute) { case MCA_SCALE: this->m_value = scale; break; case MCA_ANGLE: this->m_value = angle; break; case MCA_X: this->m_value = loc[0]; break; case MCA_Y: this->m_value = loc[1]; break; } if (this->m_invert) { if (this->m_attribute != MCA_SCALE) { this->m_value = -this->m_value; } else { this->m_value = 1.0f / this->m_value; } } } void MovieClipAttributeOperation::executePixelSampled(float output[4], float /*x*/, float /*y*/, PixelSampler /*sampler*/) { output[0] = this->m_value; } void MovieClipAttributeOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) { resolution[0] = preferredResolution[0]; resolution[1] = preferredResolution[1]; } } // namespace blender::compositor