/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_ImageOperation_h #define _COM_ImageOperation_h #include "COM_NodeOperation.h" #include "DNA_movieclip_types.h" #include "BLI_listbase.h" #include "IMB_imbuf_types.h" /** * Base class for movie clip */ class MovieClipBaseOperation : public NodeOperation { protected: MovieClip *m_movieClip; MovieClipUser *m_movieClipUser; ImBuf *m_movieClipBuffer; int m_movieClipheight; int m_movieClipwidth; int m_framenumber; bool m_cacheFrame; /** * Determine the output resolution. The resolution is retrieved from the Renderer */ void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]); public: MovieClipBaseOperation(); void initExecution(); void deinitExecution(); void setMovieClip(MovieClip *image) { this->m_movieClip = image; } void setMovieClipUser(MovieClipUser *imageuser) { this->m_movieClipUser = imageuser; } void setCacheFrame(bool value) { this->m_cacheFrame = value; } void setFramenumber(int framenumber) { this->m_framenumber = framenumber; } void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); }; class MovieClipOperation : public MovieClipBaseOperation { public: MovieClipOperation(); }; class MovieClipAlphaOperation : public MovieClipBaseOperation { public: MovieClipAlphaOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); }; #endif