/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_ImageOperation_h #define _COM_ImageOperation_h #include "COM_NodeOperation.h" #include "DNA_scene_types.h" #include "DNA_movieclip_types.h" #include "BLI_listbase.h" #include "IMB_imbuf_types.h" /** * Base class for all renderlayeroperations * * @todo: rename to operation. */ class MovieClipOperation : public NodeOperation { protected: MovieClip* movieClip; MovieClipUser* movieClipUser; ImBuf *movieClipBuffer; int movieClipheight; int movieClipwidth; int framenumber; /** * Determine the output resolution. The resolution is retrieved from the Renderer */ void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]); public: MovieClipOperation(); void initExecution(); void deinitExecution(); void setMovieClip(MovieClip* image) {this->movieClip = image;} void setMovieClipUser(MovieClipUser* imageuser) {this->movieClipUser = imageuser;} void setFramenumber(int framenumber) {this->framenumber = framenumber;} void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); }; #endif