/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_ImageOperation.h" namespace blender::compositor { class MultilayerBaseOperation : public BaseImageOperation { private: int pass_id_; int view_; protected: RenderLayer *render_layer_; RenderPass *render_pass_; ImBuf *get_im_buf() override; public: /** * Constructor */ MultilayerBaseOperation(RenderLayer *render_layer, RenderPass *render_pass, int view); void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; class MultilayerColorOperation : public MultilayerBaseOperation { public: MultilayerColorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view) : MultilayerBaseOperation(render_layer, render_pass, view) { this->add_output_socket(DataType::Color); } void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; std::unique_ptr get_meta_data() override; }; class MultilayerValueOperation : public MultilayerBaseOperation { public: MultilayerValueOperation(RenderLayer *render_layer, RenderPass *render_pass, int view) : MultilayerBaseOperation(render_layer, render_pass, view) { this->add_output_socket(DataType::Value); } void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MultilayerVectorOperation : public MultilayerBaseOperation { public: MultilayerVectorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view) : MultilayerBaseOperation(render_layer, render_pass, view) { this->add_output_socket(DataType::Vector); } void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; }; } // namespace blender::compositor