/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2012, Blender Foundation. */ #include "COM_NormalizeOperation.h" namespace blender::compositor { NormalizeOperation::NormalizeOperation() { this->addInputSocket(DataType::Value); this->addOutputSocket(DataType::Value); this->m_imageReader = nullptr; this->m_cachedInstance = nullptr; this->flags.complex = true; } void NormalizeOperation::initExecution() { this->m_imageReader = this->getInputSocketReader(0); NodeOperation::initMutex(); } void NormalizeOperation::executePixel(float output[4], int x, int y, void *data) { /* using generic two floats struct to store `x: min`, `y: multiply` */ NodeTwoFloats *minmult = (NodeTwoFloats *)data; this->m_imageReader->read(output, x, y, nullptr); output[0] = (output[0] - minmult->x) * minmult->y; /* clamp infinities */ if (output[0] > 1.0f) { output[0] = 1.0f; } else if (output[0] < 0.0f) { output[0] = 0.0f; } } void NormalizeOperation::deinitExecution() { this->m_imageReader = nullptr; delete this->m_cachedInstance; NodeOperation::deinitMutex(); } bool NormalizeOperation::determineDependingAreaOfInterest(rcti * /*input*/, ReadBufferOperation *readOperation, rcti *output) { rcti imageInput; if (this->m_cachedInstance) { return false; } NodeOperation *operation = getInputOperation(0); imageInput.xmax = operation->getWidth(); imageInput.xmin = 0; imageInput.ymax = operation->getHeight(); imageInput.ymin = 0; if (operation->determineDependingAreaOfInterest(&imageInput, readOperation, output)) { return true; } return false; } /* The code below assumes all data is inside range +- this, and that input buffer is single channel */ #define BLENDER_ZMAX 10000.0f void *NormalizeOperation::initializeTileData(rcti *rect) { lockMutex(); if (this->m_cachedInstance == nullptr) { MemoryBuffer *tile = (MemoryBuffer *)this->m_imageReader->initializeTileData(rect); /* using generic two floats struct to store `x: min`, `y: multiply`. */ NodeTwoFloats *minmult = new NodeTwoFloats(); float *buffer = tile->getBuffer(); int p = tile->getWidth() * tile->getHeight(); float *bc = buffer; float minv = 1.0f + BLENDER_ZMAX; float maxv = -1.0f - BLENDER_ZMAX; float value; while (p--) { value = bc[0]; if ((value > maxv) && (value <= BLENDER_ZMAX)) { maxv = value; } if ((value < minv) && (value >= -BLENDER_ZMAX)) { minv = value; } bc++; } minmult->x = minv; /* The rare case of flat buffer would cause a divide by 0 */ minmult->y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f); this->m_cachedInstance = minmult; } unlockMutex(); return this->m_cachedInstance; } void NormalizeOperation::deinitializeTileData(rcti * /*rect*/, void * /*data*/) { /* pass */ } } // namespace blender::compositor