/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2012 Blender Foundation. */ #include "COM_NormalizeOperation.h" namespace blender::compositor { NormalizeOperation::NormalizeOperation() { this->add_input_socket(DataType::Value); this->add_output_socket(DataType::Value); image_reader_ = nullptr; cached_instance_ = nullptr; flags_.complex = true; flags_.can_be_constant = true; } void NormalizeOperation::init_execution() { image_reader_ = this->get_input_socket_reader(0); NodeOperation::init_mutex(); } void NormalizeOperation::execute_pixel(float output[4], int x, int y, void *data) { /* using generic two floats struct to store `x: min`, `y: multiply` */ NodeTwoFloats *minmult = (NodeTwoFloats *)data; image_reader_->read(output, x, y, nullptr); output[0] = (output[0] - minmult->x) * minmult->y; /* clamp infinities */ if (output[0] > 1.0f) { output[0] = 1.0f; } else if (output[0] < 0.0f) { output[0] = 0.0f; } } void NormalizeOperation::deinit_execution() { image_reader_ = nullptr; delete cached_instance_; cached_instance_ = nullptr; NodeOperation::deinit_mutex(); } bool NormalizeOperation::determine_depending_area_of_interest(rcti * /*input*/, ReadBufferOperation *read_operation, rcti *output) { rcti image_input; if (cached_instance_) { return false; } NodeOperation *operation = get_input_operation(0); image_input.xmax = operation->get_width(); image_input.xmin = 0; image_input.ymax = operation->get_height(); image_input.ymin = 0; if (operation->determine_depending_area_of_interest(&image_input, read_operation, output)) { return true; } return false; } /* The code below assumes all data is inside range +- this, and that input buffer is single channel */ #define BLENDER_ZMAX 10000.0f void *NormalizeOperation::initialize_tile_data(rcti *rect) { lock_mutex(); if (cached_instance_ == nullptr) { MemoryBuffer *tile = (MemoryBuffer *)image_reader_->initialize_tile_data(rect); /* using generic two floats struct to store `x: min`, `y: multiply`. */ NodeTwoFloats *minmult = new NodeTwoFloats(); float *buffer = tile->get_buffer(); int p = tile->get_width() * tile->get_height(); float *bc = buffer; float minv = 1.0f + BLENDER_ZMAX; float maxv = -1.0f - BLENDER_ZMAX; float value; while (p--) { value = bc[0]; if ((value > maxv) && (value <= BLENDER_ZMAX)) { maxv = value; } if ((value < minv) && (value >= -BLENDER_ZMAX)) { minv = value; } bc++; } minmult->x = minv; /* The rare case of flat buffer would cause a divide by 0 */ minmult->y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f); cached_instance_ = minmult; } unlock_mutex(); return cached_instance_; } void NormalizeOperation::deinitialize_tile_data(rcti * /*rect*/, void * /*data*/) { /* pass */ } void NormalizeOperation::get_area_of_interest(const int /*input_idx*/, const rcti & /*output_area*/, rcti &r_input_area) { r_input_area = get_input_operation(0)->get_canvas(); } void NormalizeOperation::update_memory_buffer_started(MemoryBuffer * /*output*/, const rcti & /*area*/, Span inputs) { if (cached_instance_ == nullptr) { MemoryBuffer *input = inputs[0]; /* Using generic two floats struct to store `x: min`, `y: multiply`. */ NodeTwoFloats *minmult = new NodeTwoFloats(); float minv = 1.0f + BLENDER_ZMAX; float maxv = -1.0f - BLENDER_ZMAX; for (const float *elem : input->as_range()) { const float value = *elem; if ((value > maxv) && (value <= BLENDER_ZMAX)) { maxv = value; } if ((value < minv) && (value >= -BLENDER_ZMAX)) { minv = value; } } minmult->x = minv; /* The case of a flat buffer would cause a divide by 0. */ minmult->y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f); cached_instance_ = minmult; } } void NormalizeOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { NodeTwoFloats *minmult = cached_instance_; for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { const float input_value = *it.in(0); *it.out = (input_value - minmult->x) * minmult->y; /* Clamp infinities. */ CLAMP(*it.out, 0.0f, 1.0f); } } } // namespace blender::compositor