/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2012 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" #include "DNA_node_types.h" namespace blender::compositor { /** * \brief base class of normalize, implementing the simple normalize * \ingroup operation */ class NormalizeOperation : public MultiThreadedOperation { protected: /** * \brief Cached reference to the reader */ SocketReader *image_reader_; /** * \brief temporarily cache of the execution storage * it stores `x->min` and `y->multiply`. */ NodeTwoFloats *cached_instance_; public: NormalizeOperation(); /** * The inner loop of this operation. */ void execute_pixel(float output[4], int x, int y, void *data) override; /** * Initialize the execution */ void init_execution() override; void *initialize_tile_data(rcti *rect) override; void deinitialize_tile_data(rcti *rect, void *data) override; /** * Deinitialize the execution */ void deinit_execution() override; bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span inputs) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor