/* * Copyright 2013, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Sergey Sharybin */ #ifndef _COM_PlaneTrackCommonOperation_h #define _COM_PlaneTrackCommonOperation_h #include #include "COM_NodeOperation.h" #include "DNA_movieclip_types.h" #include "DNA_tracking_types.h" #include "BLI_listbase.h" #include "BLI_string.h" class PlaneDistortWarpImageOperation : public NodeOperation { protected: SocketReader *m_pixelReader; float m_frameSpaceCorners[4][2]; /* Corners coordinates in pixel space. */ float m_perspectiveMatrix[3][3]; public: PlaneDistortWarpImageOperation(); void calculateCorners(const float corners[4][2], bool normalized); void calculatePerspectiveMatrix(); void initExecution(); void deinitExecution(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); void pixelTransform(const float xy[2], float r_uv[2], float r_deriv[2][2]); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); }; class PlaneDistortMaskOperation : public NodeOperation { protected: int m_osa; float m_jitter[32][2]; float m_frameSpaceCorners[4][2]; /* Corners coordinates in pixel space. */ public: PlaneDistortMaskOperation(); void calculateCorners(const float corners[4][2], bool normalized); void initExecution(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); }; #endif