/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2021 Blender Foundation. */ #include "COM_PosterizeOperation.h" namespace blender::compositor { PosterizeOperation::PosterizeOperation() { this->add_input_socket(DataType::Color); this->add_input_socket(DataType::Value); this->add_output_socket(DataType::Color); input_program_ = nullptr; input_steps_program_ = nullptr; flags_.can_be_constant = true; } void PosterizeOperation::init_execution() { input_program_ = this->get_input_socket_reader(0); input_steps_program_ = this->get_input_socket_reader(1); } void PosterizeOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float input_value[4]; float input_steps[4]; input_program_->read_sampled(input_value, x, y, sampler); input_steps_program_->read_sampled(input_steps, x, y, sampler); CLAMP(input_steps[0], 2.0f, 1024.0f); const float steps_inv = 1.0f / input_steps[0]; output[0] = floor(input_value[0] / steps_inv) * steps_inv; output[1] = floor(input_value[1] / steps_inv) * steps_inv; output[2] = floor(input_value[2] / steps_inv) * steps_inv; output[3] = input_value[3]; } void PosterizeOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { const float *in_value = it.in(0); const float *in_steps = it.in(1); float steps = in_steps[0]; CLAMP(steps, 2.0f, 1024.0f); const float steps_inv = 1.0f / steps; it.out[0] = floor(in_value[0] / steps_inv) * steps_inv; it.out[1] = floor(in_value[1] / steps_inv) * steps_inv; it.out[2] = floor(in_value[2] / steps_inv) * steps_inv; it.out[3] = in_value[3]; } } void PosterizeOperation::deinit_execution() { input_program_ = nullptr; input_steps_program_ = nullptr; } } // namespace blender::compositor