/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_PreviewOperation.h" #include "BKE_node.h" #include "IMB_colormanagement.h" namespace blender::compositor { PreviewOperation::PreviewOperation(const ColorManagedViewSettings *view_settings, const ColorManagedDisplaySettings *display_settings, const uint default_width, const uint default_height) { this->add_input_socket(DataType::Color, ResizeMode::Align); preview_ = nullptr; output_buffer_ = nullptr; input_ = nullptr; divider_ = 1.0f; view_settings_ = view_settings; display_settings_ = display_settings; default_width_ = default_width; default_height_ = default_height; flags_.use_viewer_border = true; flags_.is_preview_operation = true; } void PreviewOperation::verify_preview(bNodeInstanceHash *previews, bNodeInstanceKey key) { /* Size (0, 0) ensures the preview rect is not allocated in advance, * this is set later in init_execution once the resolution is determined. */ preview_ = BKE_node_preview_verify(previews, key, 0, 0, true); } void PreviewOperation::init_execution() { input_ = get_input_socket_reader(0); if (this->get_width() == uint(preview_->xsize) && this->get_height() == uint(preview_->ysize)) { output_buffer_ = preview_->rect; } if (output_buffer_ == nullptr) { output_buffer_ = (uchar *)MEM_callocN(sizeof(uchar) * 4 * get_width() * get_height(), "PreviewOperation"); if (preview_->rect) { MEM_freeN(preview_->rect); } preview_->xsize = get_width(); preview_->ysize = get_height(); preview_->rect = output_buffer_; } } void PreviewOperation::deinit_execution() { output_buffer_ = nullptr; input_ = nullptr; } void PreviewOperation::execute_region(rcti *rect, uint /*tile_number*/) { int offset; float color[4]; struct ColormanageProcessor *cm_processor; cm_processor = IMB_colormanagement_display_processor_new(view_settings_, display_settings_); for (int y = rect->ymin; y < rect->ymax; y++) { offset = (y * get_width() + rect->xmin) * 4; for (int x = rect->xmin; x < rect->xmax; x++) { float rx = floor(x / divider_); float ry = floor(y / divider_); color[0] = 0.0f; color[1] = 0.0f; color[2] = 0.0f; color[3] = 1.0f; input_->read_sampled(color, rx, ry, PixelSampler::Nearest); IMB_colormanagement_processor_apply_v4(cm_processor, color); rgba_float_to_uchar(output_buffer_ + offset, color); offset += 4; } } IMB_colormanagement_processor_free(cm_processor); } bool PreviewOperation::determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) { rcti new_input; new_input.xmin = input->xmin / divider_; new_input.xmax = input->xmax / divider_; new_input.ymin = input->ymin / divider_; new_input.ymax = input->ymax / divider_; return NodeOperation::determine_depending_area_of_interest(&new_input, read_operation, output); } void PreviewOperation::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area) { /* Use default preview resolution as preferred ensuring it has size so that * generated inputs (which don't have resolution on their own) are displayed */ BLI_assert(default_width_ > 0 && default_height_ > 0); rcti local_preferred; BLI_rcti_init(&local_preferred, 0, default_width_, 0, default_height_); NodeOperation::determine_canvas(local_preferred, r_area); /* If resolution is 0 there are two possible scenarios: * - Either node is not connected at all * - Or it is connected to an input which has no resolution. * * In the former case we rely on the execution system to not evaluate this node. * * The latter case would only happen if an input doesn't set any resolution ignoring output * preferred resolution. In such case preview size will be 0 too. */ int width = BLI_rcti_size_x(&r_area); int height = BLI_rcti_size_y(&r_area); divider_ = 0.0f; if (width > 0 && height > 0) { if (width > height) { divider_ = float(COM_PREVIEW_SIZE) / (width); } else { divider_ = float(COM_PREVIEW_SIZE) / (height); } } width = width * divider_; height = height * divider_; BLI_rcti_init(&r_area, r_area.xmin, r_area.xmin + width, r_area.ymin, r_area.ymin + height); } eCompositorPriority PreviewOperation::get_render_priority() const { return eCompositorPriority::Low; } void PreviewOperation::get_area_of_interest(const int input_idx, const rcti &output_area, rcti &r_input_area) { BLI_assert(input_idx == 0); UNUSED_VARS_NDEBUG(input_idx); r_input_area.xmin = output_area.xmin / divider_; r_input_area.xmax = output_area.xmax / divider_; r_input_area.ymin = output_area.ymin / divider_; r_input_area.ymax = output_area.ymax / divider_; } void PreviewOperation::update_memory_buffer_partial(MemoryBuffer * /*output*/, const rcti &area, Span inputs) { MemoryBuffer *input = inputs[0]; struct ColormanageProcessor *cm_processor = IMB_colormanagement_display_processor_new( view_settings_, display_settings_); rcti buffer_area; BLI_rcti_init(&buffer_area, 0, this->get_width(), 0, this->get_height()); BuffersIteratorBuilder it_builder( output_buffer_, buffer_area, area, COM_data_type_num_channels(DataType::Color)); for (BuffersIterator it = it_builder.build(); !it.is_end(); ++it) { const float rx = it.x / divider_; const float ry = it.y / divider_; float color[4]; input->read_elem_checked(rx, ry, color); IMB_colormanagement_processor_apply_v4(cm_processor, color); rgba_float_to_uchar(it.out, color); } IMB_colormanagement_processor_free(cm_processor); } } // namespace blender::compositor