/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_MemoryBuffer.h" #include "COM_MemoryProxy.h" #include "COM_NodeOperation.h" namespace blender::compositor { class ReadBufferOperation : public NodeOperation { private: MemoryProxy *memory_proxy_; bool single_value_; /* single value stored in buffer, copied from associated write operation */ unsigned int offset_; MemoryBuffer *buffer_; public: ReadBufferOperation(DataType datatype); void set_memory_proxy(MemoryProxy *memory_proxy) { memory_proxy_ = memory_proxy; } MemoryProxy *get_memory_proxy() const { return memory_proxy_; } void determine_canvas(const rcti &preferred_area, rcti &r_area) override; void *initialize_tile_data(rcti *rect) override; void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void execute_pixel_extend(float output[4], float x, float y, PixelSampler sampler, MemoryBufferExtend extend_x, MemoryBufferExtend extend_y); void execute_pixel_filtered( float output[4], float x, float y, float dx[2], float dy[2]) override; void set_offset(unsigned int offset) { offset_ = offset; } unsigned int get_offset() const { return offset_; } bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; MemoryBuffer *get_input_memory_buffer(MemoryBuffer **memory_buffers) override { return memory_buffers[offset_]; } void read_resolution_from_write_buffer(); void update_memory_buffer(); }; } // namespace blender::compositor