/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_RotateOperation_h_ #define _COM_RotateOperation_h_ #include "COM_NodeOperation.h" class RotateOperation: public NodeOperation { private: SocketReader *imageSocket; SocketReader *degreeSocket; float centerX; float centerY; float cosine; float sine; bool doDegree2RadConversion; public: RotateOperation(); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); void initExecution(); void deinitExecution(); void setDoDegree2RadConversion(bool abool) {this->doDegree2RadConversion = abool;} }; #endif