/* * Copyright 2017, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: IRIE Shinsuke */ #pragma once #include "COM_NodeOperation.h" namespace blender::compositor { /*-----------------------------------------------------------------------------*/ /* Edge Detection (First Pass) */ class SMAAEdgeDetectionOperation : public NodeOperation { protected: SocketReader *m_imageReader; SocketReader *m_valueReader; float m_threshold; float m_contrast_limit; public: SMAAEdgeDetectionOperation(); /** * the inner loop of this program */ virtual void executePixel(float output[4], int x, int y, void *data) override; /** * Initialize the execution */ void initExecution() override; /** * Deinitialize the execution */ void deinitExecution() override; void setThreshold(float threshold); void setLocalContrastAdaptationFactor(float factor); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override; }; /*-----------------------------------------------------------------------------*/ /* Blending Weight Calculation (Second Pass) */ class SMAABlendingWeightCalculationOperation : public NodeOperation { private: SocketReader *m_imageReader; int m_corner_rounding; public: SMAABlendingWeightCalculationOperation(); /** * the inner loop of this program */ void executePixel(float output[4], int x, int y, void *data) override; /** * Initialize the execution */ void initExecution() override; void *initializeTileData(rcti *rect) override; /** * Deinitialize the execution */ void deinitExecution() override; void setCornerRounding(float rounding); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override; private: /* Diagonal Search Functions */ int searchDiag1(int x, int y, int dir, bool *found); int searchDiag2(int x, int y, int dir, bool *found); void calculateDiagWeights(int x, int y, const float edges[2], float weights[2]); bool isVerticalSearchUnneeded(int x, int y); /* Horizontal/Vertical Search Functions */ int searchXLeft(int x, int y); int searchXRight(int x, int y); int searchYUp(int x, int y); int searchYDown(int x, int y); /* Corner Detection Functions */ void detectHorizontalCornerPattern(float weights[2], int left, int right, int y, int d1, int d2); void detectVerticalCornerPattern(float weights[2], int x, int top, int bottom, int d1, int d2); }; /*-----------------------------------------------------------------------------*/ /* Neighborhood Blending (Third Pass) */ class SMAANeighborhoodBlendingOperation : public NodeOperation { private: SocketReader *m_image1Reader; SocketReader *m_image2Reader; public: SMAANeighborhoodBlendingOperation(); /** * the inner loop of this program */ void executePixel(float output[4], int x, int y, void *data) override; /** * Initialize the execution */ void initExecution() override; void *initializeTileData(rcti *rect) override; /** * Deinitialize the execution */ void deinitExecution() override; bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override; }; } // namespace blender::compositor