/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { /** * This operation will apply a mask to its input image. * * `output color.rgba = input color.rgba * input alpha` */ class SetAlphaMultiplyOperation : public MultiThreadedOperation { private: SocketReader *input_color_; SocketReader *input_alpha_; public: SetAlphaMultiplyOperation(); void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void init_execution() override; void deinit_execution() override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor