/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_SetColorOperation.h" namespace blender::compositor { SetColorOperation::SetColorOperation() { this->addOutputSocket(DataType::Color); flags.is_set_operation = true; } void SetColorOperation::executePixelSampled(float output[4], float /*x*/, float /*y*/, PixelSampler /*sampler*/) { copy_v4_v4(output, this->m_color); } void SetColorOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) { resolution[0] = preferredResolution[0]; resolution[1] = preferredResolution[1]; } } // namespace blender::compositor