/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_ConstantOperation.h" namespace blender::compositor { /** * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ class SetValueOperation : public ConstantOperation { private: float m_value; public: /** * Default constructor */ SetValueOperation(); const float *get_constant_elem() override { return &m_value; } float getValue() { return this->m_value; } void setValue(float value) { this->m_value = value; } /** * The inner loop of this operation. */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override; void update_memory_buffer(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor