/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class SplitOperation : public MultiThreadedOperation { private: SocketReader *image1Input_; SocketReader *image2Input_; float split_percentage_; bool x_split_; public: SplitOperation(); void init_execution() override; void deinit_execution() override; void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void determine_canvas(const rcti &preferred_area, rcti &r_area) override; void set_split_percentage(float split_percentage) { split_percentage_ = split_percentage; } void set_xsplit(bool xsplit) { x_split_ = xsplit; } void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor