/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2014 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class SunBeamsOperation : public MultiThreadedOperation { public: SunBeamsOperation(); void execute_pixel(float output[4], int x, int y, void *data) override; void init_execution() override; void *initialize_tile_data(rcti *rect) override; bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; void set_data(const NodeSunBeams &data) { data_ = data; } void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; private: void calc_rays_common_data(); private: NodeSunBeams data_; float source_px_[2]; float ray_length_px_; }; } // namespace blender::compositor