/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_TonemapOperation.h" #include "BLI_math.h" #include "BLI_utildefines.h" extern "C" { #include "IMB_colormanagement.h" } TonemapOperation::TonemapOperation() : NodeOperation() { this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE); this->addOutputSocket(COM_DT_COLOR); this->m_imageReader = NULL; this->m_data = NULL; this->m_cachedInstance = NULL; this->setComplex(true); } void TonemapOperation::initExecution() { this->m_imageReader = this->getInputSocketReader(0); NodeOperation::initMutex(); } void TonemapOperation::executePixel(float output[4], int x, int y, void *data) { AvgLogLum *avg = (AvgLogLum *)data; this->m_imageReader->read(output, x, y, NULL); mul_v3_fl(output, avg->al); float dr = output[0] + this->m_data->offset; float dg = output[1] + this->m_data->offset; float db = output[2] + this->m_data->offset; output[0] /= ((dr == 0.0f) ? 1.0f : dr); output[1] /= ((dg == 0.0f) ? 1.0f : dg); output[2] /= ((db == 0.0f) ? 1.0f : db); const float igm = avg->igm; if (igm != 0.0f) { output[0] = powf(max(output[0], 0.0f), igm); output[1] = powf(max(output[1], 0.0f), igm); output[2] = powf(max(output[2], 0.0f), igm); } } void PhotoreceptorTonemapOperation::executePixel(float output[4], int x, int y, void *data) { AvgLogLum *avg = (AvgLogLum *)data; NodeTonemap *ntm = this->m_data; const float f = expf(-this->m_data->f); const float m = (ntm->m > 0.0f) ? ntm->m : (0.3f + 0.7f * powf(avg->auto_key, 1.4f)); const float ic = 1.0f - ntm->c, ia = 1.0f - ntm->a; this->m_imageReader->read(output, x, y, NULL); const float L = IMB_colormanagement_get_luminance(output); float I_l = output[0] + ic * (L - output[0]); float I_g = avg->cav[0] + ic * (avg->lav - avg->cav[0]); float I_a = I_l + ia * (I_g - I_l); output[0] /= (output[0] + powf(f * I_a, m)); I_l = output[1] + ic * (L - output[1]); I_g = avg->cav[1] + ic * (avg->lav - avg->cav[1]); I_a = I_l + ia * (I_g - I_l); output[1] /= (output[1] + powf(f * I_a, m)); I_l = output[2] + ic * (L - output[2]); I_g = avg->cav[2] + ic * (avg->lav - avg->cav[2]); I_a = I_l + ia * (I_g - I_l); output[2] /= (output[2] + powf(f * I_a, m)); } void TonemapOperation::deinitExecution() { this->m_imageReader = NULL; if (this->m_cachedInstance) { delete this->m_cachedInstance; } NodeOperation::deinitMutex(); } bool TonemapOperation::determineDependingAreaOfInterest(rcti * /*input*/, ReadBufferOperation *readOperation, rcti *output) { rcti imageInput; NodeOperation *operation = getInputOperation(0); imageInput.xmax = operation->getWidth(); imageInput.xmin = 0; imageInput.ymax = operation->getHeight(); imageInput.ymin = 0; if (operation->determineDependingAreaOfInterest(&imageInput, readOperation, output) ) { return true; } return false; } void *TonemapOperation::initializeTileData(rcti *rect) { lockMutex(); if (this->m_cachedInstance == NULL) { MemoryBuffer *tile = (MemoryBuffer *)this->m_imageReader->initializeTileData(rect); AvgLogLum *data = new AvgLogLum(); float *buffer = tile->getBuffer(); float lsum = 0.0f; int p = tile->getWidth() * tile->getHeight(); float *bc = buffer; float avl, maxl = -1e10f, minl = 1e10f; const float sc = 1.0f / p; float Lav = 0.0f; float cav[4] = {0.0f, 0.0f, 0.0f, 0.0f}; while (p--) { float L = IMB_colormanagement_get_luminance(bc); Lav += L; add_v3_v3(cav, bc); lsum += logf(MAX2(L, 0.0f) + 1e-5f); maxl = (L > maxl) ? L : maxl; minl = (L < minl) ? L : minl; bc += 4; } data->lav = Lav * sc; mul_v3_v3fl(data->cav, cav, sc); maxl = log((double)maxl + 1e-5); minl = log((double)minl + 1e-5); avl = lsum * sc; data->auto_key = (maxl > minl) ? ((maxl - avl) / (maxl - minl)) : 1.0f; float al = exp((double)avl); data->al = (al == 0.0f) ? 0.0f : (this->m_data->key / al); data->igm = (this->m_data->gamma == 0.0f) ? 1 : (1.0f / this->m_data->gamma); this->m_cachedInstance = data; } unlockMutex(); return this->m_cachedInstance; } void TonemapOperation::deinitializeTileData(rcti * /*rect*/, void * /*data*/) { /* pass */ }