/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef __COM_TONEMAPOPERATION_H__ #define __COM_TONEMAPOPERATION_H__ #include "COM_NodeOperation.h" #include "DNA_node_types.h" /** * @brief temporarily storage during execution of Tonemap * @ingroup operation */ typedef struct AvgLogLum { float al; float auto_key; float lav; float cav[4]; float igm; } AvgLogLum; /** * @brief base class of tonemap, implementing the simple tonemap * @ingroup operation */ class TonemapOperation : public NodeOperation { protected: /** * @brief Cached reference to the reader */ SocketReader *m_imageReader; /** * @brief settings of the Tonemap */ NodeTonemap *m_data; /** * @brief temporarily cache of the execution storage */ AvgLogLum *m_cachedInstance; public: TonemapOperation(); /** * the inner loop of this program */ void executePixel(float output[4], int x, int y, void *data); /** * Initialize the execution */ void initExecution(); void *initializeTileData(rcti *rect); void deinitializeTileData(rcti *rect, void *data); /** * Deinitialize the execution */ void deinitExecution(); void setData(NodeTonemap *data) { this->m_data = data; } bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); }; /** * @brief class of tonemap, implementing the photoreceptor tonemap * most parts have already been done in TonemapOperation * @ingroup operation */ class PhotoreceptorTonemapOperation : public TonemapOperation { public: /** * the inner loop of this program */ void executePixel(float output[4], int x, int y, void *data); }; #endif