/* * Copyright 2012, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand * Sergey Sharybin */ #ifndef _COM_TrackPositionOperation_h #define _COM_TrackPositionOperation_h #include #include "COM_NodeOperation.h" #include "DNA_scene_types.h" #include "DNA_movieclip_types.h" #include "BLI_listbase.h" /** * Class with implementation of green screen gradient rasterization */ class TrackPositionOperation : public NodeOperation { protected: MovieClip *movieClip; int framenumber; char trackingObject[64]; char trackName[64]; int axis; bool relative; /** * Determine the output resolution. The resolution is retrieved from the Renderer */ void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]); public: TrackPositionOperation(); void setMovieClip(MovieClip *clip) {this->movieClip = clip;} void setTrackingObject(char *object) {strncpy(this->trackingObject, object, sizeof(this->trackingObject));} void setTrackName(char *track) {strncpy(this->trackName, track, sizeof(this->trackName));} void setFramenumber(int framenumber) {this->framenumber = framenumber;} void setAxis(int value) {this->axis = value;} void setRelative(bool value) {this->relative = value;} void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer * inputBuffers[]); const bool isSetOperation() const { return true; } }; #endif