/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" #include "COM_QualityStepHelper.h" namespace blender::compositor { //#define COM_DEFOCUS_SEARCH class VariableSizeBokehBlurOperation : public MultiThreadedOperation, public QualityStepHelper { private: static constexpr int IMAGE_INPUT_INDEX = 0; static constexpr int BOKEH_INPUT_INDEX = 1; static constexpr int SIZE_INPUT_INDEX = 2; #ifdef COM_DEFOCUS_SEARCH static constexpr int DEFOCUS_INPUT_INDEX = 3; #endif int max_blur_; float threshold_; bool do_size_scale_; /* scale size, matching 'BokehBlurNode' */ SocketReader *input_program_; SocketReader *input_bokeh_program_; SocketReader *input_size_program_; #ifdef COM_DEFOCUS_SEARCH SocketReader *input_search_program_; #endif public: VariableSizeBokehBlurOperation(); /** * The inner loop of this operation. */ void execute_pixel(float output[4], int x, int y, void *data) override; /** * Initialize the execution */ void init_execution() override; void *initialize_tile_data(rcti *rect) override; void deinitialize_tile_data(rcti *rect, void *data) override; /** * Deinitialize the execution */ void deinit_execution() override; bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; void set_max_blur(int max_radius) { max_blur_ = max_radius; } void set_threshold(float threshold) { threshold_ = threshold; } void set_do_scale_size(bool scale_size) { do_size_scale_ = scale_size; } void execute_opencl(OpenCLDevice *device, MemoryBuffer *output_memory_buffer, cl_mem cl_output_buffer, MemoryBuffer **input_memory_buffers, std::list *cl_mem_to_clean_up, std::list *cl_kernels_to_clean_up) override; void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; /* Currently unused. If ever used, it needs full-frame implementation. */ #ifdef COM_DEFOCUS_SEARCH class InverseSearchRadiusOperation : public NodeOperation { private: int max_blur_; SocketReader *input_radius_; public: static const int DIVIDER = 4; InverseSearchRadiusOperation(); /** * The inner loop of this operation. */ void execute_pixel_chunk(float output[4], int x, int y, void *data); /** * Initialize the execution */ void init_execution() override; void *initialize_tile_data(rcti *rect) override; void deinitialize_tile_data(rcti *rect, void *data) override; /** * Deinitialize the execution */ void deinit_execution() override; bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; void determine_canvas(const rcti &preferred_area, rcti &r_area) override; void set_max_blur(int max_radius) { max_blur_ = max_radius; } }; #endif } // namespace blender::compositor