/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef __COM_VECTORBLUROPERATION_H__ #define __COM_VECTORBLUROPERATION_H__ #include "COM_NodeOperation.h" #include "DNA_node_types.h" #include "COM_QualityStepHelper.h" class VectorBlurOperation : public NodeOperation, public QualityStepHelper { private: /** * @brief Cached reference to the inputProgram */ SocketReader *m_inputImageProgram; SocketReader *m_inputSpeedProgram; SocketReader *m_inputZProgram; /** * @brief settings of the glare node. */ NodeBlurData *m_settings; float *m_cachedInstance; public: VectorBlurOperation(); /** * the inner loop of this program */ void executePixel(float output[4], int x, int y, void *data); /** * Initialize the execution */ void initExecution(); /** * Deinitialize the execution */ void deinitExecution(); void *initializeTileData(rcti *rect); void setVectorBlurSettings(NodeBlurData *settings) { this->m_settings = settings; } bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); protected: void generateVectorBlur(float *data, MemoryBuffer *inputImage, MemoryBuffer *inputSpeed, MemoryBuffer *inputZ); }; #endif