/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_VectorCurveOperation.h" #include "BKE_colortools.h" namespace blender::compositor { VectorCurveOperation::VectorCurveOperation() { this->add_input_socket(DataType::Vector); this->add_output_socket(DataType::Vector); input_program_ = nullptr; } void VectorCurveOperation::init_execution() { CurveBaseOperation::init_execution(); input_program_ = this->get_input_socket_reader(0); } void VectorCurveOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float input[4]; input_program_->read_sampled(input, x, y, sampler); BKE_curvemapping_evaluate_premulRGBF(curve_mapping_, output, input); } void VectorCurveOperation::deinit_execution() { CurveBaseOperation::deinit_execution(); input_program_ = nullptr; } void VectorCurveOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { CurveMapping *curve_map = curve_mapping_; for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { BKE_curvemapping_evaluate_premulRGBF(curve_map, it.out, it.in(0)); } } } // namespace blender::compositor