/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_ViewerBaseOperation.h" #include "COM_SocketConnection.h" #include "BLI_listbase.h" #include "DNA_scene_types.h" #include "BKE_image.h" #include "WM_api.h" #include "WM_types.h" #include "PIL_time.h" #include "BLI_utildefines.h" #include "BLI_math_color.h" extern "C" { #include "MEM_guardedalloc.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" } ViewerBaseOperation::ViewerBaseOperation() : NodeOperation() { this->setImage(NULL); this->setImageUser(NULL); this->outputBuffer = NULL; this->outputBufferDisplay = NULL; this->active = false; this->doColorManagement = true; } void ViewerBaseOperation::initExecution() { // When initializing the tree during initial load the width and height can be zero. initImage(); } void ViewerBaseOperation::initImage() { Image* anImage = this->image; ImBuf *ibuf= BKE_image_acquire_ibuf(anImage, this->imageUser, &this->lock); if (!ibuf) return; if (ibuf->x != (int)getWidth() || ibuf->y != (int)getHeight()) { imb_freerectImBuf(ibuf); imb_freerectfloatImBuf(ibuf); IMB_freezbuffloatImBuf(ibuf); ibuf->x= getWidth(); ibuf->y= getHeight(); imb_addrectImBuf(ibuf); imb_addrectfloatImBuf(ibuf); anImage->ok= IMA_OK_LOADED; } /* now we combine the input with ibuf */ this->outputBuffer = ibuf->rect_float; this->outputBufferDisplay = (unsigned char*)ibuf->rect; BKE_image_release_ibuf(this->image, this->lock); } void ViewerBaseOperation:: updateImage(rcti *rect) { /// @todo: introduce new event to update smaller area WM_main_add_notifier(NC_WINDOW|ND_DRAW, NULL); } void ViewerBaseOperation::deinitExecution() { this->outputBuffer = NULL; } const int ViewerBaseOperation::getRenderPriority() const { if (this->isActiveViewerOutput()) { return 8; } else { return 0; } }