/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MemoryProxy.h" #include "COM_NodeOperation.h" namespace blender::compositor { class OpenCLDevice; class MemoryProxy; /** * \brief NodeOperation to write to a tile * \ingroup Operation */ class WriteBufferOperation : public NodeOperation { MemoryProxy *memory_proxy_; bool single_value_; /* single value stored in buffer */ NodeOperation *input_; public: WriteBufferOperation(DataType datatype); ~WriteBufferOperation(); MemoryProxy *get_memory_proxy() { return memory_proxy_; } void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; bool is_single_value() const { return single_value_; } void execute_region(rcti *rect, unsigned int tile_number) override; void init_execution() override; void deinit_execution() override; void execute_opencl_region(OpenCLDevice *device, rcti *rect, unsigned int chunk_number, MemoryBuffer **memory_buffers, MemoryBuffer *output_buffer) override; void determine_canvas(const rcti &preferred_area, rcti &r_area) override; void read_resolution_from_input_socket(); inline NodeOperation *get_input() { return input_; } }; } // namespace blender::compositor