/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef __COM_WRITEBUFFEROPERATION_H__ #define __COM_WRITEBUFFEROPERATION_H__ #include "COM_NodeOperation.h" #include "COM_MemoryProxy.h" #include "COM_SocketReader.h" /** * @brief NodeOperation to write to a tile * @ingroup Operation */ class WriteBufferOperation : public NodeOperation { MemoryProxy *m_memoryProxy; bool m_single_value; /* single value stored in buffer */ NodeOperation *m_input; public: WriteBufferOperation(DataType datatype); ~WriteBufferOperation(); MemoryProxy *getMemoryProxy() { return this->m_memoryProxy; } void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); const bool isWriteBufferOperation() const { return true; } bool isSingleValue() const { return m_single_value; } void executeRegion(rcti *rect, unsigned int tileNumber); void initExecution(); void deinitExecution(); void executeOpenCLRegion(OpenCLDevice *device, rcti *rect, unsigned int chunkNumber, MemoryBuffer **memoryBuffers, MemoryBuffer *outputBuffer); void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]); void readResolutionFromInputSocket(); inline NodeOperation *getInput() { return m_input; } }; #endif