/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_ZCombineOperation.h" namespace blender::compositor { ZCombineOperation::ZCombineOperation() { this->add_input_socket(DataType::Color); this->add_input_socket(DataType::Value); this->add_input_socket(DataType::Color); this->add_input_socket(DataType::Value); this->add_output_socket(DataType::Color); image1Reader_ = nullptr; depth1Reader_ = nullptr; image2Reader_ = nullptr; depth2Reader_ = nullptr; this->flags.can_be_constant = true; } void ZCombineOperation::init_execution() { image1Reader_ = this->get_input_socket_reader(0); depth1Reader_ = this->get_input_socket_reader(1); image2Reader_ = this->get_input_socket_reader(2); depth2Reader_ = this->get_input_socket_reader(3); } void ZCombineOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float depth1[4]; float depth2[4]; depth1Reader_->read_sampled(depth1, x, y, sampler); depth2Reader_->read_sampled(depth2, x, y, sampler); if (depth1[0] < depth2[0]) { image1Reader_->read_sampled(output, x, y, sampler); } else { image2Reader_->read_sampled(output, x, y, sampler); } } void ZCombineOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { const float depth1 = *it.in(1); const float depth2 = *it.in(3); const float *color = (depth1 < depth2) ? it.in(0) : it.in(2); copy_v4_v4(it.out, color); } } void ZCombineAlphaOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float depth1[4]; float depth2[4]; float color1[4]; float color2[4]; depth1Reader_->read_sampled(depth1, x, y, sampler); depth2Reader_->read_sampled(depth2, x, y, sampler); if (depth1[0] <= depth2[0]) { image1Reader_->read_sampled(color1, x, y, sampler); image2Reader_->read_sampled(color2, x, y, sampler); } else { image1Reader_->read_sampled(color2, x, y, sampler); image2Reader_->read_sampled(color1, x, y, sampler); } float fac = color1[3]; float ifac = 1.0f - fac; output[0] = fac * color1[0] + ifac * color2[0]; output[1] = fac * color1[1] + ifac * color2[1]; output[2] = fac * color1[2] + ifac * color2[2]; output[3] = MAX2(color1[3], color2[3]); } void ZCombineAlphaOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { const float depth1 = *it.in(1); const float depth2 = *it.in(3); const float *color1; const float *color2; if (depth1 <= depth2) { color1 = it.in(0); color2 = it.in(2); } else { color1 = it.in(2); color2 = it.in(0); } const float fac = color1[3]; const float ifac = 1.0f - fac; it.out[0] = fac * color1[0] + ifac * color2[0]; it.out[1] = fac * color1[1] + ifac * color2[1]; it.out[2] = fac * color1[2] + ifac * color2[2]; it.out[3] = MAX2(color1[3], color2[3]); } } void ZCombineOperation::deinit_execution() { image1Reader_ = nullptr; depth1Reader_ = nullptr; image2Reader_ = nullptr; depth2Reader_ = nullptr; } // MASK combine ZCombineMaskOperation::ZCombineMaskOperation() { this->add_input_socket(DataType::Value); // mask this->add_input_socket(DataType::Color); this->add_input_socket(DataType::Color); this->add_output_socket(DataType::Color); mask_reader_ = nullptr; image1Reader_ = nullptr; image2Reader_ = nullptr; } void ZCombineMaskOperation::init_execution() { mask_reader_ = this->get_input_socket_reader(0); image1Reader_ = this->get_input_socket_reader(1); image2Reader_ = this->get_input_socket_reader(2); } void ZCombineMaskOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float mask[4]; float color1[4]; float color2[4]; mask_reader_->read_sampled(mask, x, y, sampler); image1Reader_->read_sampled(color1, x, y, sampler); image2Reader_->read_sampled(color2, x, y, sampler); interp_v4_v4v4(output, color1, color2, 1.0f - mask[0]); } void ZCombineMaskOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { const float mask = *it.in(0); const float *color1 = it.in(1); const float *color2 = it.in(2); interp_v4_v4v4(it.out, color1, color2, 1.0f - mask); } } void ZCombineMaskAlphaOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float mask[4]; float color1[4]; float color2[4]; mask_reader_->read_sampled(mask, x, y, sampler); image1Reader_->read_sampled(color1, x, y, sampler); image2Reader_->read_sampled(color2, x, y, sampler); float fac = (1.0f - mask[0]) * (1.0f - color1[3]) + mask[0] * color2[3]; float mfac = 1.0f - fac; output[0] = color1[0] * mfac + color2[0] * fac; output[1] = color1[1] * mfac + color2[1] * fac; output[2] = color1[2] * mfac + color2[2] * fac; output[3] = MAX2(color1[3], color2[3]); } void ZCombineMaskAlphaOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { for (BuffersIterator it = output->iterate_with(inputs, area); !it.is_end(); ++it) { const float mask = *it.in(0); const float *color1 = it.in(1); const float *color2 = it.in(2); const float fac = (1.0f - mask) * (1.0f - color1[3]) + mask * color2[3]; const float mfac = 1.0f - fac; it.out[0] = color1[0] * mfac + color2[0] * fac; it.out[1] = color1[1] * mfac + color2[1] * fac; it.out[2] = color1[2] * mfac + color2[2] * fac; it.out[3] = MAX2(color1[3], color2[3]); } } void ZCombineMaskOperation::deinit_execution() { image1Reader_ = nullptr; mask_reader_ = nullptr; image2Reader_ = nullptr; } } // namespace blender::compositor