/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "COM_input_descriptor.hh" #include "COM_operation.hh" #include "COM_result.hh" #include "COM_simple_operation.hh" namespace blender::realtime_compositor { const StringRef SimpleOperation::input_identifier_ = StringRef("Input"); const StringRef SimpleOperation::output_identifier_ = StringRef("Output"); Result &SimpleOperation::get_result() { return Operation::get_result(output_identifier_); } void SimpleOperation::map_input_to_result(Result *result) { Operation::map_input_to_result(input_identifier_, result); } void SimpleOperation::add_and_evaluate_input_processors() { } Result &SimpleOperation::get_input() { return Operation::get_input(input_identifier_); } void SimpleOperation::switch_result_mapped_to_input(Result *result) { Operation::switch_result_mapped_to_input(input_identifier_, result); } void SimpleOperation::populate_result(Result result) { Operation::populate_result(output_identifier_, result); /* The result of a simple operation is guaranteed to have a single user. */ get_result().set_initial_reference_count(1); } void SimpleOperation::declare_input_descriptor(InputDescriptor descriptor) { Operation::declare_input_descriptor(input_identifier_, descriptor); } InputDescriptor &SimpleOperation::get_input_descriptor() { return Operation::get_input_descriptor(input_identifier_); } } // namespace blender::realtime_compositor