/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. */ /** \file * \ingroup depsgraph */ #include "intern/builder/deg_builder_relations.h" #include "DNA_scene_types.h" namespace DEG { void DepsgraphRelationBuilder::build_scene_render(Scene *scene, ViewLayer *view_layer) { scene_ = scene; const bool build_compositor = (scene->r.scemode & R_DOCOMP); const bool build_sequencer = (scene->r.scemode & R_DOSEQ); build_scene_parameters(scene); build_animdata(&scene->id); build_scene_audio(scene); if (build_compositor) { build_scene_compositor(scene); } if (build_sequencer) { build_scene_sequencer(scene); build_scene_speakers(scene, view_layer); } if (scene->camera != nullptr) { build_object(nullptr, scene->camera); } } void DepsgraphRelationBuilder::build_scene_parameters(Scene *scene) { if (built_map_.checkIsBuiltAndTag(scene, BuilderMap::TAG_PARAMETERS)) { return; } build_idproperties(scene->id.properties); build_parameters(&scene->id); OperationKey parameters_eval_key( &scene->id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EXIT); OperationKey scene_eval_key(&scene->id, NodeType::PARAMETERS, OperationCode::SCENE_EVAL); add_relation(parameters_eval_key, scene_eval_key, "Parameters -> Scene Eval"); } void DepsgraphRelationBuilder::build_scene_compositor(Scene *scene) { if (built_map_.checkIsBuiltAndTag(scene, BuilderMap::TAG_SCENE_COMPOSITOR)) { return; } if (scene->nodetree == nullptr) { return; } build_nodetree(scene->nodetree); } } // namespace DEG