/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. * * Original Author: Joshua Leung * Contributor(s): None Yet * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/depsgraph/intern/depsgraph_query.cc * \ingroup depsgraph * * Implementation of Querying and Filtering API's */ #include "MEM_guardedalloc.h" extern "C" { #include // XXX: memcpy #include "BLI_utildefines.h" #include "BKE_idcode.h" #include "BKE_main.h" #include "BLI_listbase.h" #include "BKE_action.h" // XXX: BKE_pose_channel_from_name } /* extern "C" */ #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "RNA_access.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" #include "intern/eval/deg_eval_copy_on_write.h" #include "intern/depsgraph_intern.h" #include "intern/nodes/deg_node_id.h" struct Scene *DEG_get_input_scene(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); return deg_graph->scene; } struct ViewLayer *DEG_get_input_view_layer(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); return deg_graph->view_layer; } eEvaluationMode DEG_get_mode(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); return deg_graph->mode; } float DEG_get_ctime(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); return deg_graph->ctime; } bool DEG_id_type_tagged(Main *bmain, short id_type) { return bmain->id_tag_update[BKE_idcode_to_index(id_type)] != 0; } short DEG_get_eval_flags_for_id(const Depsgraph *graph, ID *id) { if (graph == NULL) { /* Happens when converting objects to mesh from a python script * after modifying scene graph. * * Currently harmless because it's only called for temporary * objects which are out of the DAG anyway. */ return 0; } const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); const DEG::IDDepsNode *id_node = deg_graph->find_id_node(id); if (id_node == NULL) { /* TODO(sergey): Does it mean we need to check set scene? */ return 0; } return id_node->eval_flags; } Scene *DEG_get_evaluated_scene(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); Scene *scene_cow = deg_graph->scene_cow; /* TODO(sergey): Shall we expand datablock here? Or is it OK to assume * that calleer is OK with just a pointer in case scene is not up[dated * yet? */ BLI_assert(DEG::deg_copy_on_write_is_expanded(&scene_cow->id)); return scene_cow; } ViewLayer *DEG_get_evaluated_view_layer(const Depsgraph *graph) { const DEG::Depsgraph *deg_graph = reinterpret_cast(graph); Scene *scene_cow = DEG_get_evaluated_scene(graph); /* Do name-based lookup. */ /* TODO(sergey): Can this be optimized? */ ViewLayer *view_layer_orig = deg_graph->view_layer; ViewLayer *view_layer_cow = (ViewLayer *)BLI_findstring(&scene_cow->view_layers, view_layer_orig->name, offsetof(ViewLayer, name)); BLI_assert(view_layer_cow != NULL); return view_layer_cow; } Object *DEG_get_evaluated_object(const Depsgraph *depsgraph, Object *object) { return (Object *)DEG_get_evaluated_id(depsgraph, &object->id); } ID *DEG_get_evaluated_id(const Depsgraph *depsgraph, ID *id) { if (id == NULL) { return NULL; } /* TODO(sergey): This is a duplicate of Depsgraph::get_cow_id(), * but here we never do assert, since we don't know nature of the * incoming ID datablock. */ const DEG::Depsgraph *deg_graph = (const DEG::Depsgraph *)depsgraph; const DEG::IDDepsNode *id_node = deg_graph->find_id_node(id); if (id_node == NULL) { return id; } return id_node->id_cow; } /* Get evaluated version of data pointed to by RNA pointer */ void DEG_get_evaluated_rna_pointer(const Depsgraph *depsgraph, const PointerRNA *ptr, PointerRNA *r_ptr_eval) { if ((ptr == NULL) || (r_ptr_eval == NULL)) { return; } if ((ptr->id.data == ptr->data)) { ID *orig_id = (ID *)ptr->id.data; ID *cow_id = DEG_get_evaluated_id(depsgraph, orig_id); /* For ID pointers, it's easy... */ r_ptr_eval->id.data = (void *)cow_id; r_ptr_eval->data = (void *)cow_id; r_ptr_eval->type = ptr->type; } else { /* XXX: Hack for common cases... Proper fix needs to be made still... A very tricky problem though! */ if (ptr->type == &RNA_PoseBone) { const Object *ob_eval = (Object *)DEG_get_evaluated_id(depsgraph, (ID *)ptr->id.data); bPoseChannel *pchan = (bPoseChannel *)ptr->data; const bPoseChannel *pchan_eval = BKE_pose_channel_find_name(ob_eval->pose, pchan->name); /* XXX: Hack - This is just temporary... but this case must be supported. */ r_ptr_eval->id.data = (void *)&ob_eval->id; r_ptr_eval->data = (void *)pchan_eval; r_ptr_eval->type = ptr->type; } else { /* FIXME: Maybe we should try resolving paths, or using some kind of depsgraph lookup? */ // XXX: For now, just use dirty hack, and hope it doesn't cause nasty issues. *r_ptr_eval = *ptr; } } } Object *DEG_get_original_object(Object *object) { return (Object *)DEG_get_original_id(&object->id); } ID *DEG_get_original_id(ID *id) { if (id == NULL) { return NULL; } if (id->orig_id == NULL) { return id; } BLI_assert((id->tag & LIB_TAG_COPY_ON_WRITE) != 0); return (ID *)id->orig_id; }