/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2020 Blender Foundation. All rights reserved. */ /** \file * \ingroup depsgraph */ #pragma once #include "MEM_guardedalloc.h" namespace blender { namespace deg { struct Node; /* Settings/Tags on Relationship. * NOTE: Is a bitmask, allowing accumulation. */ enum RelationFlag { /* "cyclic" link - when detecting cycles, this relationship was the one * which triggers a cyclic relationship to exist in the graph. */ RELATION_FLAG_CYCLIC = (1 << 0), /* Update flush will not go through this relation. */ RELATION_FLAG_NO_FLUSH = (1 << 1), /* Only flush along the relation is update comes from a node which was * affected by user input. */ RELATION_FLAG_FLUSH_USER_EDIT_ONLY = (1 << 2), /* The relation can not be killed by the cyclic dependencies solver. */ RELATION_FLAG_GODMODE = (1 << 4), /* Relation will check existence before being added. */ RELATION_CHECK_BEFORE_ADD = (1 << 5), }; /* B depends on A (A -> B) */ struct Relation { Relation(Node *from, Node *to, const char *description); ~Relation(); void unlink(); /* the nodes in the relationship (since this is shared between the nodes) */ Node *from; /* A */ Node *to; /* B */ /* relationship attributes */ const char *name; /* label for debugging */ int flag; /* Bitmask of RelationFlag) */ MEM_CXX_CLASS_ALLOC_FUNCS("Relation"); }; } // namespace deg } // namespace blender