/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. * * Original Author: Joshua Leung * Contributor(s): None Yet * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/depsgraph/intern/depsgraph_type_defines.cc * \ingroup depsgraph * * Defines and code for core node types. */ extern "C" { #include "BLI_utildefines.h" #include "BLI_ghash.h" #include "DEG_depsgraph.h" } /* extern "C" */ #include "depsgraph_intern.h" #include "depsnode.h" #include "depsnode_component.h" #include "depsnode_operation.h" /* ************ */ /* External API */ /* Global type registry */ /** * \note For now, this is a hashtable not array, since the core node types * currently do not have contiguous ID values. Using a hash here gives us * more flexibility, albeit using more memory and also sacrificing a little * speed. Later on, when things stabilise we may turn this back to an array * since there are only just a few node types that an array would cope fine... */ static GHash *_depsnode_typeinfo_registry = NULL; /* Registration ------------------------------------------- */ /* Register node type */ void DEG_register_node_typeinfo(DepsNodeFactory *factory) { BLI_assert(factory != NULL); BLI_ghash_insert(_depsnode_typeinfo_registry, SET_INT_IN_POINTER(factory->type()), factory); } /* Register all node types */ void DEG_register_node_types(void) { /* initialise registry */ _depsnode_typeinfo_registry = BLI_ghash_int_new("Depsgraph Node Type Registry"); /* register node types */ DEG_register_base_depsnodes(); DEG_register_component_depsnodes(); DEG_register_operation_depsnodes(); } /* Free registry on exit */ void DEG_free_node_types(void) { BLI_ghash_free(_depsnode_typeinfo_registry, NULL, NULL); } /* Getters ------------------------------------------------- */ /* Get typeinfo for specified type */ DepsNodeFactory *DEG_get_node_factory(const eDepsNode_Type type) { /* look up type - at worst, it doesn't exist in table yet, and we fail */ return (DepsNodeFactory *)BLI_ghash_lookup(_depsnode_typeinfo_registry, SET_INT_IN_POINTER(type)); } /* Get typeinfo for provided node */ DepsNodeFactory *DEG_node_get_factory(const DepsNode *node) { if (!node) return NULL; return DEG_get_node_factory(node->type); }