/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. * * Original Author: Joshua Leung * Contributor(s): None Yet * * ***** END GPL LICENSE BLOCK ***** * * Datatypes for internal use in the Depsgraph * * All of these datatypes are only really used within the "core" depsgraph. * In particular, node types declared here form the structure of operations * in the graph. */ #ifndef __DEPSGRAPH_TYPES_H__ #define __DEPSGRAPH_TYPES_H__ #include "depsgraph_util_function.h" /* TODO(sergey): Ideally we'll just use char* and statically allocated strings * to avoid any possible overhead caused by string (re)allocation/formatting. */ #include #include using std::string; using std::vector; struct bAction; struct ChannelDriver; struct ModifierData; struct PointerRNA; struct EvaluationContext; struct FCurve; /* Evaluation Operation for atomic operation */ // XXX: move this to another header that can be exposed? typedef function DepsEvalOperationCb; /* Metatype of Nodes - The general "level" in the graph structure the node serves */ typedef enum eDepsNode_Class { DEPSNODE_CLASS_GENERIC = 0, /* Types generally unassociated with user-visible entities, but needed for graph functioning */ DEPSNODE_CLASS_COMPONENT = 1, /* [Outer Node] An "aspect" of evaluating/updating an ID-Block, requiring certain types of evaluation behaviours */ DEPSNODE_CLASS_OPERATION = 2, /* [Inner Node] A glorified function-pointer/callback for scheduling up evaluation operations for components, subject to relationship requirements */ } eDepsNode_Class; /* Types of Nodes */ typedef enum eDepsNode_Type { DEPSNODE_TYPE_UNDEFINED = -1, /* fallback type for invalid return value */ DEPSNODE_TYPE_OPERATION = 0, /* Inner Node (Operation) */ /* Generic Types */ DEPSNODE_TYPE_ROOT = 1, /* "Current Scene" - basically whatever kicks off the evaluation process */ DEPSNODE_TYPE_TIMESOURCE = 2, /* Time-Source */ DEPSNODE_TYPE_ID_REF = 3, /* ID-Block reference - used as landmarks/collection point for components, but not usually part of main graph */ DEPSNODE_TYPE_SUBGRAPH = 4, /* Isolated sub-graph - used for keeping instanced data separate from instances using them */ /* Outer Types */ DEPSNODE_TYPE_PARAMETERS = 11, /* Parameters Component - Default when nothing else fits (i.e. just SDNA property setting) */ DEPSNODE_TYPE_PROXY = 12, /* Generic "Proxy-Inherit" Component */ // XXX: Also for instancing of subgraphs? DEPSNODE_TYPE_ANIMATION = 13, /* Animation Component */ // XXX: merge in with parameters? DEPSNODE_TYPE_TRANSFORM = 14, /* Transform Component (Parenting/Constraints) */ DEPSNODE_TYPE_GEOMETRY = 15, /* Geometry Component (DerivedMesh/Displist) */ DEPSNODE_TYPE_SEQUENCER = 16, /* Sequencer Component (Scene Only) */ /* Evaluation-Related Outer Types (with Subdata) */ DEPSNODE_TYPE_EVAL_POSE = 21, /* Pose Component - Owner/Container of Bones Eval */ DEPSNODE_TYPE_BONE = 22, /* Bone Component - Child/Subcomponent of Pose */ DEPSNODE_TYPE_EVAL_PARTICLES = 23, /* Particle Systems Component */ DEPSNODE_TYPE_SHADING = 24, /* Material Shading Component */ } eDepsNode_Type; /* Identifiers for common operations (as an enum) */ typedef enum eDepsOperation_Code { #define DEF_DEG_OPCODE(label) DEG_OPCODE_##label, #include "depsnode_opcodes.h" #undef DEF_DEG_OPCODE } eDepsOperation_Code; /* String defines for these opcodes, defined in depsnode_operation.cpp */ extern const char *DEG_OPNAMES[]; /* Type of operation */ typedef enum eDepsOperation_Type { /* Primary operation types */ DEPSOP_TYPE_INIT = 0, /* initialise evaluation data */ DEPSOP_TYPE_EXEC = 1, /* standard evaluation step */ DEPSOP_TYPE_POST = 2, /* cleanup evaluation data + flush results */ /* Additional operation types */ DEPSOP_TYPE_OUT = 3, /* indicator for outputting a temporary result that other components can use */ // XXX? DEPSOP_TYPE_SIM = 4, /* indicator for things like IK Solvers and Rigidbody Sim steps which modify final results of separate entities at once */ DEPSOP_TYPE_REBUILD = 5, /* rebuild internal evaluation data - used for Rigidbody Reset and Armature Rebuild-On-Load */ } eDepsOperation_Type; /* Types of relationships between nodes * * This is used to provide additional hints to use when filtering * the graph, so that we can go without doing more extensive * data-level checks... */ typedef enum eDepsRelation_Type { /* reationship type unknown/irrelevant */ DEPSREL_TYPE_STANDARD = 0, /* root -> active scene or entity (screen, image, etc.) */ DEPSREL_TYPE_ROOT_TO_ACTIVE, /* general datablock dependency */ DEPSREL_TYPE_DATABLOCK, /* time dependency */ DEPSREL_TYPE_TIME, /* component depends on results of another */ DEPSREL_TYPE_COMPONENT_ORDER, /* relationship is just used to enforce ordering of operations * (e.g. "init()" callback done before "exec() and "cleanup()") */ DEPSREL_TYPE_OPERATION, /* relationship results from a property driver affecting property */ DEPSREL_TYPE_DRIVER, /* relationship is something driver depends on */ DEPSREL_TYPE_DRIVER_TARGET, /* relationship is used for transform stack * (e.g. parenting, user transforms, constraints) */ DEPSREL_TYPE_TRANSFORM, /* relationship is used for geometry evaluation * (e.g. metaball "motherball" or modifiers) */ DEPSREL_TYPE_GEOMETRY_EVAL, /* relationship is used to trigger a post-change validity updates */ DEPSREL_TYPE_UPDATE, /* relationship is used to trigger editor/screen updates */ DEPSREL_TYPE_UPDATE_UI, } eDepsRelation_Type; #endif /* __DEPSGRAPH_TYPES_H__ */