/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. * * Original Author: Joshua Leung * Contributor(s): None Yet * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/depsgraph/intern/eval/deg_eval_flush.cc * \ingroup depsgraph * * Core routines for how the Depsgraph works. */ #include "intern/eval/deg_eval_flush.h" // TODO(sergey): Use some sort of wrapper. #include #include "BLI_utildefines.h" #include "BLI_task.h" #include "BLI_ghash.h" extern "C" { #include "DNA_object_types.h" } /* extern "C" */ #include "DEG_depsgraph.h" #include "intern/nodes/deg_node.h" #include "intern/nodes/deg_node_component.h" #include "intern/nodes/deg_node_id.h" #include "intern/nodes/deg_node_operation.h" #include "intern/depsgraph_intern.h" #include "util/deg_util_foreach.h" namespace DEG { enum { ID_STATE_NONE = 0, ID_STATE_MODIFIED = 1, }; enum { COMPONENT_STATE_NONE = 0, COMPONENT_STATE_SCHEDULED = 1, COMPONENT_STATE_DONE = 2, }; typedef std::deque FlushQueue; namespace { // TODO(sergey): De-duplicate with depsgraph_tag,cc void lib_id_recalc_tag(Main *bmain, ID *id) { id->recalc |= ID_RECALC; DEG_id_type_tag(bmain, GS(id->name)); } void lib_id_recalc_data_tag(Main *bmain, ID *id) { id->recalc |= ID_RECALC_DATA; DEG_id_type_tag(bmain, GS(id->name)); } void flush_init_operation_node_func(void *data_v, int i, const ParallelRangeTLS * /*tls*/) { Depsgraph *graph = (Depsgraph *)data_v; OperationDepsNode *node = graph->operations[i]; node->scheduled = false; } void flush_init_id_node_func(void *data_v, int i, const ParallelRangeTLS * /*tls*/) { Depsgraph *graph = (Depsgraph *)data_v; IDDepsNode *id_node = graph->id_nodes[i]; id_node->done = ID_STATE_NONE; GHASH_FOREACH_BEGIN(ComponentDepsNode *, comp_node, id_node->components) comp_node->done = COMPONENT_STATE_NONE; GHASH_FOREACH_END(); } BLI_INLINE void flush_prepare(Depsgraph *graph) { { const int num_operations = graph->operations.size(); ParallelRangeSettings settings; BLI_parallel_range_settings_defaults(&settings); settings.use_threading = (num_operations > 256); BLI_task_parallel_range(0, num_operations, graph, flush_init_operation_node_func, &settings); } { const int num_id_nodes = graph->id_nodes.size(); ParallelRangeSettings settings; BLI_parallel_range_settings_defaults(&settings); settings.use_threading = (num_id_nodes > 256); BLI_task_parallel_range(0, num_id_nodes, graph, flush_init_id_node_func, &settings); } } BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue) { GSET_FOREACH_BEGIN(OperationDepsNode *, op_node, graph->entry_tags) { queue->push_back(op_node); op_node->scheduled = true; } GSET_FOREACH_END(); } BLI_INLINE void flush_handle_id_node(IDDepsNode *id_node) { id_node->done = ID_STATE_MODIFIED; } /* TODO(sergey): We can reduce number of arguments here. */ BLI_INLINE void flush_handle_component_node(Depsgraph * /*graph*/, IDDepsNode *id_node, ComponentDepsNode *comp_node, FlushQueue *queue) { /* We only handle component once. */ if (comp_node->done == COMPONENT_STATE_DONE) { return; } comp_node->done = COMPONENT_STATE_DONE; /* Tag all required operations in component for update. */ foreach (OperationDepsNode *op, comp_node->operations) { op->flag |= DEPSOP_FLAG_NEEDS_UPDATE; } if (GS(id_node->id->name) == ID_OB) { Object *object = (Object *)id_node->id; /* This code is used to preserve those areas which does * direct object update, * * Plus it ensures visibility changes and relations and * layers visibility update has proper flags to work with. */ switch (comp_node->type) { case DEG_NODE_TYPE_UNDEFINED: case DEG_NODE_TYPE_OPERATION: case DEG_NODE_TYPE_TIMESOURCE: case DEG_NODE_TYPE_ID_REF: case DEG_NODE_TYPE_SEQUENCER: case NUM_DEG_NODE_TYPES: /* Ignore, does not translate to object component. */ BLI_assert(!"This should never happen!"); break; case DEG_NODE_TYPE_ANIMATION: object->recalc |= OB_RECALC_TIME; break; case DEG_NODE_TYPE_TRANSFORM: object->recalc |= OB_RECALC_OB; break; case DEG_NODE_TYPE_GEOMETRY: case DEG_NODE_TYPE_EVAL_POSE: case DEG_NODE_TYPE_BONE: case DEG_NODE_TYPE_EVAL_PARTICLES: case DEG_NODE_TYPE_SHADING: case DEG_NODE_TYPE_CACHE: case DEG_NODE_TYPE_PROXY: object->recalc |= OB_RECALC_DATA; break; case DEG_NODE_TYPE_PARAMETERS: break; } } /* When some target changes bone, we might need to re-run the * whole IK solver, otherwise result might be unpredictable. */ if (comp_node->type == DEG_NODE_TYPE_BONE) { ComponentDepsNode *pose_comp = id_node->find_component(DEG_NODE_TYPE_EVAL_POSE); BLI_assert(pose_comp != NULL); if (pose_comp->done == COMPONENT_STATE_NONE) { queue->push_front(pose_comp->get_entry_operation()); pose_comp->done = COMPONENT_STATE_SCHEDULED; } } } /* Schedule children of the given operation node for traversal. * * One of the children will by-pass the queue and will be returned as a function * return value, so it can start being handled right away, without building too * much of a queue. */ BLI_INLINE OperationDepsNode *flush_schedule_children( OperationDepsNode *op_node, FlushQueue *queue) { OperationDepsNode *result = NULL; foreach (DepsRelation *rel, op_node->outlinks) { OperationDepsNode *to_node = (OperationDepsNode *)rel->to; if (to_node->scheduled == false) { if (result != NULL) { queue->push_front(to_node); } else { result = to_node; } to_node->scheduled = true; } } return result; } BLI_INLINE void flush_editors_id_update(Main *bmain, Depsgraph *graph) { foreach (IDDepsNode *id_node, graph->id_nodes) { if (id_node->done != ID_STATE_MODIFIED) { continue; } /* TODO(sergey): Do we need to pass original or evaluated ID here? */ ID *id = id_node->id; deg_editors_id_update(bmain, id); lib_id_recalc_tag(bmain, id); /* TODO(sergey): For until we've got proper data nodes in the graph. */ lib_id_recalc_data_tag(bmain, id); } } } // namespace /* Flush updates from tagged nodes outwards until all affected nodes * are tagged. */ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph) { /* Sanity checks. */ BLI_assert(bmain != NULL); BLI_assert(graph != NULL); /* Nothing to update, early out. */ if (BLI_gset_size(graph->entry_tags) == 0) { return; } /* Reset all flags, get ready for the flush. */ flush_prepare(graph); /* Starting from the tagged "entry" nodes, flush outwards. */ FlushQueue queue; flush_schedule_entrypoints(graph, &queue); /* Do actual flush. */ while (!queue.empty()) { OperationDepsNode *op_node = queue.front(); queue.pop_front(); while (op_node != NULL) { /* Tag operation as required for update. */ op_node->flag |= DEPSOP_FLAG_NEEDS_UPDATE; /* Inform corresponding ID and component nodes about the change. */ ComponentDepsNode *comp_node = op_node->owner; IDDepsNode *id_node = comp_node->owner; flush_handle_id_node(id_node); flush_handle_component_node(graph, id_node, comp_node, &queue); /* Flush to nodes along links. */ op_node = flush_schedule_children(op_node, &queue); } } /* Inform editors about all changes. */ flush_editors_id_update(bmain, graph); } static void graph_clear_func(void *data_v, int i, const ParallelRangeTLS * /*tls*/) { Depsgraph *graph = (Depsgraph *)data_v; OperationDepsNode *node = graph->operations[i]; /* Clear node's "pending update" settings. */ node->flag &= ~(DEPSOP_FLAG_DIRECTLY_MODIFIED | DEPSOP_FLAG_NEEDS_UPDATE); } /* Clear tags from all operation nodes. */ void deg_graph_clear_tags(Depsgraph *graph) { /* Go over all operation nodes, clearing tags. */ const int num_operations = graph->operations.size(); const bool do_threads = num_operations > 256; ParallelRangeSettings settings; BLI_parallel_range_settings_defaults(&settings); settings.use_threading = do_threads; BLI_task_parallel_range(0, num_operations, graph, graph_clear_func, &settings); /* Clear any entry tags which haven't been flushed. */ BLI_gset_clear(graph->entry_tags, NULL); } } // namespace DEG