/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2019 Blender Foundation. All rights reserved. */ /** \file * \ingroup depsgraph */ #pragma once #include "DNA_object_types.h" #include "DNA_session_uuid_types.h" #include "BLI_session_uuid.h" #include "intern/eval/deg_eval_runtime_backup_modifier.h" #include "intern/eval/deg_eval_runtime_backup_pose.h" struct Object; namespace blender::deg { struct Depsgraph; class ObjectRuntimeBackup { public: ObjectRuntimeBackup(const Depsgraph *depsgraph); /* Make a backup of object's evaluation runtime data, additionally * make object to be safe for free without invalidating backed up * pointers. */ void init_from_object(Object *object); void backup_modifier_runtime_data(Object *object); void backup_pose_channel_runtime_data(Object *object); /* Restore all fields to the given object. */ void restore_to_object(Object *object); /* NOTE: Will free all runtime data which has not been restored. */ void restore_modifier_runtime_data(Object *object); void restore_pose_channel_runtime_data(Object *object); Object_Runtime runtime; short base_flag; unsigned short base_local_view_bits; Map modifier_runtime_data; Map pose_channel_runtime_data; }; } // namespace blender::deg