/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2016 Blender Foundation. */ /** \file * \ingroup draw_engine * * All specific data handler for Objects, Lights, ViewLayers, ... */ #include "DRW_render.h" #include "BLI_ghash.h" #include "BLI_memblock.h" #include "BKE_duplilist.h" #include "BKE_modifier.h" #include "BKE_object.h" #include "DEG_depsgraph_query.h" #include "GPU_vertex_buffer.h" #include "eevee_lightcache.h" #include "eevee_private.h" /* Motion Blur data. */ static void eevee_motion_blur_mesh_data_free(void *val) { EEVEE_ObjectMotionData *mb_data = (EEVEE_ObjectMotionData *)val; if (mb_data->hair_data != NULL) { MEM_freeN(mb_data->hair_data); } if (mb_data->geometry_data != NULL) { MEM_freeN(mb_data->geometry_data); } MEM_freeN(val); } static uint eevee_object_key_hash(const void *key) { EEVEE_ObjectKey *ob_key = (EEVEE_ObjectKey *)key; uint hash = BLI_ghashutil_ptrhash(ob_key->ob); hash = BLI_ghashutil_combine_hash(hash, BLI_ghashutil_ptrhash(ob_key->parent)); for (int i = 0; i < MAX_DUPLI_RECUR; i++) { if (ob_key->id[i] != 0) { hash = BLI_ghashutil_combine_hash(hash, BLI_ghashutil_inthash(ob_key->id[i])); } else { break; } } return hash; } /* Return false if equal. */ static bool eevee_object_key_cmp(const void *a, const void *b) { EEVEE_ObjectKey *key_a = (EEVEE_ObjectKey *)a; EEVEE_ObjectKey *key_b = (EEVEE_ObjectKey *)b; if (key_a->ob != key_b->ob) { return true; } if (key_a->parent != key_b->parent) { return true; } if (memcmp(key_a->id, key_b->id, sizeof(key_a->id)) != 0) { return true; } return false; } void EEVEE_motion_hair_step_free(EEVEE_HairMotionStepData *step_data) { GPU_vertbuf_discard(step_data->hair_pos); DRW_texture_free(step_data->hair_pos_tx); MEM_freeN(step_data); } void EEVEE_motion_blur_data_init(EEVEE_MotionBlurData *mb) { if (mb->object == NULL) { mb->object = BLI_ghash_new(eevee_object_key_hash, eevee_object_key_cmp, "EEVEE Object Motion"); } for (int i = 0; i < 2; i++) { if (mb->position_vbo_cache[i] == NULL) { mb->position_vbo_cache[i] = BLI_ghash_new( BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "EEVEE duplicate vbo cache"); } if (mb->hair_motion_step_cache[i] == NULL) { mb->hair_motion_step_cache[i] = BLI_ghash_new( BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "EEVEE hair motion step cache"); } } } void EEVEE_motion_blur_data_free(EEVEE_MotionBlurData *mb) { if (mb->object) { BLI_ghash_free(mb->object, MEM_freeN, eevee_motion_blur_mesh_data_free); mb->object = NULL; } for (int i = 0; i < 2; i++) { if (mb->position_vbo_cache[i]) { BLI_ghash_free(mb->position_vbo_cache[i], NULL, (GHashValFreeFP)GPU_vertbuf_discard); mb->position_vbo_cache[i] = NULL; } if (mb->hair_motion_step_cache[i]) { BLI_ghash_free( mb->hair_motion_step_cache[i], NULL, (GHashValFreeFP)EEVEE_motion_hair_step_free); mb->hair_motion_step_cache[i] = NULL; } } } EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *mb, Object *ob, bool is_psys) { if (mb->object == NULL) { return NULL; } EEVEE_ObjectKey key, *key_p; /* Assumes that all instances have the same object pointer. This is currently the case because * instance objects are temporary objects on the stack. */ /* WORKAROUND: Duplicate object key for particle system (hairs) to be able to store dupli offset * matrix along with the emitter obmat. (see T97380) */ key.ob = (void *)((char *)ob + is_psys); DupliObject *dup = DRW_object_get_dupli(ob); if (dup) { key.parent = DRW_object_get_dupli_parent(ob); memcpy(key.id, dup->persistent_id, sizeof(key.id)); } else { key.parent = ob; memset(key.id, 0, sizeof(key.id)); } EEVEE_ObjectMotionData *ob_step = BLI_ghash_lookup(mb->object, &key); if (ob_step == NULL) { key_p = MEM_mallocN(sizeof(*key_p), __func__); memcpy(key_p, &key, sizeof(*key_p)); ob_step = MEM_callocN(sizeof(EEVEE_ObjectMotionData), __func__); BLI_ghash_insert(mb->object, key_p, ob_step); } return ob_step; } EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_ObjectMotionData *mb_data) { if (mb_data->geometry_data == NULL) { EEVEE_GeometryMotionData *geom_step = MEM_callocN(sizeof(EEVEE_GeometryMotionData), __func__); geom_step->type = EEVEE_MOTION_DATA_MESH; mb_data->geometry_data = geom_step; } return mb_data->geometry_data; } EEVEE_HairMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_ObjectMotionData *mb_data, Object *ob) { if (mb_data->hair_data == NULL) { /* Ugly, we allocate for each modifiers and just fill based on modifier index in the list. */ int psys_len = BLI_listbase_count(&ob->modifiers); EEVEE_HairMotionData *hair_step = MEM_callocN( sizeof(EEVEE_HairMotionData) + sizeof(hair_step->psys[0]) * psys_len, __func__); hair_step->psys_len = psys_len; hair_step->type = EEVEE_MOTION_DATA_HAIR; mb_data->hair_data = hair_step; } return mb_data->hair_data; } EEVEE_HairMotionData *EEVEE_motion_blur_curves_data_get(EEVEE_ObjectMotionData *mb_data) { if (mb_data->hair_data == NULL) { EEVEE_HairMotionData *hair_step = MEM_callocN( sizeof(EEVEE_HairMotionData) + sizeof(hair_step->psys[0]), __func__); hair_step->psys_len = 1; hair_step->type = EEVEE_MOTION_DATA_HAIR; mb_data->hair_data = hair_step; } return mb_data->hair_data; } /* View Layer data. */ void EEVEE_view_layer_data_free(void *storage) { EEVEE_ViewLayerData *sldata = (EEVEE_ViewLayerData *)storage; /* Lights */ MEM_SAFE_FREE(sldata->lights); DRW_UBO_FREE_SAFE(sldata->light_ubo); DRW_UBO_FREE_SAFE(sldata->shadow_ubo); GPU_FRAMEBUFFER_FREE_SAFE(sldata->shadow_fb); DRW_TEXTURE_FREE_SAFE(sldata->shadow_cube_pool); DRW_TEXTURE_FREE_SAFE(sldata->shadow_cascade_pool); for (int i = 0; i < 2; i++) { MEM_SAFE_FREE(sldata->shcasters_buffers[i].bbox); MEM_SAFE_FREE(sldata->shcasters_buffers[i].update); } if (sldata->fallback_lightcache) { EEVEE_lightcache_free(sldata->fallback_lightcache); sldata->fallback_lightcache = NULL; } /* Probes */ MEM_SAFE_FREE(sldata->probes); DRW_UBO_FREE_SAFE(sldata->probe_ubo); DRW_UBO_FREE_SAFE(sldata->grid_ubo); DRW_UBO_FREE_SAFE(sldata->planar_ubo); DRW_UBO_FREE_SAFE(sldata->common_ubo); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.combined); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.diff_color); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.diff_light); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.spec_color); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.spec_light); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.emit); DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.environment); for (int aov_index = 0; aov_index < MAX_AOVS; aov_index++) { DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.aovs[aov_index]); } if (sldata->material_cache) { BLI_memblock_destroy(sldata->material_cache, NULL); sldata->material_cache = NULL; } } EEVEE_ViewLayerData *EEVEE_view_layer_data_get(void) { return (EEVEE_ViewLayerData *)DRW_view_layer_engine_data_get(&draw_engine_eevee_type); } static void eevee_view_layer_init(EEVEE_ViewLayerData *sldata) { sldata->common_ubo = GPU_uniformbuf_create(sizeof(sldata->common_data)); } EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure_ex(struct ViewLayer *view_layer) { EEVEE_ViewLayerData **sldata = (EEVEE_ViewLayerData **)DRW_view_layer_engine_data_ensure_ex( view_layer, &draw_engine_eevee_type, &EEVEE_view_layer_data_free); if (*sldata == NULL) { *sldata = MEM_callocN(sizeof(**sldata), "EEVEE_ViewLayerData"); eevee_view_layer_init(*sldata); } return *sldata; } EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure(void) { EEVEE_ViewLayerData **sldata = (EEVEE_ViewLayerData **)DRW_view_layer_engine_data_ensure( &draw_engine_eevee_type, &EEVEE_view_layer_data_free); if (*sldata == NULL) { *sldata = MEM_callocN(sizeof(**sldata), "EEVEE_ViewLayerData"); eevee_view_layer_init(*sldata); } return *sldata; } /* Object data. */ static void eevee_object_data_init(DrawData *dd) { EEVEE_ObjectEngineData *eevee_data = (EEVEE_ObjectEngineData *)dd; eevee_data->shadow_caster_id = -1; eevee_data->need_update = false; eevee_data->geom_update = false; } EEVEE_ObjectEngineData *EEVEE_object_data_get(Object *ob) { if (ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP)) { return NULL; } return (EEVEE_ObjectEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type); } EEVEE_ObjectEngineData *EEVEE_object_data_ensure(Object *ob) { BLI_assert(!ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP)); return (EEVEE_ObjectEngineData *)DRW_drawdata_ensure(&ob->id, &draw_engine_eevee_type, sizeof(EEVEE_ObjectEngineData), eevee_object_data_init, NULL); } /* Light probe data. */ static void eevee_lightprobe_data_init(DrawData *dd) { EEVEE_LightProbeEngineData *ped = (EEVEE_LightProbeEngineData *)dd; ped->need_update = false; } EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_get(Object *ob) { if (ob->type != OB_LIGHTPROBE) { return NULL; } return (EEVEE_LightProbeEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type); } EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_ensure(Object *ob) { BLI_assert(ob->type == OB_LIGHTPROBE); return (EEVEE_LightProbeEngineData *)DRW_drawdata_ensure(&ob->id, &draw_engine_eevee_type, sizeof(EEVEE_LightProbeEngineData), eevee_lightprobe_data_init, NULL); } /* Light data. */ static void eevee_light_data_init(DrawData *dd) { EEVEE_LightEngineData *led = (EEVEE_LightEngineData *)dd; led->need_update = true; } EEVEE_LightEngineData *EEVEE_light_data_get(Object *ob) { if (ob->type != OB_LAMP) { return NULL; } return (EEVEE_LightEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type); } EEVEE_LightEngineData *EEVEE_light_data_ensure(Object *ob) { BLI_assert(ob->type == OB_LAMP); return (EEVEE_LightEngineData *)DRW_drawdata_ensure(&ob->id, &draw_engine_eevee_type, sizeof(EEVEE_LightEngineData), eevee_light_data_init, NULL); } /* World data. */ static void eevee_world_data_init(DrawData *dd) { EEVEE_WorldEngineData *wed = (EEVEE_WorldEngineData *)dd; wed->dd.recalc |= 1; } EEVEE_WorldEngineData *EEVEE_world_data_get(World *wo) { return (EEVEE_WorldEngineData *)DRW_drawdata_get(&wo->id, &draw_engine_eevee_type); } EEVEE_WorldEngineData *EEVEE_world_data_ensure(World *wo) { return (EEVEE_WorldEngineData *)DRW_drawdata_ensure(&wo->id, &draw_engine_eevee_type, sizeof(EEVEE_WorldEngineData), eevee_world_data_init, NULL); }