/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2018, Blender Foundation. */ /** \file * \ingroup eevee */ #ifndef __EEVEE_LIGHTCACHE_H__ #define __EEVEE_LIGHTCACHE_H__ #include "BLI_sys_types.h" /* for bool */ struct EEVEE_Data; struct EEVEE_ViewLayerData; struct LightCache; struct Scene; struct SceneEEVEE; struct ViewLayer; /* Light Bake */ struct wmJob *EEVEE_lightbake_job_create(struct wmWindowManager *wm, struct wmWindow *win, struct Main *bmain, struct ViewLayer *view_layer, struct Scene *scene, int delay, int frame); void *EEVEE_lightbake_job_data_alloc(struct Main *bmain, struct ViewLayer *viewlayer, struct Scene *scene, bool run_as_job, int frame); void EEVEE_lightbake_job_data_free(void *custom_data); void EEVEE_lightbake_update(void *custom_data); void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float *progress); void EEVEE_lightbake_update_world_quick(struct EEVEE_ViewLayerData *sldata, struct EEVEE_Data *vedata, const Scene *scene); /* Light Cache */ struct LightCache *EEVEE_lightcache_create(const int grid_len, const int cube_len, const int cube_size, const int vis_size, const int irr_size[3]); void EEVEE_lightcache_free(struct LightCache *lcache); bool EEVEE_lightcache_load(struct LightCache *lcache); void EEVEE_lightcache_info_update(struct SceneEEVEE *eevee); #endif /* __EEVEE_LIGHTCACHE_H__ */