/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2020, Blender Foundation. */ /** \file * \ingroup draw_engine */ #include "DRW_render.h" #include "BKE_gpencil.h" #include "UI_resources.h" #include "DNA_gpencil_types.h" #include "DEG_depsgraph_query.h" #include "ED_view3d.h" #include "overlay_private.h" #include "draw_common.h" #include "draw_manager_text.h" void OVERLAY_edit_gpencil_cache_init(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; OVERLAY_PrivateData *pd = vedata->stl->pd; struct GPUShader *sh; DRWShadingGroup *grp; /* Default: Display nothing. */ pd->edit_gpencil_points_grp = NULL; pd->edit_gpencil_wires_grp = NULL; psl->edit_gpencil_ps = NULL; const DRWContextState *draw_ctx = DRW_context_state_get(); View3D *v3d = draw_ctx->v3d; Object *ob = draw_ctx->obact; bGPdata *gpd = ob ? (bGPdata *)ob->data : NULL; Scene *scene = draw_ctx->scene; ToolSettings *ts = scene->toolsettings; if (gpd == NULL || ob->type != OB_GPENCIL) { return; } /* For sculpt show only if mask mode, and only points if not stroke mode. */ const bool use_sculpt_mask = (GPENCIL_SCULPT_MODE(gpd) && GPENCIL_ANY_SCULPT_MASK(ts->gpencil_selectmode_sculpt)); const bool show_sculpt_points = (GPENCIL_SCULPT_MODE(gpd) && (ts->gpencil_selectmode_sculpt & (GP_SCULPT_MASK_SELECTMODE_POINT | GP_SCULPT_MASK_SELECTMODE_SEGMENT))); /* For vertex paint show only if mask mode, and only points if not stroke mode. */ bool use_vertex_mask = (GPENCIL_VERTEX_MODE(gpd) && GPENCIL_ANY_VERTEX_MASK(ts->gpencil_selectmode_vertex)); const bool show_vertex_points = (GPENCIL_VERTEX_MODE(gpd) && (ts->gpencil_selectmode_vertex & (GP_VERTEX_MASK_SELECTMODE_POINT | GP_VERTEX_MASK_SELECTMODE_SEGMENT))); /* If Sculpt or Vertex mode and the mask is disabled, the select must be hidden. */ const bool hide_select = ((GPENCIL_SCULPT_MODE(gpd) && !use_sculpt_mask) || (GPENCIL_VERTEX_MODE(gpd) && !use_vertex_mask)); const bool do_multiedit = GPENCIL_MULTIEDIT_SESSIONS_ON(gpd); const bool show_multi_edit_lines = (v3d->gp_flag & V3D_GP_SHOW_MULTIEDIT_LINES) != 0; const bool show_lines = (v3d->gp_flag & V3D_GP_SHOW_EDIT_LINES) || show_multi_edit_lines; const bool hide_lines = !GPENCIL_EDIT_MODE(gpd) && !GPENCIL_WEIGHT_MODE(gpd) && !use_sculpt_mask && !use_vertex_mask && !show_lines; /* Special case when vertex paint and multiedit lines. */ if (do_multiedit && show_multi_edit_lines && GPENCIL_VERTEX_MODE(gpd)) { use_vertex_mask = true; } const bool is_weight_paint = (gpd) && (gpd->flag & GP_DATA_STROKE_WEIGHTMODE); /* Show Edit points if: * Edit mode: Not in Stroke selection mode * Sculpt mode: If use Mask and not Stroke mode * Weight mode: Always * Vertex mode: If use Mask and not Stroke mode */ const bool show_points = show_sculpt_points || is_weight_paint || show_vertex_points || (GPENCIL_EDIT_MODE(gpd) && (ts->gpencil_selectmode_edit != GP_SELECTMODE_STROKE)); if ((!GPENCIL_VERTEX_MODE(gpd) && !GPENCIL_PAINT_MODE(gpd)) || use_vertex_mask) { DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ALPHA; DRW_PASS_CREATE(psl->edit_gpencil_ps, state | pd->clipping_state); if (show_lines && !hide_lines) { sh = OVERLAY_shader_edit_gpencil_wire(); pd->edit_gpencil_wires_grp = grp = DRW_shgroup_create(sh, psl->edit_gpencil_ps); DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_bool_copy(grp, "doMultiframe", show_multi_edit_lines); DRW_shgroup_uniform_bool_copy(grp, "doWeightColor", is_weight_paint); DRW_shgroup_uniform_bool_copy(grp, "hideSelect", hide_select); DRW_shgroup_uniform_float_copy(grp, "gpEditOpacity", v3d->vertex_opacity); DRW_shgroup_uniform_texture(grp, "weightTex", G_draw.weight_ramp); } if (show_points && !hide_select) { sh = OVERLAY_shader_edit_gpencil_point(); pd->edit_gpencil_points_grp = grp = DRW_shgroup_create(sh, psl->edit_gpencil_ps); DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_bool_copy(grp, "doMultiframe", do_multiedit); DRW_shgroup_uniform_bool_copy(grp, "doWeightColor", is_weight_paint); DRW_shgroup_uniform_float_copy(grp, "gpEditOpacity", v3d->vertex_opacity); DRW_shgroup_uniform_texture(grp, "weightTex", G_draw.weight_ramp); } } /* control points for primitives and speed guide */ const bool is_cppoint = (gpd->runtime.tot_cp_points > 0); const bool is_speed_guide = (ts->gp_sculpt.guide.use_guide && (draw_ctx->object_mode == OB_MODE_PAINT_GPENCIL)); const bool is_show_gizmo = (((v3d->gizmo_flag & V3D_GIZMO_HIDE) == 0) && ((v3d->gizmo_flag & V3D_GIZMO_HIDE_TOOL) == 0)); if ((is_cppoint || is_speed_guide) && (is_show_gizmo)) { DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA; DRW_PASS_CREATE(psl->edit_gpencil_gizmos_ps, state); sh = OVERLAY_shader_edit_gpencil_guide_point(); grp = DRW_shgroup_create(sh, psl->edit_gpencil_gizmos_ps); if (gpd->runtime.cp_points != NULL) { for (int i = 0; i < gpd->runtime.tot_cp_points; i++) { bGPDcontrolpoint *cp = &gpd->runtime.cp_points[i]; grp = DRW_shgroup_create_sub(grp); DRW_shgroup_uniform_vec3_copy(grp, "pPosition", &cp->x); DRW_shgroup_uniform_float_copy(grp, "pSize", cp->size * 0.8f * G_draw.block.sizePixel); DRW_shgroup_uniform_vec4_copy(grp, "pColor", cp->color); DRW_shgroup_call_procedural_points(grp, NULL, 1); } } if (ts->gp_sculpt.guide.use_guide) { float color[4]; if (ts->gp_sculpt.guide.reference_point == GP_GUIDE_REF_CUSTOM) { UI_GetThemeColor4fv(TH_GIZMO_PRIMARY, color); DRW_shgroup_uniform_vec3_copy(grp, "pPosition", ts->gp_sculpt.guide.location); } else if (ts->gp_sculpt.guide.reference_point == GP_GUIDE_REF_OBJECT && ts->gp_sculpt.guide.reference_object != NULL) { UI_GetThemeColor4fv(TH_GIZMO_SECONDARY, color); DRW_shgroup_uniform_vec3_copy(grp, "pPosition", ts->gp_sculpt.guide.reference_object->loc); } else { UI_GetThemeColor4fv(TH_REDALERT, color); DRW_shgroup_uniform_vec3_copy(grp, "pPosition", scene->cursor.location); } DRW_shgroup_uniform_vec4_copy(grp, "pColor", color); DRW_shgroup_uniform_float_copy(grp, "pSize", 8.0f * G_draw.block.sizePixel); DRW_shgroup_call_procedural_points(grp, NULL, 1); } } } void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; struct GPUShader *sh; DRWShadingGroup *grp; /* Default: Display nothing. */ psl->gpencil_canvas_ps = NULL; const DRWContextState *draw_ctx = DRW_context_state_get(); View3D *v3d = draw_ctx->v3d; Object *ob = draw_ctx->obact; bGPdata *gpd = ob ? (bGPdata *)ob->data : NULL; Scene *scene = draw_ctx->scene; ToolSettings *ts = scene->toolsettings; const View3DCursor *cursor = &scene->cursor; if (gpd == NULL || ob->type != OB_GPENCIL) { return; } const bool show_overlays = (v3d->flag2 & V3D_HIDE_OVERLAYS) == 0; const bool show_grid = (v3d->gp_flag & V3D_GP_SHOW_GRID) != 0 && ((ts->gpencil_v3d_align & (GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE)) == 0); const bool grid_xray = (v3d->gp_flag & V3D_GP_SHOW_GRID_XRAY); if (show_grid && show_overlays) { const char *grid_unit = NULL; float mat[4][4]; float col_grid[4]; float size[2]; /* set color */ copy_v3_v3(col_grid, gpd->grid.color); col_grid[3] = max_ff(v3d->overlay.gpencil_grid_opacity, 0.01f); copy_m4_m4(mat, ob->obmat); float viewinv[4][4]; /* Set the grid in the selected axis */ switch (ts->gp_sculpt.lock_axis) { case GP_LOCKAXIS_X: swap_v4_v4(mat[0], mat[2]); break; case GP_LOCKAXIS_Y: swap_v4_v4(mat[1], mat[2]); break; case GP_LOCKAXIS_Z: /* Default. */ break; case GP_LOCKAXIS_CURSOR: loc_eul_size_to_mat4(mat, cursor->location, cursor->rotation_euler, (float[3]){1, 1, 1}); break; case GP_LOCKAXIS_VIEW: /* view aligned */ DRW_view_viewmat_get(NULL, viewinv, true); copy_v3_v3(mat[0], viewinv[0]); copy_v3_v3(mat[1], viewinv[1]); break; } /* Move the grid to the right location depending of the align type. * This is required only for 3D Cursor or Origin. */ if (ts->gpencil_v3d_align & GP_PROJECT_CURSOR) { copy_v3_v3(mat[3], cursor->location); } else if (ts->gpencil_v3d_align & GP_PROJECT_VIEWSPACE) { copy_v3_v3(mat[3], ob->obmat[3]); } translate_m4(mat, gpd->grid.offset[0], gpd->grid.offset[1], 0.0f); mul_v2_v2fl(size, gpd->grid.scale, 2.0f * ED_scene_grid_scale(scene, &grid_unit)); rescale_m4(mat, (float[3]){size[0], size[1], 0.0f}); const int gridlines = (gpd->grid.lines <= 0) ? 1 : gpd->grid.lines; int line_ct = gridlines * 4 + 2; DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA; state |= (grid_xray) ? DRW_STATE_DEPTH_ALWAYS : DRW_STATE_DEPTH_LESS_EQUAL; DRW_PASS_CREATE(psl->gpencil_canvas_ps, state); sh = OVERLAY_shader_gpencil_canvas(); grp = DRW_shgroup_create(sh, psl->gpencil_canvas_ps); DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); DRW_shgroup_uniform_vec4_copy(grp, "color", col_grid); DRW_shgroup_uniform_vec3_copy(grp, "xAxis", mat[0]); DRW_shgroup_uniform_vec3_copy(grp, "yAxis", mat[1]); DRW_shgroup_uniform_vec3_copy(grp, "origin", mat[3]); DRW_shgroup_uniform_int_copy(grp, "halfLineCount", line_ct / 2); DRW_shgroup_call_procedural_lines(grp, NULL, line_ct); } } static void OVERLAY_edit_gpencil_cache_populate(OVERLAY_Data *vedata, Object *ob) { OVERLAY_PrivateData *pd = vedata->stl->pd; bGPdata *gpd = (bGPdata *)ob->data; const DRWContextState *draw_ctx = DRW_context_state_get(); View3D *v3d = draw_ctx->v3d; /* Overlay is only for active object. */ if (ob != draw_ctx->obact) { return; } if (pd->edit_gpencil_wires_grp) { DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->edit_gpencil_wires_grp); DRW_shgroup_uniform_vec4_copy(grp, "gpEditColor", gpd->line_color); struct GPUBatch *geom = DRW_cache_gpencil_edit_lines_get(ob, pd->cfra); DRW_shgroup_call_no_cull(pd->edit_gpencil_wires_grp, geom, ob); } if (pd->edit_gpencil_points_grp) { const bool show_direction = (v3d->gp_flag & V3D_GP_SHOW_STROKE_DIRECTION) != 0; DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->edit_gpencil_points_grp); DRW_shgroup_uniform_float_copy(grp, "doStrokeEndpoints", show_direction); struct GPUBatch *geom = DRW_cache_gpencil_edit_points_get(ob, pd->cfra); DRW_shgroup_call_no_cull(grp, geom, ob); } } static void overlay_gpencil_draw_stroke_color_name(bGPDlayer *UNUSED(gpl), bGPDframe *UNUSED(gpf), bGPDstroke *gps, void *thunk) { Object *ob = (Object *)thunk; Material *ma = BKE_object_material_get(ob, gps->mat_nr + 1); if (ma == NULL) { return; } MaterialGPencilStyle *gp_style = ma->gp_style; /* skip stroke if it doesn't have any valid data */ if ((gps->points == NULL) || (gps->totpoints < 1) || (gp_style == NULL)) { return; } /* check if the color is visible */ if (gp_style->flag & GP_MATERIAL_HIDE) { return; } /* only if selected */ if (gps->flag & GP_STROKE_SELECT) { for (int i = 0; i < gps->totpoints; i++) { bGPDspoint *pt = &gps->points[i]; /* Draw name at the first selected point. */ if (pt->flag & GP_SPOINT_SELECT) { const DRWContextState *draw_ctx = DRW_context_state_get(); ViewLayer *view_layer = draw_ctx->view_layer; int theme_id = DRW_object_wire_theme_get(ob, view_layer, NULL); uchar color[4]; UI_GetThemeColor4ubv(theme_id, color); float fpt[3]; mul_v3_m4v3(fpt, ob->obmat, &pt->x); struct DRWTextStore *dt = DRW_text_cache_ensure(); DRW_text_cache_add(dt, fpt, ma->id.name + 2, strlen(ma->id.name + 2), 10, 0, DRW_TEXT_CACHE_GLOBALSPACE | DRW_TEXT_CACHE_STRING_PTR, color); break; } } } } static void OVERLAY_gpencil_color_names(Object *ob) { const DRWContextState *draw_ctx = DRW_context_state_get(); int cfra = DEG_get_ctime(draw_ctx->depsgraph); BKE_gpencil_visible_stroke_iter( NULL, ob, NULL, overlay_gpencil_draw_stroke_color_name, ob, false, cfra); } void OVERLAY_gpencil_cache_populate(OVERLAY_Data *vedata, Object *ob) { const DRWContextState *draw_ctx = DRW_context_state_get(); View3D *v3d = draw_ctx->v3d; bGPdata *gpd = (bGPdata *)ob->data; if (gpd == NULL) { return; } if (GPENCIL_ANY_MODE(gpd)) { OVERLAY_edit_gpencil_cache_populate(vedata, ob); } /* don't show object extras in set's */ if ((ob->base_flag & (BASE_FROM_SET | BASE_FROM_DUPLI)) == 0) { if ((v3d->gp_flag & V3D_GP_SHOW_MATERIAL_NAME) && (ob->mode == OB_MODE_EDIT_GPENCIL) && DRW_state_show_text()) { OVERLAY_gpencil_color_names(ob); } } } void OVERLAY_gpencil_draw(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; if (psl->gpencil_canvas_ps) { DRW_draw_pass(psl->gpencil_canvas_ps); } } void OVERLAY_edit_gpencil_draw(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; if (psl->edit_gpencil_gizmos_ps) { DRW_draw_pass(psl->edit_gpencil_gizmos_ps); } if (psl->edit_gpencil_ps) { DRW_draw_pass(psl->edit_gpencil_ps); } }