/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup draw_engine */ #include "DNA_volume_types.h" #include "DRW_render.h" #include "GPU_shader.h" #include "overlay_private.h" void OVERLAY_volume_cache_init(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; OVERLAY_PrivateData *pd = vedata->stl->pd; const bool is_select = DRW_state_is_select(); if (is_select) { DRWState state = DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL; DRW_PASS_CREATE(psl->volume_ps, state | pd->clipping_state); GPUShader *sh = OVERLAY_shader_depth_only(); DRWShadingGroup *grp = DRW_shgroup_create(sh, psl->volume_ps); pd->volume_selection_surface_grp = grp; DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo); } else { psl->volume_ps = NULL; pd->volume_selection_surface_grp = NULL; } } void OVERLAY_volume_cache_populate(OVERLAY_Data *vedata, Object *ob) { OVERLAY_PrivateData *pd = vedata->stl->pd; const bool is_select = DRW_state_is_select(); if (is_select) { struct GPUBatch *geom = DRW_cache_volume_selection_surface_get(ob); if (geom != NULL) { DRW_shgroup_call(pd->volume_selection_surface_grp, geom, ob); } } } void OVERLAY_volume_draw(OVERLAY_Data *vedata) { OVERLAY_PassList *psl = vedata->psl; if (psl->volume_ps) { DRW_draw_pass(psl->volume_ps); } }