/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2019 Blender Foundation. */ /** \file * \ingroup draw_engine */ #pragma once /* select_engine.c */ extern DrawEngineType draw_engine_select_type; extern RenderEngineType DRW_engine_viewport_select_type; #ifdef WITH_DRAW_DEBUG /* select_debug_engine.c */ extern DrawEngineType draw_engine_debug_select_type; #endif struct SELECTID_Context *DRW_select_engine_context_get(void); struct GPUFrameBuffer *DRW_engine_select_framebuffer_get(void); struct GPUTexture *DRW_engine_select_texture_get(void);