/* * Copyright 2016, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Institute * */ /** \file draw_cache_impl.h * \ingroup draw */ #ifndef __DRAW_CACHE_IMPL_H__ #define __DRAW_CACHE_IMPL_H__ struct CurveCache; struct GPUMaterial; struct GPUTexture; struct GPUBatch; struct GPUIndexBuf; struct GPUVertBuf; struct ListBase; struct ModifierData; struct ParticleSystem; struct PTCacheEdit; struct HairSystem; struct HairExportCache; struct Curve; struct Lattice; struct Mesh; struct MetaBall; struct bGPdata; /* Expose via BKE callbacks */ void DRW_mball_batch_cache_dirty(struct MetaBall *mb, int mode); void DRW_mball_batch_cache_free(struct MetaBall *mb); void DRW_curve_batch_cache_dirty(struct Curve *cu, int mode); void DRW_curve_batch_cache_free(struct Curve *cu); void DRW_mesh_batch_cache_dirty(struct Mesh *me, int mode); void DRW_mesh_batch_cache_free(struct Mesh *me); void DRW_lattice_batch_cache_dirty(struct Lattice *lt, int mode); void DRW_lattice_batch_cache_free(struct Lattice *lt); void DRW_particle_batch_cache_dirty(struct ParticleSystem *psys, int mode); void DRW_particle_batch_cache_free(struct ParticleSystem *psys); void DRW_gpencil_batch_cache_dirty(struct bGPdata *gpd); void DRW_gpencil_batch_cache_free(struct bGPdata *gpd); void DRW_hair_batch_cache_dirty(struct HairSystem *hsys, int mode); void DRW_hair_batch_cache_free(struct HairSystem *hsys); /* Curve */ struct GPUBatch *DRW_curve_batch_cache_get_wire_edge(struct Curve *cu, struct CurveCache *ob_curve_cache); struct GPUBatch *DRW_curve_batch_cache_get_normal_edge( struct Curve *cu, struct CurveCache *ob_curve_cache, float normal_size); struct GPUBatch *DRW_curve_batch_cache_get_overlay_edges(struct Curve *cu); struct GPUBatch *DRW_curve_batch_cache_get_overlay_verts(struct Curve *cu); struct GPUBatch *DRW_curve_batch_cache_get_triangles_with_normals( struct Curve *cu, struct CurveCache *ob_curve_cache); struct GPUBatch **DRW_curve_batch_cache_get_surface_shaded( struct Curve *cu, struct CurveCache *ob_curve_cache, struct GPUMaterial **gpumat_array, uint gpumat_array_len); /* Metaball */ struct GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(struct Object *ob); struct GPUBatch **DRW_metaball_batch_cache_get_surface_shaded(struct Object *ob, struct MetaBall *mb, struct GPUMaterial **gpumat_array, uint gpumat_array_len); /* Curve (Font) */ struct GPUBatch *DRW_curve_batch_cache_get_overlay_cursor(struct Curve *cu); struct GPUBatch *DRW_curve_batch_cache_get_overlay_select(struct Curve *cu); /* DispList */ struct GPUVertBuf *DRW_displist_vertbuf_calc_pos_with_normals(struct ListBase *lb); struct GPUIndexBuf *DRW_displist_indexbuf_calc_triangles_in_order(struct ListBase *lb); struct GPUIndexBuf **DRW_displist_indexbuf_calc_triangles_in_order_split_by_material( struct ListBase *lb, uint gpumat_array_len); struct GPUBatch **DRW_displist_batch_calc_tri_pos_normals_and_uv_split_by_material( struct ListBase *lb, uint gpumat_array_len); /* Lattice */ struct GPUBatch *DRW_lattice_batch_cache_get_all_edges(struct Lattice *lt, bool use_weight, const int actdef); struct GPUBatch *DRW_lattice_batch_cache_get_all_verts(struct Lattice *lt); struct GPUBatch *DRW_lattice_batch_cache_get_overlay_verts(struct Lattice *lt); /* Mesh */ struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded( struct Mesh *me, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count); struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_weight_overlay_edges(struct Mesh *me, bool use_wire, bool use_sel); struct GPUBatch *DRW_mesh_batch_cache_get_weight_overlay_faces(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_weight_overlay_verts(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_all_triangles(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(struct Mesh *me, int defgroup); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals_and_vert_colors(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_select_id(struct Mesh *me, bool use_hide, uint select_id_offset); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_select_mask(struct Mesh *me, bool use_hide); struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges_with_normals(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_points_with_normals(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_fancy_edges(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold); struct GPUBatch *DRW_mesh_batch_cache_get_overlay_triangles(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_overlay_triangles_nor(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_overlay_loose_edges(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_overlay_loose_edges_nor(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_overlay_loose_verts(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_overlay_facedots(struct Mesh *me); /* edit-mesh selection (use generic function for faces) */ struct GPUBatch *DRW_mesh_batch_cache_get_facedots_with_select_id(struct Mesh *me, uint select_id_offset); struct GPUBatch *DRW_mesh_batch_cache_get_edges_with_select_id(struct Mesh *me, uint select_id_offset); struct GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(struct Mesh *me, uint select_id_offset); /* Object mode Wireframe overlays */ void DRW_mesh_batch_cache_get_wireframes_face_texbuf( struct Mesh *me, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count); void DRW_mesh_cache_sculpt_coords_ensure(struct Mesh *me); /* Particles */ struct GPUBatch *DRW_particles_batch_cache_get_hair( struct Object *object, struct ParticleSystem *psys, struct ModifierData *md); struct GPUBatch *DRW_particles_batch_cache_get_dots( struct Object *object, struct ParticleSystem *psys); struct GPUBatch *DRW_particles_batch_cache_get_edit_strands( struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit); struct GPUBatch *DRW_particles_batch_cache_get_edit_inner_points( struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit); struct GPUBatch *DRW_particles_batch_cache_get_edit_tip_points( struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit); /* Hair */ struct GPUBatch *DRW_hair_batch_cache_get_fibers(struct HairSystem *hsys, const struct HairExportCache *hair_export); struct GPUBatch *DRW_hair_batch_cache_get_follicle_points(struct HairSystem *hsys, const struct HairExportCache *hair_export); #endif /* __DRAW_CACHE_IMPL_H__ */