/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2017 by Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation, Mike Erwin, Dalai Felinto * * ***** END GPL LICENSE BLOCK ***** */ /** \file draw_cache_impl_mesh.c * \ingroup draw * * \brief Mesh API for render engines */ #include "MEM_guardedalloc.h" #include "BLI_utildefines.h" #include "BLI_math_vector.h" #include "BLI_math_bits.h" #include "BLI_string.h" #include "BLI_alloca.h" #include "BLI_edgehash.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "BKE_customdata.h" #include "BKE_deform.h" #include "BKE_editmesh.h" #include "BKE_editmesh_tangent.h" #include "BKE_mesh.h" #include "BKE_mesh_tangent.h" #include "BKE_colorband.h" #include "bmesh.h" #include "GPU_batch.h" #include "GPU_draw.h" #include "GPU_material.h" #include "GPU_texture.h" #include "DRW_render.h" #include "draw_cache_impl.h" /* own include */ static void mesh_batch_cache_clear(Mesh *me); /* ---------------------------------------------------------------------- */ /** \name Mesh/BMesh Interface (direct access to basic data). * \{ */ static int mesh_render_verts_len_get(Mesh *me) { return me->edit_btmesh ? me->edit_btmesh->bm->totvert : me->totvert; } static int mesh_render_edges_len_get(Mesh *me) { return me->edit_btmesh ? me->edit_btmesh->bm->totedge : me->totedge; } static int mesh_render_looptri_len_get(Mesh *me) { return me->edit_btmesh ? me->edit_btmesh->tottri : poly_to_tri_count(me->totpoly, me->totloop); } static int mesh_render_polys_len_get(Mesh *me) { return me->edit_btmesh ? me->edit_btmesh->bm->totface : me->totpoly; } static int mesh_render_mat_len_get(Mesh *me) { return MAX2(1, me->totcol); } static int UNUSED_FUNCTION(mesh_render_loops_len_get)(Mesh *me) { return me->edit_btmesh ? me->edit_btmesh->bm->totloop : me->totloop; } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Mesh/BMesh Interface (indirect, partially cached access to complex data). * \{ */ typedef struct EdgeAdjacentPolys { int count; int face_index[2]; } EdgeAdjacentPolys; typedef struct EdgeAdjacentVerts { int vert_index[2]; /* -1 if none */ } EdgeAdjacentVerts; typedef struct EdgeDrawAttr { uchar v_flag; uchar e_flag; uchar crease; uchar bweight; } EdgeDrawAttr; typedef struct MeshRenderData { int types; int vert_len; int edge_len; int tri_len; int loop_len; int poly_len; int mat_len; int loose_vert_len; int loose_edge_len; BMEditMesh *edit_bmesh; struct EditMeshData *edit_data; MVert *mvert; MEdge *medge; MLoop *mloop; MPoly *mpoly; float (*orco)[3]; /* vertex coordinates normalized to bounding box */ bool is_orco_allocated; MDeformVert *dvert; MLoopUV *mloopuv; MLoopCol *mloopcol; float (*loop_normals)[3]; /* CustomData 'cd' cache for efficient access. */ struct { struct { MLoopUV **uv; int uv_len; int uv_active; MLoopCol **vcol; int vcol_len; int vcol_active; float (**tangent)[4]; int tangent_len; int tangent_active; bool *auto_vcol; } layers; /* Custom-data offsets (only needed for BMesh access) */ struct { int crease; int bweight; int *uv; int *vcol; } offset; struct { char (*auto_mix)[32]; char (*uv)[32]; char (*vcol)[32]; char (*tangent)[32]; } uuid; /* for certain cases we need an output loop-data storage (bmesh tangents) */ struct { CustomData ldata; /* grr, special case variable (use in place of 'dm->tangent_mask') */ short tangent_mask; } output; } cd; BMVert *eve_act; BMEdge *eed_act; BMFace *efa_act; /* Data created on-demand (usually not for bmesh-based data). */ EdgeAdjacentPolys *edges_adjacent_polys; MLoopTri *mlooptri; int *loose_edges; int *loose_verts; float (*poly_normals)[3]; float (*vert_weight_color)[3]; char (*vert_color)[3]; Gwn_PackedNormal *poly_normals_pack; Gwn_PackedNormal *vert_normals_pack; bool *edge_select_bool; } MeshRenderData; enum { MR_DATATYPE_VERT = 1 << 0, MR_DATATYPE_EDGE = 1 << 1, MR_DATATYPE_LOOPTRI = 1 << 2, MR_DATATYPE_LOOP = 1 << 3, MR_DATATYPE_POLY = 1 << 4, MR_DATATYPE_OVERLAY = 1 << 5, MR_DATATYPE_SHADING = 1 << 6, MR_DATATYPE_DVERT = 1 << 7, MR_DATATYPE_LOOPCOL = 1 << 8, MR_DATATYPE_LOOPUV = 1 << 9, }; /** * These functions look like they would be slow but they will typically return true on the first iteration. * Only false when all attached elements are hidden. */ static bool bm_vert_has_visible_edge(const BMVert *v) { const BMEdge *e_iter, *e_first; e_iter = e_first = v->e; do { if (!BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN)) { return true; } } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first); return false; } static bool bm_edge_has_visible_face(const BMEdge *e) { const BMLoop *l_iter, *l_first; l_iter = l_first = e->l; do { if (!BM_elem_flag_test(l_iter->f, BM_ELEM_HIDDEN)) { return true; } } while ((l_iter = l_iter->radial_next) != l_first); return false; } static void mesh_cd_calc_used_gpu_layers( CustomData *UNUSED(cd_vdata), uchar cd_vused[CD_NUMTYPES], CustomData *cd_ldata, ushort cd_lused[CD_NUMTYPES], struct GPUMaterial **gpumat_array, int gpumat_array_len) { /* See: DM_vertex_attributes_from_gpu for similar logic */ GPUVertexAttribs gattribs = {{{0}}}; for (int i = 0; i < gpumat_array_len; i++) { GPUMaterial *gpumat = gpumat_array[i]; if (gpumat) { GPU_material_vertex_attributes(gpumat, &gattribs); for (int j = 0; j < gattribs.totlayer; j++) { const char *name = gattribs.layer[j].name; int type = gattribs.layer[j].type; int layer = -1; if (type == CD_AUTO_FROM_NAME) { /* We need to deduct what exact layer is used. * * We do it based on the specified name. */ if (name[0] != '\0') { layer = CustomData_get_named_layer(cd_ldata, CD_MLOOPUV, name); type = CD_MTFACE; if (layer == -1) { layer = CustomData_get_named_layer(cd_ldata, CD_MLOOPCOL, name); type = CD_MCOL; } #if 0 /* Tangents are always from UV's - this will never happen. */ if (layer == -1) { layer = CustomData_get_named_layer(cd_ldata, CD_TANGENT, name); type = CD_TANGENT; } #endif if (layer == -1) { continue; } } else { /* Fall back to the UV layer, which matches old behavior. */ type = CD_MTFACE; } } switch (type) { case CD_MTFACE: { if (layer == -1) { layer = (name[0] != '\0') ? CustomData_get_named_layer(cd_ldata, CD_MLOOPUV, name) : CustomData_get_active_layer(cd_ldata, CD_MLOOPUV); } if (layer != -1) { cd_lused[CD_MLOOPUV] |= (1 << layer); } break; } case CD_TANGENT: { if (layer == -1) { layer = (name[0] != '\0') ? CustomData_get_named_layer(cd_ldata, CD_MLOOPUV, name) : CustomData_get_active_layer(cd_ldata, CD_MLOOPUV); } if (layer != -1) { cd_lused[CD_TANGENT] |= (1 << layer); } else { /* no UV layers at all => requesting orco */ cd_lused[CD_TANGENT] |= DM_TANGENT_MASK_ORCO; cd_vused[CD_ORCO] |= 1; } break; } case CD_MCOL: { if (layer == -1) { layer = (name[0] != '\0') ? CustomData_get_named_layer(cd_ldata, CD_MLOOPCOL, name) : CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL); } if (layer != -1) { cd_lused[CD_MLOOPCOL] |= (1 << layer); } break; } case CD_ORCO: { cd_vused[CD_ORCO] |= 1; break; } } } } } } static void mesh_render_calc_normals_loop_and_poly(const Mesh *me, const float split_angle, MeshRenderData *rdata) { BLI_assert((me->flag & ME_AUTOSMOOTH) != 0); int totloop = me->totloop; int totpoly = me->totpoly; float (*loop_normals)[3] = MEM_mallocN(sizeof(*loop_normals) * totloop, __func__); float (*poly_normals)[3] = MEM_mallocN(sizeof(*poly_normals) * totpoly, __func__); short (*clnors)[2] = CustomData_get_layer(&me->ldata, CD_CUSTOMLOOPNORMAL); BKE_mesh_calc_normals_poly( me->mvert, NULL, me->totvert, me->mloop, me->mpoly, totloop, totpoly, poly_normals, false); BKE_mesh_normals_loop_split( me->mvert, me->totvert, me->medge, me->totedge, me->mloop, loop_normals, totloop, me->mpoly, poly_normals, totpoly, true, split_angle, NULL, clnors, NULL); rdata->loop_len = totloop; rdata->poly_len = totpoly; rdata->loop_normals = loop_normals; rdata->poly_normals = poly_normals; } /** * TODO(campbell): 'gpumat_array' may include materials linked to the object. * While not default, object materials should be supported. * Although this only impacts the data thats generated, not the materials that display. */ static MeshRenderData *mesh_render_data_create_ex( Mesh *me, const int types, struct GPUMaterial **gpumat_array, uint gpumat_array_len) { MeshRenderData *rdata = MEM_callocN(sizeof(*rdata), __func__); rdata->types = types; rdata->mat_len = mesh_render_mat_len_get(me); CustomData_reset(&rdata->cd.output.ldata); const bool is_auto_smooth = (me->flag & ME_AUTOSMOOTH) != 0; const float split_angle = is_auto_smooth ? me->smoothresh : (float)M_PI; if (me->edit_btmesh) { BMEditMesh *embm = me->edit_btmesh; BMesh *bm = embm->bm; rdata->edit_bmesh = embm; rdata->edit_data = me->runtime.edit_data; int bm_ensure_types = 0; if (types & MR_DATATYPE_VERT) { rdata->vert_len = bm->totvert; bm_ensure_types |= BM_VERT; } if (types & MR_DATATYPE_EDGE) { rdata->edge_len = bm->totedge; bm_ensure_types |= BM_EDGE; } if (types & MR_DATATYPE_LOOPTRI) { BKE_editmesh_tessface_calc(embm); int tottri = embm->tottri; rdata->mlooptri = MEM_mallocN(sizeof(*rdata->mlooptri) * embm->tottri, __func__); for (int index = 0; index < tottri ; index ++ ) { BMLoop **bmtri = embm->looptris[index]; MLoopTri *mtri = &rdata->mlooptri[index]; mtri->tri[0] = BM_elem_index_get(bmtri[0]); mtri->tri[1] = BM_elem_index_get(bmtri[1]); mtri->tri[2] = BM_elem_index_get(bmtri[2]); } rdata->tri_len = tottri; } if (types & MR_DATATYPE_LOOP) { int totloop = bm->totloop; if (is_auto_smooth) { rdata->loop_normals = MEM_mallocN(sizeof(*rdata->loop_normals) * totloop, __func__); BM_loops_calc_normal_vcos(bm, NULL, NULL, NULL, true, split_angle, rdata->loop_normals, NULL, NULL, -1); } rdata->loop_len = totloop; bm_ensure_types |= BM_LOOP; } if (types & MR_DATATYPE_POLY) { rdata->poly_len = bm->totface; bm_ensure_types |= BM_FACE; } if (types & MR_DATATYPE_OVERLAY) { rdata->efa_act = BM_mesh_active_face_get(bm, false, true); rdata->eed_act = BM_mesh_active_edge_get(bm); rdata->eve_act = BM_mesh_active_vert_get(bm); rdata->cd.offset.crease = CustomData_get_offset(&bm->edata, CD_CREASE); rdata->cd.offset.bweight = CustomData_get_offset(&bm->edata, CD_BWEIGHT); } if (types & (MR_DATATYPE_DVERT)) { bm_ensure_types |= BM_VERT; } if (rdata->edit_data != NULL) { bm_ensure_types |= BM_VERT; } BM_mesh_elem_index_ensure(bm, bm_ensure_types); BM_mesh_elem_table_ensure(bm, bm_ensure_types & ~BM_LOOP); if (types & MR_DATATYPE_OVERLAY) { rdata->loose_vert_len = rdata->loose_edge_len = 0; int *lverts = rdata->loose_verts = MEM_mallocN(rdata->vert_len * sizeof(int), "Loose Vert"); int *ledges = rdata->loose_edges = MEM_mallocN(rdata->edge_len * sizeof(int), "Loose Edges"); { BLI_assert((bm->elem_table_dirty & BM_VERT) == 0); BMVert **vtable = bm->vtable; for (int i = 0; i < bm->totvert; i++) { const BMVert *eve = vtable[i]; if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) { /* Loose vert */ if (eve->e == NULL || !bm_vert_has_visible_edge(eve)) { lverts[rdata->loose_vert_len++] = i; } } } } { BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0); BMEdge **etable = bm->etable; for (int i = 0; i < bm->totedge; i++) { const BMEdge *eed = etable[i]; if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { /* Loose edge */ if (eed->l == NULL || !bm_edge_has_visible_face(eed)) { ledges[rdata->loose_edge_len++] = i; } } } } rdata->loose_verts = MEM_reallocN(rdata->loose_verts, rdata->loose_vert_len * sizeof(int)); rdata->loose_edges = MEM_reallocN(rdata->loose_edges, rdata->loose_edge_len * sizeof(int)); } } else { if (types & (MR_DATATYPE_VERT)) { rdata->vert_len = me->totvert; rdata->mvert = CustomData_get_layer(&me->vdata, CD_MVERT); } if (types & (MR_DATATYPE_EDGE)) { rdata->edge_len = me->totedge; rdata->medge = CustomData_get_layer(&me->edata, CD_MEDGE); } if (types & MR_DATATYPE_LOOPTRI) { const int tri_len = rdata->tri_len = poly_to_tri_count(me->totpoly, me->totloop); rdata->mlooptri = MEM_mallocN(sizeof(*rdata->mlooptri) * tri_len, __func__); BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, rdata->mlooptri); } if (types & MR_DATATYPE_LOOP) { rdata->loop_len = me->totloop; rdata->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP); if (is_auto_smooth) { mesh_render_calc_normals_loop_and_poly(me, split_angle, rdata); } } if (types & MR_DATATYPE_POLY) { rdata->poly_len = me->totpoly; rdata->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY); } if (types & MR_DATATYPE_DVERT) { rdata->vert_len = me->totvert; rdata->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT); } if (types & MR_DATATYPE_LOOPCOL) { rdata->loop_len = me->totloop; rdata->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL); } if (types & MR_DATATYPE_LOOPUV) { rdata->loop_len = me->totloop; rdata->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV); } } if (types & MR_DATATYPE_SHADING) { CustomData *cd_vdata, *cd_ldata; if (me->edit_btmesh) { BMesh *bm = me->edit_btmesh->bm; cd_vdata = &bm->vdata; cd_ldata = &bm->ldata; } else { cd_vdata = &me->vdata; cd_ldata = &me->ldata; } /* Add edge/poly if we need them */ uchar cd_vused[CD_NUMTYPES] = {0}; ushort cd_lused[CD_NUMTYPES] = {0}; mesh_cd_calc_used_gpu_layers( cd_vdata, cd_vused, cd_ldata, cd_lused, gpumat_array, gpumat_array_len); rdata->cd.layers.uv_active = CustomData_get_active_layer(cd_ldata, CD_MLOOPUV); rdata->cd.layers.vcol_active = CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL); rdata->cd.layers.tangent_active = rdata->cd.layers.uv_active; #define CD_VALIDATE_ACTIVE_LAYER(active_index, used) \ if ((active_index != -1) && (used & (1 << active_index)) == 0) { \ active_index = -1; \ } ((void)0) CD_VALIDATE_ACTIVE_LAYER(rdata->cd.layers.uv_active, cd_lused[CD_MLOOPUV]); CD_VALIDATE_ACTIVE_LAYER(rdata->cd.layers.tangent_active, cd_lused[CD_TANGENT]); CD_VALIDATE_ACTIVE_LAYER(rdata->cd.layers.vcol_active, cd_lused[CD_MLOOPCOL]); #undef CD_VALIDATE_ACTIVE_LAYER rdata->is_orco_allocated = false; if (cd_vused[CD_ORCO] & 1) { rdata->orco = CustomData_get_layer(cd_vdata, CD_ORCO); /* If orco is not available compute it ourselves */ if (!rdata->orco) { rdata->is_orco_allocated = true; if (me->edit_btmesh) { BMesh *bm = me->edit_btmesh->bm; rdata->orco = MEM_mallocN(sizeof(*rdata->orco) * rdata->vert_len, "orco mesh"); BLI_assert((bm->elem_table_dirty & BM_VERT) == 0); BMVert **vtable = bm->vtable; for (int i = 0; i < bm->totvert; i++) { copy_v3_v3(rdata->orco[i], vtable[i]->co); } BKE_mesh_orco_verts_transform(me, rdata->orco, rdata->vert_len, 0); } else { rdata->orco = MEM_mallocN(sizeof(*rdata->orco) * rdata->vert_len, "orco mesh"); MVert *mvert = rdata->mvert; for (int a = 0; a < rdata->vert_len; a++, mvert++) { copy_v3_v3(rdata->orco[a], mvert->co); } BKE_mesh_orco_verts_transform(me, rdata->orco, rdata->vert_len, 0); } } } else { rdata->orco = NULL; } /* don't access mesh directly, instead use vars taken from BMesh or Mesh */ #define me DONT_USE_THIS #ifdef me /* quiet warning */ #endif struct { uint uv_len; uint vcol_len; } cd_layers_src = { .uv_len = CustomData_number_of_layers(cd_ldata, CD_MLOOPUV), .vcol_len = CustomData_number_of_layers(cd_ldata, CD_MLOOPCOL), }; rdata->cd.layers.uv_len = count_bits_i(cd_lused[CD_MLOOPUV]); rdata->cd.layers.tangent_len = count_bits_i(cd_lused[CD_TANGENT]); rdata->cd.layers.vcol_len = count_bits_i(cd_lused[CD_MLOOPCOL]); rdata->cd.layers.uv = MEM_mallocN(sizeof(*rdata->cd.layers.uv) * rdata->cd.layers.uv_len, __func__); rdata->cd.layers.vcol = MEM_mallocN(sizeof(*rdata->cd.layers.vcol) * rdata->cd.layers.vcol_len, __func__); rdata->cd.layers.tangent = MEM_mallocN(sizeof(*rdata->cd.layers.tangent) * rdata->cd.layers.tangent_len, __func__); rdata->cd.uuid.uv = MEM_mallocN(sizeof(*rdata->cd.uuid.uv) * rdata->cd.layers.uv_len, __func__); rdata->cd.uuid.vcol = MEM_mallocN(sizeof(*rdata->cd.uuid.vcol) * rdata->cd.layers.vcol_len, __func__); rdata->cd.uuid.tangent = MEM_mallocN(sizeof(*rdata->cd.uuid.tangent) * rdata->cd.layers.tangent_len, __func__); rdata->cd.offset.uv = MEM_mallocN(sizeof(*rdata->cd.offset.uv) * rdata->cd.layers.uv_len, __func__); rdata->cd.offset.vcol = MEM_mallocN(sizeof(*rdata->cd.offset.vcol) * rdata->cd.layers.vcol_len, __func__); /* Allocate max */ rdata->cd.layers.auto_vcol = MEM_callocN( sizeof(*rdata->cd.layers.auto_vcol) * rdata->cd.layers.vcol_len, __func__); rdata->cd.uuid.auto_mix = MEM_mallocN( sizeof(*rdata->cd.uuid.auto_mix) * (rdata->cd.layers.vcol_len + rdata->cd.layers.uv_len), __func__); /* XXX FIXME XXX */ /* We use a hash to identify each data layer based on its name. * Gawain then search for this name in the current shader and bind if it exists. * NOTE : This is prone to hash collision. * One solution to hash collision would be to format the cd layer name * to a safe glsl var name, but without name clash. * NOTE 2 : Replicate changes to code_generate_vertex_new() in gpu_codegen.c */ if (rdata->cd.layers.vcol_len != 0) { for (int i_src = 0, i_dst = 0; i_src < cd_layers_src.vcol_len; i_src++, i_dst++) { if ((cd_lused[CD_MLOOPCOL] & (1 << i_src)) == 0) { i_dst--; if (rdata->cd.layers.vcol_active >= i_src) { rdata->cd.layers.vcol_active--; } } else { const char *name = CustomData_get_layer_name(cd_ldata, CD_MLOOPCOL, i_src); uint hash = BLI_ghashutil_strhash_p(name); BLI_snprintf(rdata->cd.uuid.vcol[i_dst], sizeof(*rdata->cd.uuid.vcol), "c%u", hash); rdata->cd.layers.vcol[i_dst] = CustomData_get_layer_n(cd_ldata, CD_MLOOPCOL, i_src); if (rdata->edit_bmesh) { rdata->cd.offset.vcol[i_dst] = CustomData_get_n_offset( &rdata->edit_bmesh->bm->ldata, CD_MLOOPCOL, i_src); } /* Gather number of auto layers. */ /* We only do vcols that are not overridden by uvs */ if (CustomData_get_named_layer_index(cd_ldata, CD_MLOOPUV, name) == -1) { BLI_snprintf( rdata->cd.uuid.auto_mix[rdata->cd.layers.uv_len + i_dst], sizeof(*rdata->cd.uuid.auto_mix), "a%u", hash); rdata->cd.layers.auto_vcol[i_dst] = true; } } } } /* Start Fresh */ CustomData_free_layers(cd_ldata, CD_TANGENT, rdata->loop_len); CustomData_free_layers(cd_ldata, CD_MLOOPTANGENT, rdata->loop_len); if (rdata->cd.layers.uv_len != 0) { for (int i_src = 0, i_dst = 0; i_src < cd_layers_src.uv_len; i_src++, i_dst++) { if ((cd_lused[CD_MLOOPUV] & (1 << i_src)) == 0) { i_dst--; if (rdata->cd.layers.uv_active >= i_src) { rdata->cd.layers.uv_active--; } } else { const char *name = CustomData_get_layer_name(cd_ldata, CD_MLOOPUV, i_src); uint hash = BLI_ghashutil_strhash_p(name); BLI_snprintf(rdata->cd.uuid.uv[i_dst], sizeof(*rdata->cd.uuid.uv), "u%u", hash); rdata->cd.layers.uv[i_dst] = CustomData_get_layer_n(cd_ldata, CD_MLOOPUV, i_src); if (rdata->edit_bmesh) { rdata->cd.offset.uv[i_dst] = CustomData_get_n_offset( &rdata->edit_bmesh->bm->ldata, CD_MLOOPUV, i_src); } BLI_snprintf(rdata->cd.uuid.auto_mix[i_dst], sizeof(*rdata->cd.uuid.auto_mix), "a%u", hash); } } } if (rdata->cd.layers.tangent_len != 0) { /* -------------------------------------------------------------------- */ /* Pre-calculate tangents into 'rdata->cd.output.ldata' */ BLI_assert(!CustomData_has_layer(&rdata->cd.output.ldata, CD_TANGENT)); /* Tangent Names */ char tangent_names[MAX_MTFACE][MAX_NAME]; for (int i_src = 0, i_dst = 0; i_src < cd_layers_src.uv_len; i_src++, i_dst++) { if ((cd_lused[CD_TANGENT] & (1 << i_src)) == 0) { i_dst--; } else { BLI_strncpy( tangent_names[i_dst], CustomData_get_layer_name(cd_ldata, CD_MLOOPUV, i_src), MAX_NAME); } } /* If tangent from orco is requested, decrement tangent_len */ int actual_tangent_len = (cd_lused[CD_TANGENT] & DM_TANGENT_MASK_ORCO) ? rdata->cd.layers.tangent_len - 1 : rdata->cd.layers.tangent_len; if (rdata->edit_bmesh) { BMEditMesh *em = rdata->edit_bmesh; BMesh *bm = em->bm; if (is_auto_smooth && rdata->loop_normals == NULL) { /* Should we store the previous array of `loop_normals` in somewhere? */ rdata->loop_len = bm->totloop; rdata->loop_normals = MEM_mallocN(sizeof(*rdata->loop_normals) * rdata->loop_len, __func__); BM_loops_calc_normal_vcos(bm, NULL, NULL, NULL, true, split_angle, rdata->loop_normals, NULL, NULL, -1); } bool calc_active_tangent = false; BKE_editmesh_loop_tangent_calc( em, calc_active_tangent, tangent_names, actual_tangent_len, rdata->poly_normals, rdata->loop_normals, rdata->orco, &rdata->cd.output.ldata, bm->totloop, &rdata->cd.output.tangent_mask); } else { #undef me if (is_auto_smooth && rdata->loop_normals == NULL) { /* Should we store the previous array of `loop_normals` in CustomData? */ mesh_render_calc_normals_loop_and_poly(me, split_angle, rdata); } bool calc_active_tangent = false; BKE_mesh_calc_loop_tangent_ex( me->mvert, me->mpoly, me->totpoly, me->mloop, rdata->mlooptri, rdata->tri_len, cd_ldata, calc_active_tangent, tangent_names, actual_tangent_len, rdata->poly_normals, rdata->loop_normals, rdata->orco, &rdata->cd.output.ldata, me->totloop, &rdata->cd.output.tangent_mask); /* If we store tangents in the mesh, set temporary. */ #if 0 CustomData_set_layer_flag(cd_ldata, CD_TANGENT, CD_FLAG_TEMPORARY); #endif #define me DONT_USE_THIS #ifdef me /* quiet warning */ #endif } /* End tangent calculation */ /* -------------------------------------------------------------------- */ BLI_assert(CustomData_number_of_layers(&rdata->cd.output.ldata, CD_TANGENT) == rdata->cd.layers.tangent_len); int i_dst = 0; for (int i_src = 0; i_src < cd_layers_src.uv_len; i_src++, i_dst++) { if ((cd_lused[CD_TANGENT] & (1 << i_src)) == 0) { i_dst--; if (rdata->cd.layers.tangent_active >= i_src) { rdata->cd.layers.tangent_active--; } } else { const char *name = CustomData_get_layer_name(cd_ldata, CD_MLOOPUV, i_src); uint hash = BLI_ghashutil_strhash_p(name); BLI_snprintf(rdata->cd.uuid.tangent[i_dst], sizeof(*rdata->cd.uuid.tangent), "t%u", hash); /* Done adding tangents. */ /* note: BKE_editmesh_loop_tangent_calc calculates 'CD_TANGENT', * not 'CD_MLOOPTANGENT' (as done below). It's OK, they're compatible. */ /* note: normally we'd use 'i_src' here, but 'i_dst' is in sync with 'rdata->cd.output' */ rdata->cd.layers.tangent[i_dst] = CustomData_get_layer_n(&rdata->cd.output.ldata, CD_TANGENT, i_dst); if (rdata->tri_len != 0) { BLI_assert(rdata->cd.layers.tangent[i_dst] != NULL); } } } if (cd_lused[CD_TANGENT] & DM_TANGENT_MASK_ORCO) { const char *name = CustomData_get_layer_name(&rdata->cd.output.ldata, CD_TANGENT, i_dst); uint hash = BLI_ghashutil_strhash_p(name); BLI_snprintf(rdata->cd.uuid.tangent[i_dst], sizeof(*rdata->cd.uuid.tangent), "t%u", hash); rdata->cd.layers.tangent[i_dst] = CustomData_get_layer_n(&rdata->cd.output.ldata, CD_TANGENT, i_dst); } } #undef me } return rdata; } static void mesh_render_data_free(MeshRenderData *rdata) { if (rdata->is_orco_allocated) { MEM_SAFE_FREE(rdata->orco); } MEM_SAFE_FREE(rdata->cd.offset.uv); MEM_SAFE_FREE(rdata->cd.offset.vcol); MEM_SAFE_FREE(rdata->cd.uuid.auto_mix); MEM_SAFE_FREE(rdata->cd.uuid.uv); MEM_SAFE_FREE(rdata->cd.uuid.vcol); MEM_SAFE_FREE(rdata->cd.uuid.tangent); MEM_SAFE_FREE(rdata->cd.layers.uv); MEM_SAFE_FREE(rdata->cd.layers.vcol); MEM_SAFE_FREE(rdata->cd.layers.tangent); MEM_SAFE_FREE(rdata->cd.layers.auto_vcol); MEM_SAFE_FREE(rdata->loose_verts); MEM_SAFE_FREE(rdata->loose_edges); MEM_SAFE_FREE(rdata->edges_adjacent_polys); MEM_SAFE_FREE(rdata->mlooptri); MEM_SAFE_FREE(rdata->loop_normals); MEM_SAFE_FREE(rdata->poly_normals); MEM_SAFE_FREE(rdata->poly_normals_pack); MEM_SAFE_FREE(rdata->vert_normals_pack); MEM_SAFE_FREE(rdata->vert_weight_color); MEM_SAFE_FREE(rdata->edge_select_bool); MEM_SAFE_FREE(rdata->vert_color); CustomData_free(&rdata->cd.output.ldata, rdata->loop_len); MEM_freeN(rdata); } static MeshRenderData *mesh_render_data_create(Mesh *me, const int types) { return mesh_render_data_create_ex(me, types, NULL, 0); } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Accessor Functions * \{ */ static const char *mesh_render_data_uv_auto_layer_uuid_get(const MeshRenderData *rdata, int layer) { BLI_assert(rdata->types & MR_DATATYPE_SHADING); return rdata->cd.uuid.auto_mix[layer]; } static const char *mesh_render_data_vcol_auto_layer_uuid_get(const MeshRenderData *rdata, int layer) { BLI_assert(rdata->types & MR_DATATYPE_SHADING); return rdata->cd.uuid.auto_mix[rdata->cd.layers.uv_len + layer]; } static const char *mesh_render_data_uv_layer_uuid_get(const MeshRenderData *rdata, int layer) { BLI_assert(rdata->types & MR_DATATYPE_SHADING); return rdata->cd.uuid.uv[layer]; } static const char *mesh_render_data_vcol_layer_uuid_get(const MeshRenderData *rdata, int layer) { BLI_assert(rdata->types & MR_DATATYPE_SHADING); return rdata->cd.uuid.vcol[layer]; } static const char *mesh_render_data_tangent_layer_uuid_get(const MeshRenderData *rdata, int layer) { BLI_assert(rdata->types & MR_DATATYPE_SHADING); return rdata->cd.uuid.tangent[layer]; } static int mesh_render_data_verts_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_VERT); return rdata->vert_len; } static int mesh_render_data_loose_verts_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_OVERLAY); return rdata->loose_vert_len; } static int mesh_render_data_edges_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_EDGE); return rdata->edge_len; } static int mesh_render_data_loose_edges_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_OVERLAY); return rdata->loose_edge_len; } static int mesh_render_data_looptri_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_LOOPTRI); return rdata->tri_len; } static int mesh_render_data_mat_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_POLY); return rdata->mat_len; } static int UNUSED_FUNCTION(mesh_render_data_loops_len_get)(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_LOOP); return rdata->loop_len; } static int mesh_render_data_polys_len_get(const MeshRenderData *rdata) { BLI_assert(rdata->types & MR_DATATYPE_POLY); return rdata->poly_len; } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Internal Cache (Lazy Initialization) * \{ */ /** Ensure #MeshRenderData.poly_normals_pack */ static void mesh_render_data_ensure_poly_normals_pack(MeshRenderData *rdata) { Gwn_PackedNormal *pnors_pack = rdata->poly_normals_pack; if (pnors_pack == NULL) { if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter fiter; BMFace *efa; int i; pnors_pack = rdata->poly_normals_pack = MEM_mallocN(sizeof(*pnors_pack) * rdata->poly_len, __func__); BM_ITER_MESH_INDEX(efa, &fiter, bm, BM_FACES_OF_MESH, i) { pnors_pack[i] = GWN_normal_convert_i10_v3(efa->no); } } else { float (*pnors)[3] = rdata->poly_normals; if (!pnors) { pnors = rdata->poly_normals = MEM_mallocN(sizeof(*pnors) * rdata->poly_len, __func__); BKE_mesh_calc_normals_poly( rdata->mvert, NULL, rdata->vert_len, rdata->mloop, rdata->mpoly, rdata->loop_len, rdata->poly_len, pnors, true); } pnors_pack = rdata->poly_normals_pack = MEM_mallocN(sizeof(*pnors_pack) * rdata->poly_len, __func__); for (int i = 0; i < rdata->poly_len; i++) { pnors_pack[i] = GWN_normal_convert_i10_v3(pnors[i]); } } } } /** Ensure #MeshRenderData.vert_normals_pack */ static void mesh_render_data_ensure_vert_normals_pack(MeshRenderData *rdata) { Gwn_PackedNormal *vnors_pack = rdata->vert_normals_pack; if (vnors_pack == NULL) { if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter viter; BMVert *eve; int i; vnors_pack = rdata->vert_normals_pack = MEM_mallocN(sizeof(*vnors_pack) * rdata->vert_len, __func__); BM_ITER_MESH_INDEX(eve, &viter, bm, BM_VERT, i) { vnors_pack[i] = GWN_normal_convert_i10_v3(eve->no); } } else { /* data from mesh used directly */ BLI_assert(0); } } } /** Ensure #MeshRenderData.vert_color */ static void mesh_render_data_ensure_vert_color(MeshRenderData *rdata) { char (*vcol)[3] = rdata->vert_color; if (vcol == NULL) { if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; const int cd_loop_color_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPCOL); if (cd_loop_color_offset == -1) { goto fallback; } vcol = rdata->vert_color = MEM_mallocN(sizeof(*vcol) * rdata->loop_len, __func__); BMIter fiter; BMFace *efa; int i = 0; BM_ITER_MESH(efa, &fiter, bm, BM_FACES_OF_MESH) { BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(efa); do { const MLoopCol *lcol = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_color_offset); vcol[i][0] = lcol->r; vcol[i][1] = lcol->g; vcol[i][2] = lcol->b; i += 1; } while ((l_iter = l_iter->next) != l_first); } BLI_assert(i == rdata->loop_len); } else { if (rdata->mloopcol == NULL) { goto fallback; } vcol = rdata->vert_color = MEM_mallocN(sizeof(*vcol) * rdata->loop_len, __func__); for (int i = 0; i < rdata->loop_len; i++) { vcol[i][0] = rdata->mloopcol[i].r; vcol[i][1] = rdata->mloopcol[i].g; vcol[i][2] = rdata->mloopcol[i].b; } } } return; fallback: vcol = rdata->vert_color = MEM_mallocN(sizeof(*vcol) * rdata->loop_len, __func__); for (int i = 0; i < rdata->loop_len; i++) { vcol[i][0] = 255; vcol[i][1] = 255; vcol[i][2] = 255; } } /* TODO, move into shader? */ static void rgb_from_weight(float r_rgb[3], const float weight) { const float blend = ((weight / 2.0f) + 0.5f); if (weight <= 0.25f) { /* blue->cyan */ r_rgb[0] = 0.0f; r_rgb[1] = blend * weight * 4.0f; r_rgb[2] = blend; } else if (weight <= 0.50f) { /* cyan->green */ r_rgb[0] = 0.0f; r_rgb[1] = blend; r_rgb[2] = blend * (1.0f - ((weight - 0.25f) * 4.0f)); } else if (weight <= 0.75f) { /* green->yellow */ r_rgb[0] = blend * ((weight - 0.50f) * 4.0f); r_rgb[1] = blend; r_rgb[2] = 0.0f; } else if (weight <= 1.0f) { /* yellow->red */ r_rgb[0] = blend; r_rgb[1] = blend * (1.0f - ((weight - 0.75f) * 4.0f)); r_rgb[2] = 0.0f; } else { /* exceptional value, unclamped or nan, * avoid uninitialized memory use */ r_rgb[0] = 1.0f; r_rgb[1] = 0.0f; r_rgb[2] = 1.0f; } } /** Ensure #MeshRenderData.vert_weight_color */ static void mesh_render_data_ensure_vert_weight_color(MeshRenderData *rdata, const int defgroup) { float (*vweight)[3] = rdata->vert_weight_color; if (vweight == NULL) { if (defgroup == -1) { goto fallback; } if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT); if (cd_dvert_offset == -1) { goto fallback; } BMIter viter; BMVert *eve; int i; vweight = rdata->vert_weight_color = MEM_mallocN(sizeof(*vweight) * rdata->vert_len, __func__); BM_ITER_MESH_INDEX(eve, &viter, bm, BM_VERT, i) { const MDeformVert *dvert = BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset); float weight = defvert_find_weight(dvert, defgroup); if (U.flag & USER_CUSTOM_RANGE) { BKE_colorband_evaluate(&U.coba_weight, weight, vweight[i]); } else { rgb_from_weight(vweight[i], weight); } } } else { if (rdata->dvert == NULL) { goto fallback; } vweight = rdata->vert_weight_color = MEM_mallocN(sizeof(*vweight) * rdata->vert_len, __func__); for (int i = 0; i < rdata->vert_len; i++) { float weight = defvert_find_weight(&rdata->dvert[i], defgroup); if (U.flag & USER_CUSTOM_RANGE) { BKE_colorband_evaluate(&U.coba_weight, weight, vweight[i]); } else { rgb_from_weight(vweight[i], weight); } } } } return; fallback: vweight = rdata->vert_weight_color = MEM_callocN(sizeof(*vweight) * rdata->vert_len, __func__); for (int i = 0; i < rdata->vert_len; i++) { vweight[i][2] = 0.5f; } } /** Ensure #MeshRenderData.edge_select_bool */ static void mesh_render_data_ensure_edge_select_bool(MeshRenderData *rdata, bool use_wire) { bool *edge_select_bool = rdata->edge_select_bool; if (edge_select_bool == NULL) { edge_select_bool = rdata->edge_select_bool = MEM_callocN(sizeof(*edge_select_bool) * rdata->edge_len, __func__); for (int i = 0; i < rdata->poly_len; i++) { MPoly *poly = &rdata->mpoly[i]; if (poly->flag & ME_FACE_SEL) { for (int j = 0; j < poly->totloop; j++) { MLoop *loop = &rdata->mloop[poly->loopstart + j]; if (use_wire) { edge_select_bool[loop->e] = true; } else { /* Not totally correct, will cause problems for edges with 3x faces. */ edge_select_bool[loop->e] = !edge_select_bool[loop->e]; } } } } } } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Internal Cache Generation * \{ */ static bool mesh_render_data_pnors_pcenter_select_get( MeshRenderData *rdata, const int poly, float r_pnors[3], float r_center[3], bool *r_selected) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); if (rdata->edit_bmesh) { const BMFace *efa = BM_face_at_index(rdata->edit_bmesh->bm, poly); if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) { return false; } BM_face_calc_center_mean(efa, r_center); copy_v3_v3(r_pnors, efa->no); *r_selected = (BM_elem_flag_test(efa, BM_ELEM_SELECT) != 0) ? true : false; } else { MVert *mvert = rdata->mvert; const MPoly *mpoly = rdata->mpoly + poly; const MLoop *mloop = rdata->mloop + mpoly->loopstart; BKE_mesh_calc_poly_center(mpoly, mloop, mvert, r_center); BKE_mesh_calc_poly_normal(mpoly, mloop, mvert, r_pnors); *r_selected = false; /* No selection if not in edit mode */ } return true; } static bool mesh_render_data_edge_vcos_manifold_pnors( MeshRenderData *rdata, const int edge_index, float **r_vco1, float **r_vco2, float **r_pnor1, float **r_pnor2, bool *r_is_manifold) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMEdge *eed = BM_edge_at_index(bm, edge_index); if (BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { return false; } *r_vco1 = eed->v1->co; *r_vco2 = eed->v2->co; if (BM_edge_is_manifold(eed)) { *r_pnor1 = eed->l->f->no; *r_pnor2 = eed->l->radial_next->f->no; *r_is_manifold = true; } else if (eed->l != NULL) { *r_pnor1 = eed->l->f->no; *r_pnor2 = eed->l->f->no; *r_is_manifold = false; } else { *r_pnor1 = eed->v1->no; *r_pnor2 = eed->v1->no; *r_is_manifold = false; } } else { MVert *mvert = rdata->mvert; MEdge *medge = rdata->medge; EdgeAdjacentPolys *eap = rdata->edges_adjacent_polys; float (*pnors)[3] = rdata->poly_normals; if (!eap) { const MLoop *mloop = rdata->mloop; const MPoly *mpoly = rdata->mpoly; const int poly_len = rdata->poly_len; const bool do_pnors = (poly_len != 0 && pnors == NULL); eap = rdata->edges_adjacent_polys = MEM_mallocN(sizeof(*eap) * rdata->edge_len, __func__); for (int i = 0; i < rdata->edge_len; i++) { eap[i].count = 0; eap[i].face_index[0] = -1; eap[i].face_index[1] = -1; } if (do_pnors) { pnors = rdata->poly_normals = MEM_mallocN(sizeof(*pnors) * poly_len, __func__); } for (int i = 0; i < poly_len; i++, mpoly++) { if (do_pnors) { BKE_mesh_calc_poly_normal(mpoly, mloop + mpoly->loopstart, mvert, pnors[i]); } const int loopend = mpoly->loopstart + mpoly->totloop; for (int j = mpoly->loopstart; j < loopend; j++) { const int edge_idx = mloop[j].e; if (eap[edge_idx].count < 2) { eap[edge_idx].face_index[eap[edge_idx].count] = i; } eap[edge_idx].count++; } } } BLI_assert(eap && (rdata->poly_len == 0 || pnors != NULL)); *r_vco1 = mvert[medge[edge_index].v1].co; *r_vco2 = mvert[medge[edge_index].v2].co; if (eap[edge_index].face_index[0] == -1) { /* Edge has no poly... */ *r_pnor1 = *r_pnor2 = mvert[medge[edge_index].v1].co; /* XXX mvert.no are shorts... :( */ *r_is_manifold = false; } else { *r_pnor1 = pnors[eap[edge_index].face_index[0]]; float nor[3], v1[3], v2[3], r_center[3]; const MPoly *mpoly = rdata->mpoly + eap[edge_index].face_index[0]; const MLoop *mloop = rdata->mloop + mpoly->loopstart; BKE_mesh_calc_poly_center(mpoly, mloop, mvert, r_center); sub_v3_v3v3(v1, *r_vco2, *r_vco1); sub_v3_v3v3(v2, r_center, *r_vco1); cross_v3_v3v3(nor, v1, v2); if (dot_v3v3(nor, *r_pnor1) < 0.0) { SWAP(float *, *r_vco1, *r_vco2); } if (eap[edge_index].count == 2) { BLI_assert(eap[edge_index].face_index[1] >= 0); *r_pnor2 = pnors[eap[edge_index].face_index[1]]; *r_is_manifold = true; } else { *r_pnor2 = pnors[eap[edge_index].face_index[0]]; *r_is_manifold = false; } } } return true; } /* First 2 bytes are bit flags * 3rd is for sharp edges * 4rd is for creased edges */ enum { VFLAG_VERTEX_ACTIVE = 1 << 0, VFLAG_VERTEX_SELECTED = 1 << 1, VFLAG_FACE_ACTIVE = 1 << 2, VFLAG_FACE_SELECTED = 1 << 3, }; enum { VFLAG_EDGE_EXISTS = 1 << 0, VFLAG_EDGE_ACTIVE = 1 << 1, VFLAG_EDGE_SELECTED = 1 << 2, VFLAG_EDGE_SEAM = 1 << 3, VFLAG_EDGE_SHARP = 1 << 4, /* Beware to not go over 1 << 7 * (see gpu_shader_edit_mesh_overlay_geom.glsl) */ }; static uchar mesh_render_data_looptri_flag(MeshRenderData *rdata, const BMFace *efa) { uchar fflag = 0; if (efa == rdata->efa_act) fflag |= VFLAG_FACE_ACTIVE; if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) fflag |= VFLAG_FACE_SELECTED; return fflag; } static void mesh_render_data_edge_flag( const MeshRenderData *rdata, const BMEdge *eed, EdgeDrawAttr *eattr) { eattr->e_flag |= VFLAG_EDGE_EXISTS; if (eed == rdata->eed_act) eattr->e_flag |= VFLAG_EDGE_ACTIVE; if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) eattr->e_flag |= VFLAG_EDGE_SELECTED; if (BM_elem_flag_test(eed, BM_ELEM_SEAM)) eattr->e_flag |= VFLAG_EDGE_SEAM; if (!BM_elem_flag_test(eed, BM_ELEM_SMOOTH)) eattr->e_flag |= VFLAG_EDGE_SHARP; /* Use a byte for value range */ if (rdata->cd.offset.crease != -1) { float crease = BM_ELEM_CD_GET_FLOAT(eed, rdata->cd.offset.crease); if (crease > 0) { eattr->crease = (char)(crease * 255.0f); } } /* Use a byte for value range */ if (rdata->cd.offset.bweight != -1) { float bweight = BM_ELEM_CD_GET_FLOAT(eed, rdata->cd.offset.bweight); if (bweight > 0) { eattr->bweight = (char)(bweight * 255.0f); } } } static uchar mesh_render_data_vertex_flag(MeshRenderData *rdata, const BMVert *eve) { uchar vflag = 0; /* Current vertex */ if (eve == rdata->eve_act) vflag |= VFLAG_VERTEX_ACTIVE; if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) vflag |= VFLAG_VERTEX_SELECTED; return vflag; } static void add_overlay_tri( MeshRenderData *rdata, Gwn_VertBuf *vbo_pos, Gwn_VertBuf *vbo_nor, Gwn_VertBuf *vbo_data, const uint pos_id, const uint vnor_id, const uint lnor_id, const uint data_id, const BMLoop **bm_looptri, const int base_vert_idx) { uchar fflag; uchar vflag; if (vbo_pos) { /* TODO(sybren): deduplicate this and all the other places it's pasted to in this file. */ if (rdata->edit_data && rdata->edit_data->vertexCos) { for (uint i = 0; i < 3; i++) { int vidx = BM_elem_index_get(bm_looptri[i]->v); const float *pos = rdata->edit_data->vertexCos[vidx]; GWN_vertbuf_attr_set(vbo_pos, pos_id, base_vert_idx + i, pos); } } else { for (uint i = 0; i < 3; i++) { const float *pos = bm_looptri[i]->v->co; GWN_vertbuf_attr_set(vbo_pos, pos_id, base_vert_idx + i, pos); } } } if (vbo_nor) { /* TODO real loop normal */ Gwn_PackedNormal lnor = GWN_normal_convert_i10_v3(bm_looptri[0]->f->no); for (uint i = 0; i < 3; i++) { Gwn_PackedNormal vnor = GWN_normal_convert_i10_v3(bm_looptri[i]->v->no); GWN_vertbuf_attr_set(vbo_nor, vnor_id, base_vert_idx + i, &vnor); GWN_vertbuf_attr_set(vbo_nor, lnor_id, base_vert_idx + i, &lnor); } } if (vbo_data) { fflag = mesh_render_data_looptri_flag(rdata, bm_looptri[0]->f); uint i_prev = 1, i = 2; for (uint i_next = 0; i_next < 3; i_next++) { vflag = mesh_render_data_vertex_flag(rdata, bm_looptri[i]->v); EdgeDrawAttr eattr = {0}; if (bm_looptri[i_next] == bm_looptri[i_prev]->prev) { mesh_render_data_edge_flag(rdata, bm_looptri[i_next]->e, &eattr); } eattr.v_flag = fflag | vflag; GWN_vertbuf_attr_set(vbo_data, data_id, base_vert_idx + i, &eattr); i_prev = i; i = i_next; } } } static void add_overlay_loose_edge( MeshRenderData *rdata, Gwn_VertBuf *vbo_pos, Gwn_VertBuf *vbo_nor, Gwn_VertBuf *vbo_data, const uint pos_id, const uint vnor_id, const uint data_id, const BMEdge *eed, const int base_vert_idx) { if (vbo_pos) { /* TODO(sybren): deduplicate this and all the other places it's pasted to in this file. */ if (rdata->edit_data && rdata->edit_data->vertexCos) { for (uint i = 0; i < 2; i++) { int vidx = BM_elem_index_get((&eed->v1)[i]); const float *pos = rdata->edit_data->vertexCos[vidx]; GWN_vertbuf_attr_set(vbo_pos, pos_id, base_vert_idx + i, pos); } } else { for (int i = 0; i < 2; ++i) { const float *pos = (&eed->v1)[i]->co; GWN_vertbuf_attr_set(vbo_pos, pos_id, base_vert_idx + i, pos); } } } if (vbo_nor) { for (int i = 0; i < 2; ++i) { Gwn_PackedNormal vnor = GWN_normal_convert_i10_v3((&eed->v1)[i]->no); GWN_vertbuf_attr_set(vbo_nor, vnor_id, base_vert_idx + i, &vnor); } } if (vbo_data) { EdgeDrawAttr eattr = {0}; mesh_render_data_edge_flag(rdata, eed, &eattr); for (int i = 0; i < 2; ++i) { eattr.v_flag = mesh_render_data_vertex_flag(rdata, (&eed->v1)[i]); GWN_vertbuf_attr_set(vbo_data, data_id, base_vert_idx + i, &eattr); } } } static void add_overlay_loose_vert( MeshRenderData *rdata, Gwn_VertBuf *vbo_pos, Gwn_VertBuf *vbo_nor, Gwn_VertBuf *vbo_data, const uint pos_id, const uint vnor_id, const uint data_id, const BMVert *eve, const int base_vert_idx) { if (vbo_pos) { /* TODO(sybren): deduplicate this and all the other places it's pasted to in this file. */ if (rdata->edit_data && rdata->edit_data->vertexCos) { int vidx = BM_elem_index_get(eve); const float *pos = rdata->edit_data->vertexCos[vidx]; GWN_vertbuf_attr_set(vbo_pos, pos_id, base_vert_idx, pos); } else { const float *pos = eve->co; GWN_vertbuf_attr_set(vbo_pos, pos_id, base_vert_idx, pos); } } if (vbo_nor) { Gwn_PackedNormal vnor = GWN_normal_convert_i10_v3(eve->no); GWN_vertbuf_attr_set(vbo_nor, vnor_id, base_vert_idx, &vnor); } if (vbo_data) { uchar vflag[4] = {0, 0, 0, 0}; vflag[0] = mesh_render_data_vertex_flag(rdata, eve); GWN_vertbuf_attr_set(vbo_data, data_id, base_vert_idx, vflag); } } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Mesh Gwn_Batch Cache * \{ */ typedef struct MeshBatchCache { Gwn_VertBuf *pos_in_order; Gwn_IndexBuf *edges_in_order; Gwn_IndexBuf *edges_adjacency; /* Store edges with adjacent vertices. */ Gwn_IndexBuf *triangles_in_order; Gwn_IndexBuf *ledges_in_order; GPUTexture *pos_in_order_tx; /* Depending on pos_in_order */ Gwn_Batch *all_verts; Gwn_Batch *all_edges; Gwn_Batch *all_triangles; Gwn_VertBuf *pos_with_normals; Gwn_VertBuf *tri_aligned_uv; /* Active UV layer (mloopuv) */ /** * Other uses are all positions or loose elements. * This stores all visible elements, needed for selection. */ Gwn_VertBuf *ed_fcenter_pos_with_nor_and_sel; Gwn_VertBuf *ed_edge_pos; Gwn_VertBuf *ed_vert_pos; Gwn_Batch *triangles_with_normals; Gwn_Batch *ledges_with_normals; /* Skip hidden (depending on paint select mode) */ Gwn_Batch *triangles_with_weights; Gwn_Batch *triangles_with_vert_colors; /* Always skip hidden */ Gwn_Batch *triangles_with_select_mask; Gwn_Batch *triangles_with_select_id; uint triangles_with_select_id_offset; Gwn_Batch *facedot_with_select_id; /* shares vbo with 'overlay_facedots' */ Gwn_Batch *edges_with_select_id; Gwn_Batch *verts_with_select_id; uint facedot_with_select_id_offset; uint edges_with_select_id_offset; uint verts_with_select_id_offset; Gwn_Batch *points_with_normals; Gwn_Batch *fancy_edges; /* owns its vertex buffer (not shared) */ Gwn_Batch *edge_detection; Gwn_VertBuf *edges_face_overlay; GPUTexture *edges_face_overlay_tx; int edges_face_overlay_tri_count; /* Number of tri in edges_face_overlay(_adj)_tx */ /* Maybe have shaded_triangles_data split into pos_nor and uv_tangent * to minimize data transfer for skinned mesh. */ Gwn_VertFormat shaded_triangles_format; Gwn_VertBuf *shaded_triangles_data; Gwn_IndexBuf **shaded_triangles_in_order; Gwn_Batch **shaded_triangles; /* Texture Paint.*/ /* per-texture batch */ Gwn_Batch **texpaint_triangles; Gwn_Batch *texpaint_triangles_single; /* Edit Cage Mesh buffers */ Gwn_VertBuf *ed_tri_pos; Gwn_VertBuf *ed_tri_nor; /* LoopNor, VertNor */ Gwn_VertBuf *ed_tri_data; Gwn_VertBuf *ed_ledge_pos; Gwn_VertBuf *ed_ledge_nor; /* VertNor */ Gwn_VertBuf *ed_ledge_data; Gwn_VertBuf *ed_lvert_pos; Gwn_VertBuf *ed_lvert_nor; /* VertNor */ Gwn_VertBuf *ed_lvert_data; Gwn_Batch *overlay_triangles; Gwn_Batch *overlay_triangles_nor; /* GWN_PRIM_POINTS */ Gwn_Batch *overlay_loose_edges; Gwn_Batch *overlay_loose_edges_nor; /* GWN_PRIM_POINTS */ Gwn_Batch *overlay_loose_verts; Gwn_Batch *overlay_facedots; Gwn_Batch *overlay_weight_faces; Gwn_Batch *overlay_weight_verts; Gwn_Batch *overlay_paint_edges; /* arrays of bool uniform names (and value) that will be use to * set srgb conversion for auto attribs.*/ char *auto_layer_names; int *auto_layer_is_srgb; int auto_layer_len; /* settings to determine if cache is invalid */ bool is_maybe_dirty; bool is_dirty; /* Instantly invalidates cache, skipping mesh check */ int edge_len; int tri_len; int poly_len; int vert_len; int mat_len; bool is_editmode; /* XXX, only keep for as long as sculpt mode uses shaded drawing. */ bool is_sculpt_points_tag; /* Valid only if edges_adjacency is up to date. */ bool is_manifold; } MeshBatchCache; /* Gwn_Batch cache management. */ static bool mesh_batch_cache_valid(Mesh *me) { MeshBatchCache *cache = me->runtime.batch_cache; if (cache == NULL) { return false; } /* XXX find another place for this */ if (cache->mat_len != mesh_render_mat_len_get(me)) { cache->is_maybe_dirty = true; } if (cache->is_editmode != (me->edit_btmesh != NULL)) { return false; } if (cache->is_dirty) { return false; } if (cache->is_maybe_dirty == false) { return true; } else { if (cache->is_editmode) { return false; } else if ((cache->vert_len != mesh_render_verts_len_get(me)) || (cache->edge_len != mesh_render_edges_len_get(me)) || (cache->tri_len != mesh_render_looptri_len_get(me)) || (cache->poly_len != mesh_render_polys_len_get(me)) || (cache->mat_len != mesh_render_mat_len_get(me))) { return false; } } return true; } static void mesh_batch_cache_init(Mesh *me) { MeshBatchCache *cache = me->runtime.batch_cache; if (!cache) { cache = me->runtime.batch_cache = MEM_callocN(sizeof(*cache), __func__); } else { memset(cache, 0, sizeof(*cache)); } cache->is_editmode = me->edit_btmesh != NULL; if (cache->is_editmode == false) { cache->edge_len = mesh_render_edges_len_get(me); cache->tri_len = mesh_render_looptri_len_get(me); cache->poly_len = mesh_render_polys_len_get(me); cache->vert_len = mesh_render_verts_len_get(me); } cache->mat_len = mesh_render_mat_len_get(me); cache->is_maybe_dirty = false; cache->is_dirty = false; } static MeshBatchCache *mesh_batch_cache_get(Mesh *me) { if (!mesh_batch_cache_valid(me)) { mesh_batch_cache_clear(me); mesh_batch_cache_init(me); } return me->runtime.batch_cache; } void DRW_mesh_batch_cache_dirty(Mesh *me, int mode) { MeshBatchCache *cache = me->runtime.batch_cache; if (cache == NULL) { return; } switch (mode) { case BKE_MESH_BATCH_DIRTY_MAYBE_ALL: cache->is_maybe_dirty = true; break; case BKE_MESH_BATCH_DIRTY_SELECT: GWN_VERTBUF_DISCARD_SAFE(cache->ed_tri_data); GWN_VERTBUF_DISCARD_SAFE(cache->ed_ledge_data); GWN_VERTBUF_DISCARD_SAFE(cache->ed_lvert_data); GWN_VERTBUF_DISCARD_SAFE(cache->ed_fcenter_pos_with_nor_and_sel); /* Contains select flag */ GWN_VERTBUF_DISCARD_SAFE(cache->ed_edge_pos); GWN_VERTBUF_DISCARD_SAFE(cache->ed_vert_pos); GWN_BATCH_DISCARD_SAFE(cache->overlay_triangles); GWN_BATCH_DISCARD_SAFE(cache->overlay_loose_verts); GWN_BATCH_DISCARD_SAFE(cache->overlay_loose_edges); GWN_BATCH_DISCARD_SAFE(cache->overlay_facedots); /* Edit mode selection. */ GWN_BATCH_DISCARD_SAFE(cache->facedot_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->edges_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->verts_with_select_id); break; case BKE_MESH_BATCH_DIRTY_ALL: cache->is_dirty = true; break; case BKE_MESH_BATCH_DIRTY_SHADING: /* TODO: This should only update UV and tangent data, * and not free the entire cache. */ cache->is_dirty = true; break; case BKE_MESH_BATCH_DIRTY_SCULPT_COORDS: cache->is_sculpt_points_tag = true; break; default: BLI_assert(0); } } /** * This only clear the batches associated to the given vertex buffer. **/ static void mesh_batch_cache_clear_selective(Mesh *me, Gwn_VertBuf *vert) { MeshBatchCache *cache = me->runtime.batch_cache; if (!cache) { return; } BLI_assert(vert != NULL); if (cache->pos_with_normals == vert) { GWN_BATCH_DISCARD_SAFE(cache->triangles_with_normals); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_weights); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_vert_colors); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_select_mask); GWN_BATCH_DISCARD_SAFE(cache->points_with_normals); GWN_BATCH_DISCARD_SAFE(cache->ledges_with_normals); if (cache->shaded_triangles) { for (int i = 0; i < cache->mat_len; ++i) { GWN_BATCH_DISCARD_SAFE(cache->shaded_triangles[i]); } } MEM_SAFE_FREE(cache->shaded_triangles); if (cache->texpaint_triangles) { for (int i = 0; i < cache->mat_len; ++i) { GWN_BATCH_DISCARD_SAFE(cache->texpaint_triangles[i]); } } MEM_SAFE_FREE(cache->texpaint_triangles); GWN_BATCH_DISCARD_SAFE(cache->texpaint_triangles_single); } /* TODO: add the other ones if needed. */ else { /* Does not match any vertbuf in the batch cache! */ BLI_assert(0); } } static void mesh_batch_cache_clear(Mesh *me) { MeshBatchCache *cache = me->runtime.batch_cache; if (!cache) { return; } GWN_BATCH_DISCARD_SAFE(cache->all_verts); GWN_BATCH_DISCARD_SAFE(cache->all_edges); GWN_BATCH_DISCARD_SAFE(cache->all_triangles); GWN_VERTBUF_DISCARD_SAFE(cache->pos_in_order); DRW_TEXTURE_FREE_SAFE(cache->pos_in_order_tx); GWN_INDEXBUF_DISCARD_SAFE(cache->edges_in_order); GWN_INDEXBUF_DISCARD_SAFE(cache->triangles_in_order); GWN_INDEXBUF_DISCARD_SAFE(cache->ledges_in_order); GWN_VERTBUF_DISCARD_SAFE(cache->ed_tri_pos); GWN_VERTBUF_DISCARD_SAFE(cache->ed_tri_nor); GWN_VERTBUF_DISCARD_SAFE(cache->ed_tri_data); GWN_VERTBUF_DISCARD_SAFE(cache->ed_ledge_pos); GWN_VERTBUF_DISCARD_SAFE(cache->ed_ledge_nor); GWN_VERTBUF_DISCARD_SAFE(cache->ed_ledge_data); GWN_VERTBUF_DISCARD_SAFE(cache->ed_lvert_pos); GWN_VERTBUF_DISCARD_SAFE(cache->ed_lvert_nor); GWN_VERTBUF_DISCARD_SAFE(cache->ed_lvert_data); GWN_BATCH_DISCARD_SAFE(cache->overlay_triangles); GWN_BATCH_DISCARD_SAFE(cache->overlay_triangles_nor); GWN_BATCH_DISCARD_SAFE(cache->overlay_loose_verts); GWN_BATCH_DISCARD_SAFE(cache->overlay_loose_edges); GWN_BATCH_DISCARD_SAFE(cache->overlay_loose_edges_nor); GWN_BATCH_DISCARD_SAFE(cache->overlay_weight_faces); GWN_BATCH_DISCARD_SAFE(cache->overlay_weight_verts); GWN_BATCH_DISCARD_SAFE(cache->overlay_paint_edges); GWN_BATCH_DISCARD_SAFE(cache->overlay_facedots); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_normals); GWN_BATCH_DISCARD_SAFE(cache->points_with_normals); GWN_BATCH_DISCARD_SAFE(cache->ledges_with_normals); GWN_VERTBUF_DISCARD_SAFE(cache->pos_with_normals); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_weights); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_vert_colors); GWN_VERTBUF_DISCARD_SAFE(cache->tri_aligned_uv); GWN_VERTBUF_DISCARD_SAFE(cache->ed_fcenter_pos_with_nor_and_sel); GWN_VERTBUF_DISCARD_SAFE(cache->ed_edge_pos); GWN_VERTBUF_DISCARD_SAFE(cache->ed_vert_pos); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_select_mask); GWN_BATCH_DISCARD_SAFE(cache->triangles_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->facedot_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->edges_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->verts_with_select_id); GWN_BATCH_DISCARD_SAFE(cache->fancy_edges); GWN_INDEXBUF_DISCARD_SAFE(cache->edges_adjacency); GWN_BATCH_DISCARD_SAFE(cache->edge_detection); GWN_VERTBUF_DISCARD_SAFE(cache->edges_face_overlay); DRW_TEXTURE_FREE_SAFE(cache->edges_face_overlay_tx); GWN_VERTBUF_DISCARD_SAFE(cache->shaded_triangles_data); if (cache->shaded_triangles_in_order) { for (int i = 0; i < cache->mat_len; ++i) { GWN_INDEXBUF_DISCARD_SAFE(cache->shaded_triangles_in_order[i]); } } if (cache->shaded_triangles) { for (int i = 0; i < cache->mat_len; ++i) { GWN_BATCH_DISCARD_SAFE(cache->shaded_triangles[i]); } } MEM_SAFE_FREE(cache->shaded_triangles_in_order); MEM_SAFE_FREE(cache->shaded_triangles); MEM_SAFE_FREE(cache->auto_layer_names); MEM_SAFE_FREE(cache->auto_layer_is_srgb); if (cache->texpaint_triangles) { for (int i = 0; i < cache->mat_len; ++i) { GWN_BATCH_DISCARD_SAFE(cache->texpaint_triangles[i]); } } MEM_SAFE_FREE(cache->texpaint_triangles); GWN_BATCH_DISCARD_SAFE(cache->texpaint_triangles_single); } void DRW_mesh_batch_cache_free(Mesh *me) { mesh_batch_cache_clear(me); MEM_SAFE_FREE(me->runtime.batch_cache); } /* Gwn_Batch cache usage. */ static Gwn_VertBuf *mesh_batch_cache_get_tri_shading_data(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); #define USE_COMP_MESH_DATA if (cache->shaded_triangles_data == NULL) { const uint uv_len = rdata->cd.layers.uv_len; const uint tangent_len = rdata->cd.layers.tangent_len; const uint vcol_len = rdata->cd.layers.vcol_len; const uint layers_combined_len = uv_len + vcol_len + tangent_len; if (layers_combined_len == 0) { return NULL; } Gwn_VertFormat *format = &cache->shaded_triangles_format; GWN_vertformat_clear(format); /* initialize vertex format */ uint *layers_combined_id = BLI_array_alloca(layers_combined_id, layers_combined_len); uint *uv_id = layers_combined_id; uint *tangent_id = uv_id + uv_len; uint *vcol_id = tangent_id + tangent_len; /* Not needed, just for sanity. */ if (uv_len == 0) { uv_id = NULL; } if (tangent_len == 0) { tangent_id = NULL; } if (vcol_len == 0) { vcol_id = NULL; } /* Count number of auto layer and allocate big enough name buffer. */ uint auto_names_len = 0; uint auto_ofs = 0; uint auto_id = 0; cache->auto_layer_len = 0; for (uint i = 0; i < uv_len; i++) { const char *attrib_name = mesh_render_data_uv_auto_layer_uuid_get(rdata, i); auto_names_len += strlen(attrib_name) + 2; /* include null terminator and b prefix. */ cache->auto_layer_len++; } for (uint i = 0; i < vcol_len; i++) { if (rdata->cd.layers.auto_vcol[i]) { const char *attrib_name = mesh_render_data_vcol_auto_layer_uuid_get(rdata, i); auto_names_len += strlen(attrib_name) + 2; /* include null terminator and b prefix. */ cache->auto_layer_len++; } } auto_names_len += 1; /* add an ultimate '\0' terminator */ cache->auto_layer_names = MEM_callocN(auto_names_len * sizeof(char), "Auto layer name buf"); cache->auto_layer_is_srgb = MEM_mallocN(cache->auto_layer_len * sizeof(int), "Auto layer value buf"); for (uint i = 0; i < uv_len; i++) { /* UV */ const char *attrib_name = mesh_render_data_uv_layer_uuid_get(rdata, i); #if defined(USE_COMP_MESH_DATA) && 0 /* these are clamped. Maybe use them as an option in the future */ uv_id[i] = GWN_vertformat_attr_add(format, attrib_name, GWN_COMP_I16, 2, GWN_FETCH_INT_TO_FLOAT_UNIT); #else uv_id[i] = GWN_vertformat_attr_add(format, attrib_name, GWN_COMP_F32, 2, GWN_FETCH_FLOAT); #endif /* Auto Name */ attrib_name = mesh_render_data_uv_auto_layer_uuid_get(rdata, i); GWN_vertformat_alias_add(format, attrib_name); /* +1 include null terminator. */ auto_ofs += 1 + BLI_snprintf_rlen( cache->auto_layer_names + auto_ofs, auto_names_len - auto_ofs, "b%s", attrib_name); cache->auto_layer_is_srgb[auto_id++] = 0; /* tag as not srgb */ if (i == rdata->cd.layers.uv_active) { GWN_vertformat_alias_add(format, "u"); } } for (uint i = 0; i < tangent_len; i++) { const char *attrib_name = mesh_render_data_tangent_layer_uuid_get(rdata, i); /* WATCH IT : only specifying 3 component instead of 4 (4th is sign). * That may cause some problem but I could not make it to fail (fclem) */ #ifdef USE_COMP_MESH_DATA /* Tangents need more precision than 10_10_10 */ tangent_id[i] = GWN_vertformat_attr_add(format, attrib_name, GWN_COMP_I16, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); #else tangent_id[i] = GWN_vertformat_attr_add(format, attrib_name, GWN_COMP_F32, 3, GWN_FETCH_FLOAT); #endif if (i == rdata->cd.layers.tangent_active) { GWN_vertformat_alias_add(format, "t"); } } for (uint i = 0; i < vcol_len; i++) { const char *attrib_name = mesh_render_data_vcol_layer_uuid_get(rdata, i); vcol_id[i] = GWN_vertformat_attr_add(format, attrib_name, GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); /* Auto layer */ if (rdata->cd.layers.auto_vcol[i]) { attrib_name = mesh_render_data_vcol_auto_layer_uuid_get(rdata, i); GWN_vertformat_alias_add(format, attrib_name); /* +1 include null terminator. */ auto_ofs += 1 + BLI_snprintf_rlen( cache->auto_layer_names + auto_ofs, auto_names_len - auto_ofs, "b%s", attrib_name); cache->auto_layer_is_srgb[auto_id++] = 1; /* tag as srgb */ } if (i == rdata->cd.layers.vcol_active) { GWN_vertformat_alias_add(format, "c"); } } const uint tri_len = mesh_render_data_looptri_len_get(rdata); Gwn_VertBuf *vbo = cache->shaded_triangles_data = GWN_vertbuf_create_with_format(format); const int vbo_len_capacity = tri_len * 3; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); Gwn_VertBufRaw *layers_combined_step = BLI_array_alloca(layers_combined_step, layers_combined_len); Gwn_VertBufRaw *uv_step = layers_combined_step; Gwn_VertBufRaw *tangent_step = uv_step + uv_len; Gwn_VertBufRaw *vcol_step = tangent_step + tangent_len; /* Not needed, just for sanity. */ if (uv_len == 0) { uv_step = NULL; } if (tangent_len == 0) { tangent_step = NULL; } if (vcol_len == 0) { vcol_step = NULL; } for (uint i = 0; i < uv_len; i++) { GWN_vertbuf_attr_get_raw_data(vbo, uv_id[i], &uv_step[i]); } for (uint i = 0; i < tangent_len; i++) { GWN_vertbuf_attr_get_raw_data(vbo, tangent_id[i], &tangent_step[i]); } for (uint i = 0; i < vcol_len; i++) { GWN_vertbuf_attr_get_raw_data(vbo, vcol_id[i], &vcol_step[i]); } /* TODO deduplicate all verts and make use of Gwn_IndexBuf in * mesh_batch_cache_get_triangles_in_order_split_by_material. */ if (rdata->edit_bmesh) { for (uint i = 0; i < tri_len; i++) { const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; if (BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) { continue; } /* UVs */ for (uint j = 0; j < uv_len; j++) { const uint layer_offset = rdata->cd.offset.uv[j]; for (uint t = 0; t < 3; t++) { const float *elem = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(bm_looptri[t], layer_offset))->uv; copy_v2_v2(GWN_vertbuf_raw_step(&uv_step[j]), elem); } } /* TANGENTs */ for (uint j = 0; j < tangent_len; j++) { float (*layer_data)[4] = rdata->cd.layers.tangent[j]; for (uint t = 0; t < 3; t++) { const float *elem = layer_data[BM_elem_index_get(bm_looptri[t])]; normal_float_to_short_v3(GWN_vertbuf_raw_step(&tangent_step[j]), elem); } } /* VCOLs */ for (uint j = 0; j < vcol_len; j++) { const uint layer_offset = rdata->cd.offset.vcol[j]; for (uint t = 0; t < 3; t++) { const uchar *elem = &((MLoopCol *)BM_ELEM_CD_GET_VOID_P(bm_looptri[t], layer_offset))->r; copy_v3_v3_uchar(GWN_vertbuf_raw_step(&vcol_step[j]), elem); } } } } else { for (uint i = 0; i < tri_len; i++) { const MLoopTri *mlt = &rdata->mlooptri[i]; /* UVs */ for (uint j = 0; j < uv_len; j++) { const MLoopUV *layer_data = rdata->cd.layers.uv[j]; for (uint t = 0; t < 3; t++) { const float *elem = layer_data[mlt->tri[t]].uv; copy_v2_v2(GWN_vertbuf_raw_step(&uv_step[j]), elem); } } /* TANGENTs */ for (uint j = 0; j < tangent_len; j++) { float (*layer_data)[4] = rdata->cd.layers.tangent[j]; for (uint t = 0; t < 3; t++) { const float *elem = layer_data[mlt->tri[t]]; #ifdef USE_COMP_MESH_DATA normal_float_to_short_v3(GWN_vertbuf_raw_step(&tangent_step[j]), elem); #else copy_v3_v3(GWN_vertbuf_raw_step(&tangent_step[j]), elem); #endif } } /* VCOLs */ for (uint j = 0; j < vcol_len; j++) { const MLoopCol *layer_data = rdata->cd.layers.vcol[j]; for (uint t = 0; t < 3; t++) { const uchar *elem = &layer_data[mlt->tri[t]].r; copy_v3_v3_uchar(GWN_vertbuf_raw_step(&vcol_step[j]), elem); } } } } vbo_len_used = GWN_vertbuf_raw_used(&layers_combined_step[0]); #ifndef NDEBUG /* Check all layers are write aligned. */ if (layers_combined_len > 1) { for (uint i = 1; i < layers_combined_len; i++) { BLI_assert(vbo_len_used == GWN_vertbuf_raw_used(&layers_combined_step[i])); } } #endif if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } #undef USE_COMP_MESH_DATA return cache->shaded_triangles_data; } static Gwn_VertBuf *mesh_batch_cache_get_tri_uv_active( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPUV)); if (cache->tri_aligned_uv == NULL) { const MLoopUV *mloopuv = rdata->mloopuv; if (mloopuv == NULL) { return NULL; } uint vidx = 0; static Gwn_VertFormat format = { 0 }; static struct { uint uv; } attr_id; if (format.attr_len == 0) { attr_id.uv = GWN_vertformat_attr_add(&format, "uv", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); } const int tri_len = mesh_render_data_looptri_len_get(rdata); Gwn_VertBuf *vbo = cache->tri_aligned_uv = GWN_vertbuf_create_with_format(&format); const int vbo_len_capacity = tri_len * 3; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); BMEditMesh *embm = rdata->edit_bmesh; /* get uv's from active UVMap */ if (rdata->edit_bmesh) { /* edit mode */ BMesh *bm = embm->bm; const int layer_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV); for (uint i = 0; i < tri_len; i++) { const BMLoop **bm_looptri = (const BMLoop **)embm->looptris[i]; if (BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) { continue; } for (uint t = 0; t < 3; t++) { const BMLoop *loop = bm_looptri[t]; const int index = BM_elem_index_get(loop); if (index != -1) { const float *elem = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(loop, layer_offset))->uv; GWN_vertbuf_attr_set(vbo, attr_id.uv, vidx++, elem); } } } } else { /* object mode */ for (int i = 0; i < tri_len; i++) { const MLoopTri *mlt = &rdata->mlooptri[i]; GWN_vertbuf_attr_set(vbo, attr_id.uv, vidx++, mloopuv[mlt->tri[0]].uv); GWN_vertbuf_attr_set(vbo, attr_id.uv, vidx++, mloopuv[mlt->tri[1]].uv); GWN_vertbuf_attr_set(vbo, attr_id.uv, vidx++, mloopuv[mlt->tri[2]].uv); } } vbo_len_used = vidx; BLI_assert(vbo_len_capacity == vbo_len_used); UNUSED_VARS_NDEBUG(vbo_len_used); } return cache->tri_aligned_uv; } static Gwn_VertBuf *mesh_batch_cache_get_tri_pos_and_normals_ex( MeshRenderData *rdata, const bool use_hide, Gwn_VertBuf **r_vbo) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); if (*r_vbo == NULL) { static Gwn_VertFormat format = { 0 }; static struct { uint pos, nor; } attr_id; if (format.attr_len == 0) { attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_I10, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); } const int tri_len = mesh_render_data_looptri_len_get(rdata); Gwn_VertBuf *vbo = *r_vbo = GWN_vertbuf_create_with_format(&format); const int vbo_len_capacity = tri_len * 3; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); Gwn_VertBufRaw pos_step, nor_step; GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); GWN_vertbuf_attr_get_raw_data(vbo, attr_id.nor, &nor_step); float (*lnors)[3] = rdata->loop_normals; if (rdata->edit_bmesh) { Gwn_PackedNormal *pnors_pack, *vnors_pack; if (lnors == NULL) { mesh_render_data_ensure_poly_normals_pack(rdata); mesh_render_data_ensure_vert_normals_pack(rdata); pnors_pack = rdata->poly_normals_pack; vnors_pack = rdata->vert_normals_pack; } for (int i = 0; i < tri_len; i++) { const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; const BMFace *bm_face = bm_looptri[0]->f; /* use_hide always for edit-mode */ if (BM_elem_flag_test(bm_face, BM_ELEM_HIDDEN)) { continue; } if (lnors) { for (uint t = 0; t < 3; t++) { const float *nor = lnors[BM_elem_index_get(bm_looptri[t])]; *((Gwn_PackedNormal *)GWN_vertbuf_raw_step(&nor_step)) = GWN_normal_convert_i10_v3(nor); } } else if (BM_elem_flag_test(bm_face, BM_ELEM_SMOOTH)) { for (uint t = 0; t < 3; t++) { *((Gwn_PackedNormal *)GWN_vertbuf_raw_step(&nor_step)) = vnors_pack[BM_elem_index_get(bm_looptri[t]->v)]; } } else { const Gwn_PackedNormal *snor_pack = &pnors_pack[BM_elem_index_get(bm_face)]; for (uint t = 0; t < 3; t++) { *((Gwn_PackedNormal *)GWN_vertbuf_raw_step(&nor_step)) = *snor_pack; } } /* TODO(sybren): deduplicate this and all the other places it's pasted to in this file. */ if (rdata->edit_data && rdata->edit_data->vertexCos) { for (uint t = 0; t < 3; t++) { int vidx = BM_elem_index_get(bm_looptri[t]->v); const float *pos = rdata->edit_data->vertexCos[vidx]; copy_v3_v3(GWN_vertbuf_raw_step(&pos_step), pos); } } else { for (uint t = 0; t < 3; t++) { copy_v3_v3(GWN_vertbuf_raw_step(&pos_step), bm_looptri[t]->v->co); } } } } else { if (lnors == NULL) { /* Use normals from vertex. */ mesh_render_data_ensure_poly_normals_pack(rdata); } for (int i = 0; i < tri_len; i++) { const MLoopTri *mlt = &rdata->mlooptri[i]; const MPoly *mp = &rdata->mpoly[mlt->poly]; if (use_hide && (mp->flag & ME_HIDE)) { continue; } const uint vtri[3] = { rdata->mloop[mlt->tri[0]].v, rdata->mloop[mlt->tri[1]].v, rdata->mloop[mlt->tri[2]].v, }; if (lnors) { for (uint t = 0; t < 3; t++) { const float *nor = lnors[mlt->tri[t]]; *((Gwn_PackedNormal *)GWN_vertbuf_raw_step(&nor_step)) = GWN_normal_convert_i10_v3(nor); } } else if (mp->flag & ME_SMOOTH) { for (uint t = 0; t < 3; t++) { const MVert *mv = &rdata->mvert[vtri[t]]; *((Gwn_PackedNormal *)GWN_vertbuf_raw_step(&nor_step)) = GWN_normal_convert_i10_s3(mv->no); } } else { const Gwn_PackedNormal *pnors_pack = &rdata->poly_normals_pack[mlt->poly]; for (uint t = 0; t < 3; t++) { *((Gwn_PackedNormal *)GWN_vertbuf_raw_step(&nor_step)) = *pnors_pack; } } for (uint t = 0; t < 3; t++) { const MVert *mv = &rdata->mvert[vtri[t]]; copy_v3_v3(GWN_vertbuf_raw_step(&pos_step), mv->co); } } } vbo_len_used = GWN_vertbuf_raw_used(&pos_step); BLI_assert(vbo_len_used == GWN_vertbuf_raw_used(&nor_step)); if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return *r_vbo; } static Gwn_VertBuf *mesh_batch_cache_get_tri_pos_and_normals( MeshRenderData *rdata, MeshBatchCache *cache) { return mesh_batch_cache_get_tri_pos_and_normals_ex( rdata, false, &cache->pos_with_normals); } static Gwn_VertBuf *mesh_create_tri_pos_and_normals_visible_only( MeshRenderData *rdata) { Gwn_VertBuf *vbo_dummy = NULL; return mesh_batch_cache_get_tri_pos_and_normals_ex( rdata, true, &vbo_dummy); } static Gwn_VertBuf *mesh_batch_cache_get_facedot_pos_with_normals_and_flag( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); if (cache->ed_fcenter_pos_with_nor_and_sel == NULL) { static Gwn_VertFormat format = { 0 }; static struct { uint pos, data; } attr_id; if (format.attr_len == 0) { attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); attr_id.data = GWN_vertformat_attr_add(&format, "norAndFlag", GWN_COMP_I10, 4, GWN_FETCH_INT_TO_FLOAT_UNIT); } const int vbo_len_capacity = mesh_render_data_polys_len_get(rdata); int vidx = 0; Gwn_VertBuf *vbo = cache->ed_fcenter_pos_with_nor_and_sel = GWN_vertbuf_create_with_format(&format); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); for (int i = 0; i < vbo_len_capacity; ++i) { float pcenter[3], pnor[3]; bool selected = false; if (mesh_render_data_pnors_pcenter_select_get(rdata, i, pnor, pcenter, &selected)) { Gwn_PackedNormal nor = { .x = 0, .y = 0, .z = -511 }; nor = GWN_normal_convert_i10_v3(pnor); nor.w = selected ? 1 : 0; GWN_vertbuf_attr_set(vbo, attr_id.data, vidx, &nor); GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx, pcenter); vidx += 1; } } const int vbo_len_used = vidx; BLI_assert(vbo_len_used <= vbo_len_capacity); if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return cache->ed_fcenter_pos_with_nor_and_sel; } static Gwn_VertBuf *mesh_batch_cache_get_edges_visible( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE)); if (cache->ed_edge_pos == NULL) { static Gwn_VertFormat format = { 0 }; static struct { uint pos, data; } attr_id; if (format.attr_len == 0) { attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); } const int vbo_len_capacity = mesh_render_data_edges_len_get(rdata) * 2; int vidx = 0; Gwn_VertBuf *vbo = cache->ed_edge_pos = GWN_vertbuf_create_with_format(&format); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter iter; BMEdge *eed; BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) { if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx, eed->v1->co); vidx += 1; GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx, eed->v2->co); vidx += 1; } } } else { /* not yet done! */ BLI_assert(0); } const int vbo_len_used = vidx; if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } UNUSED_VARS_NDEBUG(vbo_len_used); } return cache->ed_edge_pos; } static Gwn_VertBuf *mesh_batch_cache_get_verts_visible( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_vert_pos == NULL) { static Gwn_VertFormat format = { 0 }; static struct { uint pos, data; } attr_id; if (format.attr_len == 0) { attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); } const int vbo_len_capacity = mesh_render_data_verts_len_get(rdata); uint vidx = 0; Gwn_VertBuf *vbo = cache->ed_vert_pos = GWN_vertbuf_create_with_format(&format); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter iter; BMVert *eve; BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) { GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx, eve->co); vidx += 1; } } } else { for (int i = 0; i < vbo_len_capacity; i++) { const MVert *mv = &rdata->mvert[i]; if (!(mv->flag & ME_HIDE)) { GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx, mv->co); vidx += 1; } } } const uint vbo_len_used = vidx; if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } UNUSED_VARS_NDEBUG(vbo_len_used); } return cache->ed_vert_pos; } static Gwn_VertBuf *mesh_create_facedot_select_id( MeshRenderData *rdata, uint select_id_offset) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); Gwn_VertBuf *vbo; { static Gwn_VertFormat format = { 0 }; static struct { uint pos, col; } attr_id; if (format.attr_len == 0) { attr_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_I32, 1, GWN_FETCH_INT); } const int vbo_len_capacity = mesh_render_data_polys_len_get(rdata); int vidx = 0; vbo = GWN_vertbuf_create_with_format(&format); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); uint select_index = select_id_offset; if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter iter; BMEdge *efa; BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) { int select_id; GPU_select_index_get(select_index, &select_id); GWN_vertbuf_attr_set(vbo, attr_id.col, vidx, &select_id); vidx += 1; } select_index += 1; } } else { /* not yet done! */ BLI_assert(0); } const int vbo_len_used = vidx; if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_VertBuf *mesh_create_edges_select_id( MeshRenderData *rdata, uint select_id_offset) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE)); Gwn_VertBuf *vbo; { static Gwn_VertFormat format = { 0 }; static struct { uint pos, col; } attr_id; if (format.attr_len == 0) { attr_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_I32, 1, GWN_FETCH_INT); } const int vbo_len_capacity = mesh_render_data_edges_len_get(rdata) * 2; int vidx = 0; vbo = GWN_vertbuf_create_with_format(&format); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); uint select_index = select_id_offset; if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter iter; BMEdge *eed; BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) { if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { int select_id; GPU_select_index_get(select_index, &select_id); GWN_vertbuf_attr_set(vbo, attr_id.col, vidx, &select_id); vidx += 1; GWN_vertbuf_attr_set(vbo, attr_id.col, vidx, &select_id); vidx += 1; } select_index += 1; } } else { /* not yet done! */ BLI_assert(0); } const int vbo_len_used = vidx; if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_VertBuf *mesh_create_verts_select_id( MeshRenderData *rdata, uint select_id_offset) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); Gwn_VertBuf *vbo; { static Gwn_VertFormat format = { 0 }; static struct { uint pos, col; } attr_id; if (format.attr_len == 0) { attr_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_I32, 1, GWN_FETCH_INT); } const int vbo_len_capacity = mesh_render_data_verts_len_get(rdata); int vidx = 0; vbo = GWN_vertbuf_create_with_format(&format); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); uint select_index = select_id_offset; if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter iter; BMVert *eve; BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) { int select_id; GPU_select_index_get(select_index, &select_id); GWN_vertbuf_attr_set(vbo, attr_id.col, vidx, &select_id); vidx += 1; } select_index += 1; } } else { for (int i = 0; i < vbo_len_capacity; i++) { const MVert *mv = &rdata->mvert[i]; if (!(mv->flag & ME_HIDE)) { int select_id; GPU_select_index_get(select_index, &select_id); GWN_vertbuf_attr_set(vbo, attr_id.col, vidx, &select_id); vidx += 1; } select_index += 1; } } const int vbo_len_used = vidx; if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_VertBuf *mesh_create_tri_weights( MeshRenderData *rdata, bool use_hide, int defgroup) { BLI_assert( rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_DVERT)); Gwn_VertBuf *vbo; { uint cidx = 0; static Gwn_VertFormat format = { 0 }; static struct { uint col; } attr_id; if (format.attr_len == 0) { attr_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); } vbo = GWN_vertbuf_create_with_format(&format); const int tri_len = mesh_render_data_looptri_len_get(rdata); const int vbo_len_capacity = tri_len * 3; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); mesh_render_data_ensure_vert_weight_color(rdata, defgroup); const float (*vert_weight_color)[3] = rdata->vert_weight_color; if (rdata->edit_bmesh) { for (int i = 0; i < tri_len; i++) { const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; /* Assume 'use_hide' */ if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) { for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { const int v_index = BM_elem_index_get(ltri[tri_corner]->v); GWN_vertbuf_attr_set(vbo, attr_id.col, cidx++, vert_weight_color[v_index]); } } } } else { for (int i = 0; i < tri_len; i++) { const MLoopTri *mlt = &rdata->mlooptri[i]; if (!(use_hide && (rdata->mpoly[mlt->poly].flag & ME_HIDE))) { for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { const uint v_index = rdata->mloop[mlt->tri[tri_corner]].v; GWN_vertbuf_attr_set(vbo, attr_id.col, cidx++, vert_weight_color[v_index]); } } } } vbo_len_used = cidx; if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_VertBuf *mesh_create_tri_vert_colors( MeshRenderData *rdata, bool use_hide) { BLI_assert( rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPCOL)); Gwn_VertBuf *vbo; { uint cidx = 0; static Gwn_VertFormat format = { 0 }; static struct { uint col; } attr_id; if (format.attr_len == 0) { attr_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); } const int tri_len = mesh_render_data_looptri_len_get(rdata); vbo = GWN_vertbuf_create_with_format(&format); const uint vbo_len_capacity = tri_len * 3; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); mesh_render_data_ensure_vert_color(rdata); const char (*vert_color)[3] = rdata->vert_color; if (rdata->edit_bmesh) { for (int i = 0; i < tri_len; i++) { const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; /* Assume 'use_hide' */ if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) { for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { const int l_index = BM_elem_index_get(ltri[tri_corner]); GWN_vertbuf_attr_set(vbo, attr_id.col, cidx++, vert_color[l_index]); } } } } else { for (int i = 0; i < tri_len; i++) { const MLoopTri *mlt = &rdata->mlooptri[i]; if (!(use_hide && (rdata->mpoly[mlt->poly].flag & ME_HIDE))) { for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { const uint l_index = mlt->tri[tri_corner]; GWN_vertbuf_attr_set(vbo, attr_id.col, cidx++, vert_color[l_index]); } } } } const uint vbo_len_used = cidx; if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_VertBuf *mesh_create_tri_select_id( MeshRenderData *rdata, bool use_hide, uint select_id_offset) { BLI_assert( rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY)); Gwn_VertBuf *vbo; { uint cidx = 0; static Gwn_VertFormat format = { 0 }; static struct { uint col; } attr_id; if (format.attr_len == 0) { attr_id.col = GWN_vertformat_attr_add(&format, "color", GWN_COMP_I32, 1, GWN_FETCH_INT); } const int tri_len = mesh_render_data_looptri_len_get(rdata); vbo = GWN_vertbuf_create_with_format(&format); const int vbo_len_capacity = tri_len * 3; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); if (rdata->edit_bmesh) { for (int i = 0; i < tri_len; i++) { const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; /* Assume 'use_hide' */ if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) { const int poly_index = BM_elem_index_get(ltri[0]->f); int select_id; GPU_select_index_get(poly_index + select_id_offset, &select_id); for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { GWN_vertbuf_attr_set(vbo, attr_id.col, cidx++, &select_id); } } } } else { for (int i = 0; i < tri_len; i++) { const MLoopTri *mlt = &rdata->mlooptri[i]; const int poly_index = mlt->poly; if (!(use_hide && (rdata->mpoly[poly_index].flag & ME_HIDE))) { int select_id; GPU_select_index_get(poly_index + select_id_offset, &select_id); for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { GWN_vertbuf_attr_set(vbo, attr_id.col, cidx++, &select_id); } } } } vbo_len_used = cidx; if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_VertBuf *mesh_batch_cache_get_vert_pos_and_nor_in_order( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->pos_in_order == NULL) { static Gwn_VertFormat format = { 0 }; static struct { uint pos, nor; } attr_id; if (format.attr_len == 0) { /* Normal is padded so that the vbo can be used as a buffer texture */ attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_I16, 4, GWN_FETCH_INT_TO_FLOAT_UNIT); } Gwn_VertBuf *vbo = cache->pos_in_order = GWN_vertbuf_create_with_format(&format); const int vbo_len_capacity = mesh_render_data_verts_len_get(rdata); GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter iter; BMVert *eve; uint i; BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { static short no_short[4]; normal_float_to_short_v3(no_short, eve->no); GWN_vertbuf_attr_set(vbo, attr_id.pos, i, eve->co); GWN_vertbuf_attr_set(vbo, attr_id.nor, i, no_short); } BLI_assert(i == vbo_len_capacity); } else { for (int i = 0; i < vbo_len_capacity; ++i) { GWN_vertbuf_attr_set(vbo, attr_id.pos, i, rdata->mvert[i].co); GWN_vertbuf_attr_set(vbo, attr_id.nor, i, rdata->mvert[i].no); /* XXX actually reading 4 shorts */ } } } return cache->pos_in_order; } static Gwn_VertFormat *edit_mesh_overlay_pos_format(uint *r_pos_id) { static Gwn_VertFormat format_pos = { 0 }; static uint pos_id; if (format_pos.attr_len == 0) { pos_id = GWN_vertformat_attr_add(&format_pos, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); } *r_pos_id = pos_id; return &format_pos; } static Gwn_VertFormat *edit_mesh_overlay_nor_format(uint *r_vnor_id, uint *r_lnor_id) { static Gwn_VertFormat format_nor = { 0 }; static Gwn_VertFormat format_nor_loop = { 0 }; static uint vnor_id, vnor_loop_id, lnor_id; if (format_nor.attr_len == 0) { vnor_id = GWN_vertformat_attr_add(&format_nor, "vnor", GWN_COMP_I10, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); vnor_loop_id = GWN_vertformat_attr_add(&format_nor_loop, "vnor", GWN_COMP_I10, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); lnor_id = GWN_vertformat_attr_add(&format_nor_loop, "lnor", GWN_COMP_I10, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); } if (r_lnor_id) { *r_vnor_id = vnor_loop_id; *r_lnor_id = lnor_id; return &format_nor_loop; } else { *r_vnor_id = vnor_id; return &format_nor; } } static Gwn_VertFormat *edit_mesh_overlay_data_format(uint *r_data_id) { static Gwn_VertFormat format_flag = { 0 }; static uint data_id; if (format_flag.attr_len == 0) { data_id = GWN_vertformat_attr_add(&format_flag, "data", GWN_COMP_U8, 4, GWN_FETCH_INT); } *r_data_id = data_id; return &format_flag; } static void mesh_batch_cache_create_overlay_tri_buffers( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI)); const int tri_len = mesh_render_data_looptri_len_get(rdata); const int vbo_len_capacity = tri_len * 3; int vbo_len_used = 0; /* Positions */ Gwn_VertBuf *vbo_pos = NULL; static struct { uint pos, vnor, lnor, data; } attr_id; if (cache->ed_tri_pos == NULL) { vbo_pos = cache->ed_tri_pos = GWN_vertbuf_create_with_format(edit_mesh_overlay_pos_format(&attr_id.pos)); GWN_vertbuf_data_alloc(vbo_pos, vbo_len_capacity); } /* Normals */ Gwn_VertBuf *vbo_nor = NULL; if (cache->ed_tri_nor == NULL) { vbo_nor = cache->ed_tri_nor = GWN_vertbuf_create_with_format(edit_mesh_overlay_nor_format(&attr_id.vnor, &attr_id.lnor)); GWN_vertbuf_data_alloc(vbo_nor, vbo_len_capacity); } /* Data */ Gwn_VertBuf *vbo_data = NULL; if (cache->ed_tri_data == NULL) { vbo_data = cache->ed_tri_data = GWN_vertbuf_create_with_format(edit_mesh_overlay_data_format(&attr_id.data)); GWN_vertbuf_data_alloc(vbo_data, vbo_len_capacity); } for (int i = 0; i < tri_len; i++) { const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; if (!BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) { add_overlay_tri( rdata, vbo_pos, vbo_nor, vbo_data, attr_id.pos, attr_id.vnor, attr_id.lnor, attr_id.data, bm_looptri, vbo_len_used); vbo_len_used += 3; } } /* Finish */ if (vbo_len_used != vbo_len_capacity) { if (vbo_pos != NULL) { GWN_vertbuf_data_resize(vbo_pos, vbo_len_used); } if (vbo_nor != NULL) { GWN_vertbuf_data_resize(vbo_nor, vbo_len_used); } if (vbo_data != NULL) { GWN_vertbuf_data_resize(vbo_data, vbo_len_used); } } } static void mesh_batch_cache_create_overlay_ledge_buffers( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI)); const int ledge_len = mesh_render_data_loose_edges_len_get(rdata); const int vbo_len_capacity = ledge_len * 2; int vbo_len_used = 0; /* Positions */ Gwn_VertBuf *vbo_pos = NULL; static struct { uint pos, vnor, data; } attr_id; if (cache->ed_ledge_pos == NULL) { vbo_pos = cache->ed_ledge_pos = GWN_vertbuf_create_with_format(edit_mesh_overlay_pos_format(&attr_id.pos)); GWN_vertbuf_data_alloc(vbo_pos, vbo_len_capacity); } /* Normals */ Gwn_VertBuf *vbo_nor = NULL; if (cache->ed_ledge_nor == NULL) { vbo_nor = cache->ed_ledge_nor = GWN_vertbuf_create_with_format(edit_mesh_overlay_nor_format(&attr_id.vnor, NULL)); GWN_vertbuf_data_alloc(vbo_nor, vbo_len_capacity); } /* Data */ Gwn_VertBuf *vbo_data = NULL; if (cache->ed_ledge_data == NULL) { vbo_data = cache->ed_ledge_data = GWN_vertbuf_create_with_format(edit_mesh_overlay_data_format(&attr_id.data)); GWN_vertbuf_data_alloc(vbo_data, vbo_len_capacity); } if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; for (uint i = 0; i < ledge_len; i++) { const BMEdge *eed = BM_edge_at_index(bm, rdata->loose_edges[i]); if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { add_overlay_loose_edge( rdata, vbo_pos, vbo_nor, vbo_data, attr_id.pos, attr_id.vnor, attr_id.data, eed, vbo_len_used); vbo_len_used += 2; } } } /* Finish */ if (vbo_len_used != vbo_len_capacity) { if (vbo_pos != NULL) { GWN_vertbuf_data_resize(vbo_pos, vbo_len_used); } if (vbo_nor != NULL) { GWN_vertbuf_data_resize(vbo_nor, vbo_len_used); } if (vbo_data != NULL) { GWN_vertbuf_data_resize(vbo_data, vbo_len_used); } } } static void mesh_batch_cache_create_overlay_lvert_buffers( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI)); BMesh *bm = rdata->edit_bmesh->bm; const int lvert_len = mesh_render_data_loose_verts_len_get(rdata); const int vbo_len_capacity = lvert_len; int vbo_len_used = 0; static struct { uint pos, vnor, data; } attr_id; /* Positions */ Gwn_VertBuf *vbo_pos = NULL; if (cache->ed_lvert_pos == NULL) { vbo_pos = cache->ed_lvert_pos = GWN_vertbuf_create_with_format(edit_mesh_overlay_pos_format(&attr_id.pos)); GWN_vertbuf_data_alloc(vbo_pos, vbo_len_capacity); } /* Normals */ Gwn_VertBuf *vbo_nor = NULL; if (cache->ed_lvert_nor == NULL) { vbo_nor = cache->ed_lvert_nor = GWN_vertbuf_create_with_format(edit_mesh_overlay_nor_format(&attr_id.vnor, NULL)); GWN_vertbuf_data_alloc(vbo_nor, vbo_len_capacity); } /* Data */ Gwn_VertBuf *vbo_data = NULL; if (cache->ed_lvert_data == NULL) { vbo_data = cache->ed_lvert_data = GWN_vertbuf_create_with_format(edit_mesh_overlay_data_format(&attr_id.data)); GWN_vertbuf_data_alloc(vbo_data, vbo_len_capacity); } for (uint i = 0; i < lvert_len; i++) { BMVert *eve = BM_vert_at_index(bm, rdata->loose_verts[i]); add_overlay_loose_vert( rdata, vbo_pos, vbo_nor, vbo_data, attr_id.pos, attr_id.vnor, attr_id.data, eve, vbo_len_used); vbo_len_used += 1; } /* Finish */ if (vbo_len_used != vbo_len_capacity) { if (vbo_pos != NULL) { GWN_vertbuf_data_resize(vbo_pos, vbo_len_used); } if (vbo_nor != NULL) { GWN_vertbuf_data_resize(vbo_nor, vbo_len_used); } if (vbo_data != NULL) { GWN_vertbuf_data_resize(vbo_data, vbo_len_used); } } } /* Position */ static Gwn_VertBuf *mesh_batch_cache_get_edit_tri_pos( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_tri_pos == NULL) { mesh_batch_cache_create_overlay_tri_buffers(rdata, cache); } return cache->ed_tri_pos; } static Gwn_VertBuf *mesh_batch_cache_get_edit_ledge_pos( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_ledge_pos == NULL) { mesh_batch_cache_create_overlay_ledge_buffers(rdata, cache); } return cache->ed_ledge_pos; } static Gwn_VertBuf *mesh_batch_cache_get_edit_lvert_pos( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_lvert_pos == NULL) { mesh_batch_cache_create_overlay_lvert_buffers(rdata, cache); } return cache->ed_lvert_pos; } /* Normal */ static Gwn_VertBuf *mesh_batch_cache_get_edit_tri_nor( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_tri_nor == NULL) { mesh_batch_cache_create_overlay_tri_buffers(rdata, cache); } return cache->ed_tri_nor; } static Gwn_VertBuf *mesh_batch_cache_get_edit_ledge_nor( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_ledge_nor == NULL) { mesh_batch_cache_create_overlay_ledge_buffers(rdata, cache); } return cache->ed_ledge_nor; } static Gwn_VertBuf *mesh_batch_cache_get_edit_lvert_nor( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_lvert_nor == NULL) { mesh_batch_cache_create_overlay_lvert_buffers(rdata, cache); } return cache->ed_lvert_nor; } /* Data */ static Gwn_VertBuf *mesh_batch_cache_get_edit_tri_data( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_tri_data == NULL) { mesh_batch_cache_create_overlay_tri_buffers(rdata, cache); } return cache->ed_tri_data; } static Gwn_VertBuf *mesh_batch_cache_get_edit_ledge_data( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_ledge_data == NULL) { mesh_batch_cache_create_overlay_ledge_buffers(rdata, cache); } return cache->ed_ledge_data; } static Gwn_VertBuf *mesh_batch_cache_get_edit_lvert_data( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & MR_DATATYPE_VERT); if (cache->ed_lvert_data == NULL) { mesh_batch_cache_create_overlay_lvert_buffers(rdata, cache); } return cache->ed_lvert_data; } static Gwn_IndexBuf *mesh_batch_cache_get_edges_in_order(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE)); if (cache->edges_in_order == NULL) { const int vert_len = mesh_render_data_verts_len_get(rdata); const int edge_len = mesh_render_data_edges_len_get(rdata); Gwn_IndexBufBuilder elb; GWN_indexbuf_init(&elb, GWN_PRIM_LINES, edge_len, vert_len); BLI_assert(rdata->types & MR_DATATYPE_EDGE); if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter eiter; BMEdge *eed; BM_ITER_MESH(eed, &eiter, bm, BM_EDGES_OF_MESH) { if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) { GWN_indexbuf_add_line_verts(&elb, BM_elem_index_get(eed->v1), BM_elem_index_get(eed->v2)); } } } else { const MEdge *ed = rdata->medge; for (int i = 0; i < edge_len; i++, ed++) { GWN_indexbuf_add_line_verts(&elb, ed->v1, ed->v2); } } cache->edges_in_order = GWN_indexbuf_build(&elb); } return cache->edges_in_order; } #define NO_EDGE INT_MAX static Gwn_IndexBuf *mesh_batch_cache_get_edges_adjacency(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI)); if (cache->edges_adjacency == NULL) { const int vert_len = mesh_render_data_verts_len_get(rdata); const int tri_len = mesh_render_data_looptri_len_get(rdata); cache->is_manifold = true; /* Allocate max but only used indices are sent to GPU. */ Gwn_IndexBufBuilder elb; GWN_indexbuf_init(&elb, GWN_PRIM_LINES_ADJ, tri_len * 3, vert_len); EdgeHash *eh = BLI_edgehash_new_ex(__func__, tri_len * 3); /* Create edges for each pair of triangles sharing an edge. */ for (int i = 0; i < tri_len; i++) { for (int e = 0; e < 3; ++e) { uint v0, v1, v2; if (rdata->edit_bmesh) { const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; if (BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) { break; } v0 = BM_elem_index_get(bm_looptri[e]->v); v1 = BM_elem_index_get(bm_looptri[(e + 1) % 3]->v); v2 = BM_elem_index_get(bm_looptri[(e + 2) % 3]->v); } else { MLoop *mloop = rdata->mloop; MLoopTri *mlt = rdata->mlooptri + i; v0 = mloop[mlt->tri[e]].v; v1 = mloop[mlt->tri[(e + 1) % 3]].v; v2 = mloop[mlt->tri[(e + 2) % 3]].v; } bool inv_indices = (v1 > v2); void **pval; bool value_is_init = BLI_edgehash_ensure_p(eh, v1, v2, &pval); int v_data = GET_INT_FROM_POINTER(*pval); if (!value_is_init || v_data == NO_EDGE) { /* Save the winding order inside the sign bit. Because the * edgehash sort the keys and we need to compare winding later. */ int value = (int)v0 + 1; /* Int 0 cannot be signed */ *pval = SET_INT_IN_POINTER((inv_indices) ? -value : value); } else { /* HACK Tag as not used. Prevent overhead of BLI_edgehash_remove. */ *pval = SET_INT_IN_POINTER(NO_EDGE); bool inv_opposite = (v_data < 0); uint v_opposite = (uint)abs(v_data) - 1; if (inv_opposite == inv_indices) { /* Don't share edge if triangles have non matching winding. */ GWN_indexbuf_add_line_adj_verts(&elb, v0, v1, v2, v0); GWN_indexbuf_add_line_adj_verts(&elb, v_opposite, v1, v2, v_opposite); cache->is_manifold = false; } else { GWN_indexbuf_add_line_adj_verts(&elb, v0, v1, v2, v_opposite); } } } } /* Create edges for remaning non manifold edges. */ EdgeHashIterator *ehi; for (ehi = BLI_edgehashIterator_new(eh); BLI_edgehashIterator_isDone(ehi) == false; BLI_edgehashIterator_step(ehi)) { uint v1, v2; int v_data = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); if (v_data == NO_EDGE) { continue; } BLI_edgehashIterator_getKey(ehi, &v1, &v2); uint v0 = (uint)abs(v_data) - 1; if (v_data < 0) { /* inv_opposite */ SWAP(uint, v1, v2); } GWN_indexbuf_add_line_adj_verts(&elb, v0, v1, v2, v0); cache->is_manifold = false; } BLI_edgehashIterator_free(ehi); BLI_edgehash_free(eh, NULL); cache->edges_adjacency = GWN_indexbuf_build(&elb); } return cache->edges_adjacency; } #undef NO_EDGE static EdgeHash *create_looptri_edge_adjacency_hash(MeshRenderData *rdata) { const int tri_len = mesh_render_data_looptri_len_get(rdata); /* Create adjacency info in looptri */ EdgeHash *eh = BLI_edgehash_new_ex(__func__, tri_len * 3); /* Create edges for each pair of triangles sharing an edge. */ for (int i = 0; i < tri_len; i++) { for (int e = 0; e < 3; ++e) { uint v0, v1, v2; if (rdata->edit_bmesh) { const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; if (BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) { break; } v0 = BM_elem_index_get(bm_looptri[e]->v); v1 = BM_elem_index_get(bm_looptri[(e + 1) % 3]->v); v2 = BM_elem_index_get(bm_looptri[(e + 2) % 3]->v); } else { MLoop *mloop = rdata->mloop; MLoopTri *mlt = rdata->mlooptri + i; v0 = mloop[mlt->tri[e]].v; v1 = mloop[mlt->tri[(e + 1) % 3]].v; v2 = mloop[mlt->tri[(e + 2) % 3]].v; } EdgeAdjacentVerts **eav; bool value_is_init = BLI_edgehash_ensure_p(eh, v1, v2, (void ***)&eav); if (!value_is_init) { *eav = MEM_mallocN(sizeof(**eav), "EdgeAdjacentVerts"); (*eav)->vert_index[0] = v0; (*eav)->vert_index[1] = -1; } else { if ((*eav)->vert_index[1] == -1) { (*eav)->vert_index[1] = v0; } else { /* Not a manifold edge. */ } } } } return eh; } static Gwn_VertBuf *mesh_batch_cache_create_edges_overlay_texture_buf(MeshRenderData *rdata) { const int tri_len = mesh_render_data_looptri_len_get(rdata); Gwn_VertFormat format = {0}; uint index_id = GWN_vertformat_attr_add(&format, "index", GWN_COMP_U32, 1, GWN_FETCH_INT); Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); int vbo_len_capacity = tri_len * 3; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); int vidx = 0; EdgeHash *eh = NULL; eh = create_looptri_edge_adjacency_hash(rdata); for (int i = 0; i < tri_len; i++) { bool edge_is_real[3] = {false, false, false}; MEdge *medge = rdata->medge; MLoop *mloop = rdata->mloop; MLoopTri *mlt = rdata->mlooptri + i; int j, j_next; for (j = 2, j_next = 0; j_next < 3; j = j_next++) { MEdge *ed = &medge[mloop[mlt->tri[j]].e]; uint tri_edge[2] = {mloop[mlt->tri[j]].v, mloop[mlt->tri[j_next]].v}; if (((ed->v1 == tri_edge[0]) && (ed->v2 == tri_edge[1])) || ((ed->v1 == tri_edge[1]) && (ed->v2 == tri_edge[0]))) { edge_is_real[j] = true; } } for (int e = 0; e < 3; ++e) { int v0 = mloop[mlt->tri[e]].v; int v1 = mloop[mlt->tri[(e + 1) % 3]].v; EdgeAdjacentVerts *eav = BLI_edgehash_lookup(eh, v0, v1); uint value = (uint)v0; /* Real edge */ if (edge_is_real[e]) { value |= (1 << 30); } /* Non-manifold edge */ if (eav->vert_index[1] == -1) { value |= (1 << 31); } GWN_vertbuf_attr_set(vbo, index_id, vidx++, &value); } } BLI_edgehash_free(eh, MEM_freeN); int vbo_len_used = vidx; if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } return vbo; } static GPUTexture *mesh_batch_cache_get_edges_overlay_texture_buf(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI)); BLI_assert(rdata->edit_bmesh == NULL); /* Not supported in edit mode */ if (cache->edges_face_overlay_tx != NULL) { return cache->edges_face_overlay_tx; } Gwn_VertBuf *vbo = cache->edges_face_overlay = mesh_batch_cache_create_edges_overlay_texture_buf(rdata); /* Upload data early because we need to create the texture for it. */ GWN_vertbuf_use(vbo); cache->edges_face_overlay_tx = GPU_texture_create_from_vertbuf(vbo); cache->edges_face_overlay_tri_count = vbo->vertex_alloc / 3; return cache->edges_face_overlay_tx; } static GPUTexture *mesh_batch_cache_get_vert_pos_and_nor_in_order_buf(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI)); if (cache->pos_in_order_tx == NULL) { Gwn_VertBuf *pos_in_order = mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache); GWN_vertbuf_use(pos_in_order); /* Upload early for buffer texture creation. */ cache->pos_in_order_tx = GPU_texture_create_buffer(GPU_R32F, pos_in_order->vbo_id); } return cache->pos_in_order_tx; } static Gwn_IndexBuf *mesh_batch_cache_get_triangles_in_order(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI)); if (cache->triangles_in_order == NULL) { const int vert_len = mesh_render_data_verts_len_get(rdata); const int tri_len = mesh_render_data_looptri_len_get(rdata); Gwn_IndexBufBuilder elb; GWN_indexbuf_init(&elb, GWN_PRIM_TRIS, tri_len, vert_len); if (rdata->edit_bmesh) { for (int i = 0; i < tri_len; ++i) { const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i]; if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) { for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { GWN_indexbuf_add_generic_vert(&elb, BM_elem_index_get(ltri[tri_corner]->v)); } } } } else { for (int i = 0; i < tri_len; ++i) { const MLoopTri *mlt = &rdata->mlooptri[i]; for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { GWN_indexbuf_add_generic_vert(&elb, mlt->tri[tri_corner]); } } } cache->triangles_in_order = GWN_indexbuf_build(&elb); } return cache->triangles_in_order; } static Gwn_IndexBuf *mesh_batch_cache_get_loose_edges(MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI)); if (cache->ledges_in_order == NULL) { const int vert_len = mesh_render_data_verts_len_get(rdata); const int edge_len = mesh_render_data_edges_len_get(rdata); /* Alloc max (edge_len) and upload only needed range. */ Gwn_IndexBufBuilder elb; GWN_indexbuf_init(&elb, GWN_PRIM_LINES, edge_len, vert_len); if (rdata->edit_bmesh) { /* No need to support since edit mesh already draw them. * But some engines may want them ... */ BMesh *bm = rdata->edit_bmesh->bm; BMIter eiter; BMEdge *eed; BM_ITER_MESH(eed, &eiter, bm, BM_EDGES_OF_MESH) { if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && BM_edge_is_wire(eed)) { GWN_indexbuf_add_line_verts(&elb, BM_elem_index_get(eed->v1), BM_elem_index_get(eed->v2)); } } } else { for (int i = 0; i < edge_len; ++i) { const MEdge *medge = &rdata->medge[i]; if (medge->flag & ME_LOOSEEDGE) { GWN_indexbuf_add_line_verts(&elb, medge->v1, medge->v2); } } } cache->ledges_in_order = GWN_indexbuf_build(&elb); } return cache->ledges_in_order; } static Gwn_IndexBuf **mesh_batch_cache_get_triangles_in_order_split_by_material( MeshRenderData *rdata, MeshBatchCache *cache) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_POLY)); if (cache->shaded_triangles_in_order == NULL) { const int poly_len = mesh_render_data_polys_len_get(rdata); const int tri_len = mesh_render_data_looptri_len_get(rdata); const int mat_len = mesh_render_data_mat_len_get(rdata); int *mat_tri_len = MEM_callocN(sizeof(*mat_tri_len) * mat_len, __func__); cache->shaded_triangles_in_order = MEM_callocN(sizeof(*cache->shaded_triangles) * mat_len, __func__); Gwn_IndexBufBuilder *elb = MEM_callocN(sizeof(*elb) * mat_len, __func__); /* Note that polygons (not triangles) are used here. * This OK because result is _guaranteed_ to be the same. */ if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter fiter; BMFace *efa; BM_ITER_MESH(efa, &fiter, bm, BM_FACES_OF_MESH) { if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) { const short ma_id = efa->mat_nr < mat_len ? efa->mat_nr : 0; mat_tri_len[ma_id] += (efa->len - 2); } } } else { for (uint i = 0; i < poly_len; i++) { const MPoly *mp = &rdata->mpoly[i]; ; const short ma_id = mp->mat_nr < mat_len ? mp->mat_nr : 0; mat_tri_len[ma_id] += (mp->totloop - 2); } } /* Init ELBs. */ for (int i = 0; i < mat_len; ++i) { GWN_indexbuf_init(&elb[i], GWN_PRIM_TRIS, mat_tri_len[i], tri_len * 3); } /* Populate ELBs. */ uint nidx = 0; if (rdata->edit_bmesh) { BMesh *bm = rdata->edit_bmesh->bm; BMIter fiter; BMFace *efa; BM_ITER_MESH(efa, &fiter, bm, BM_FACES_OF_MESH) { if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) { const short ma_id = efa->mat_nr < mat_len ? efa->mat_nr : 0; for (int j = 2; j < efa->len; j++) { GWN_indexbuf_add_tri_verts(&elb[ma_id], nidx + 0, nidx + 1, nidx + 2); nidx += 3; } } } } else { for (uint i = 0; i < poly_len; i++) { const MPoly *mp = &rdata->mpoly[i]; ; const short ma_id = mp->mat_nr < mat_len ? mp->mat_nr : 0; for (int j = 2; j < mp->totloop; j++) { GWN_indexbuf_add_tri_verts(&elb[ma_id], nidx + 0, nidx + 1, nidx + 2); nidx += 3; } } } /* Build ELBs. */ for (int i = 0; i < mat_len; ++i) { cache->shaded_triangles_in_order[i] = GWN_indexbuf_build(&elb[i]); } MEM_freeN(mat_tri_len); MEM_freeN(elb); } return cache->shaded_triangles_in_order; } static Gwn_VertBuf *mesh_create_edge_pos_with_sel( MeshRenderData *rdata, bool use_wire, bool use_select_bool) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_POLY | MR_DATATYPE_LOOP)); BLI_assert(rdata->edit_bmesh == NULL); Gwn_VertBuf *vbo; { uint vidx = 0, cidx = 0; static Gwn_VertFormat format = { 0 }; static struct { uint pos, sel; } attr_id; if (format.attr_len == 0) { attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); attr_id.sel = GWN_vertformat_attr_add(&format, "select", GWN_COMP_U8, 1, GWN_FETCH_INT); } const int edge_len = mesh_render_data_edges_len_get(rdata); vbo = GWN_vertbuf_create_with_format(&format); const int vbo_len_capacity = edge_len * 2; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); if (use_select_bool) { mesh_render_data_ensure_edge_select_bool(rdata, use_wire); } bool *edge_select_bool = use_select_bool ? rdata->edge_select_bool : NULL; for (int i = 0; i < edge_len; i++) { const MEdge *ed = &rdata->medge[i]; uchar edge_vert_sel; if (use_select_bool && edge_select_bool[i]) { edge_vert_sel = true; } else if (use_wire) { edge_vert_sel = false; } else { continue; } GWN_vertbuf_attr_set(vbo, attr_id.sel, cidx++, &edge_vert_sel); GWN_vertbuf_attr_set(vbo, attr_id.sel, cidx++, &edge_vert_sel); GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, rdata->mvert[ed->v1].co); GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, rdata->mvert[ed->v2].co); } vbo_len_used = vidx; if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } static Gwn_IndexBuf *mesh_create_tri_overlay_weight_faces( MeshRenderData *rdata) { BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI)); { const int vert_len = mesh_render_data_verts_len_get(rdata); const int tri_len = mesh_render_data_looptri_len_get(rdata); Gwn_IndexBufBuilder elb; GWN_indexbuf_init(&elb, GWN_PRIM_TRIS, tri_len, vert_len); for (int i = 0; i < tri_len; ++i) { const MLoopTri *mlt = &rdata->mlooptri[i]; if (!(rdata->mpoly[mlt->poly].flag & (ME_FACE_SEL | ME_HIDE))) { for (uint tri_corner = 0; tri_corner < 3; tri_corner++) { GWN_indexbuf_add_generic_vert(&elb, rdata->mloop[mlt->tri[tri_corner]].v); } } } return GWN_indexbuf_build(&elb); } } /** * Non-edit mode vertices (only used for weight-paint mode). */ static Gwn_VertBuf *mesh_create_vert_pos_with_overlay_data( MeshRenderData *rdata) { BLI_assert(rdata->types & (MR_DATATYPE_VERT)); BLI_assert(rdata->edit_bmesh == NULL); Gwn_VertBuf *vbo; { uint cidx = 0; static Gwn_VertFormat format = { 0 }; static struct { uint data; } attr_id; if (format.attr_len == 0) { attr_id.data = GWN_vertformat_attr_add(&format, "data", GWN_COMP_I8, 1, GWN_FETCH_INT); } const int vert_len = mesh_render_data_verts_len_get(rdata); vbo = GWN_vertbuf_create_with_format(&format); const int vbo_len_capacity = vert_len; int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); for (int i = 0; i < vert_len; i++) { const MVert *mv = &rdata->mvert[i]; const char data = mv->flag & (SELECT | ME_HIDE); GWN_vertbuf_attr_set(vbo, attr_id.data, cidx++, &data); } vbo_len_used = cidx; if (vbo_len_capacity != vbo_len_used) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } } return vbo; } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Public API * \{ */ Gwn_Batch *DRW_mesh_batch_cache_get_all_edges(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->all_edges == NULL) { /* create batch from Mesh */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->all_edges = GWN_batch_create( GWN_PRIM_LINES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), mesh_batch_cache_get_edges_in_order(rdata, cache)); mesh_render_data_free(rdata); } return cache->all_edges; } Gwn_Batch *DRW_mesh_batch_cache_get_all_triangles(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->all_triangles == NULL) { /* create batch from DM */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->all_triangles = GWN_batch_create( GWN_PRIM_TRIS, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), mesh_batch_cache_get_triangles_in_order(rdata, cache)); mesh_render_data_free(rdata); } return cache->all_triangles; } Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->triangles_with_normals == NULL) { const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->triangles_with_normals = GWN_batch_create( GWN_PRIM_TRIS, mesh_batch_cache_get_tri_pos_and_normals(rdata, cache), NULL); mesh_render_data_free(rdata); } return cache->triangles_with_normals; } Gwn_Batch *DRW_mesh_batch_cache_get_loose_edges_with_normals(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->ledges_with_normals == NULL) { const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->ledges_with_normals = GWN_batch_create( GWN_PRIM_LINES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), mesh_batch_cache_get_loose_edges(rdata, cache)); mesh_render_data_free(rdata); } return cache->ledges_with_normals; } Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(Mesh *me, int defgroup) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->triangles_with_weights == NULL) { const bool use_hide = (me->editflag & (ME_EDIT_PAINT_VERT_SEL | ME_EDIT_PAINT_FACE_SEL)) != 0; const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_DVERT; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->triangles_with_weights = GWN_batch_create_ex( GWN_PRIM_TRIS, mesh_create_tri_weights(rdata, use_hide, defgroup), NULL, GWN_BATCH_OWNS_VBO); Gwn_VertBuf *vbo_tris = use_hide ? mesh_create_tri_pos_and_normals_visible_only(rdata) : mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); GWN_batch_vertbuf_add_ex(cache->triangles_with_weights, vbo_tris, use_hide); mesh_render_data_free(rdata); } return cache->triangles_with_weights; } Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_vert_colors(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->triangles_with_vert_colors == NULL) { const bool use_hide = (me->editflag & (ME_EDIT_PAINT_VERT_SEL | ME_EDIT_PAINT_FACE_SEL)) != 0; const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPCOL; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->triangles_with_vert_colors = GWN_batch_create_ex( GWN_PRIM_TRIS, mesh_create_tri_vert_colors(rdata, use_hide), NULL, GWN_BATCH_OWNS_VBO); Gwn_VertBuf *vbo_tris = use_hide ? mesh_create_tri_pos_and_normals_visible_only(rdata) : mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); GWN_batch_vertbuf_add_ex(cache->triangles_with_vert_colors, vbo_tris, use_hide); mesh_render_data_free(rdata); } return cache->triangles_with_vert_colors; } struct Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_select_id( struct Mesh *me, bool use_hide, uint select_id_offset) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->triangles_with_select_id_offset != select_id_offset) { cache->triangles_with_select_id_offset = select_id_offset; GWN_BATCH_DISCARD_SAFE(cache->triangles_with_select_id); } if (cache->triangles_with_select_id == NULL) { const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->triangles_with_select_id = GWN_batch_create_ex( GWN_PRIM_TRIS, mesh_create_tri_select_id(rdata, use_hide, select_id_offset), NULL, GWN_BATCH_OWNS_VBO); Gwn_VertBuf *vbo_tris = use_hide ? mesh_create_tri_pos_and_normals_visible_only(rdata) : mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); GWN_batch_vertbuf_add_ex(cache->triangles_with_select_id, vbo_tris, use_hide); mesh_render_data_free(rdata); } return cache->triangles_with_select_id; } /** * Same as #DRW_mesh_batch_cache_get_triangles_with_select_id * without the ID's, use to mask out geometry, eg - dont select face-dots behind other faces. */ struct Gwn_Batch *DRW_mesh_batch_cache_get_triangles_with_select_mask(struct Mesh *me, bool use_hide) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->triangles_with_select_mask == NULL) { const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY; MeshRenderData *rdata = mesh_render_data_create(me, datatype); Gwn_VertBuf *vbo_tris = use_hide ? mesh_create_tri_pos_and_normals_visible_only(rdata) : mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); cache->triangles_with_select_mask = GWN_batch_create_ex( GWN_PRIM_TRIS, vbo_tris, NULL, use_hide ? GWN_BATCH_OWNS_VBO : 0); mesh_render_data_free(rdata); } return cache->triangles_with_select_mask; } Gwn_Batch *DRW_mesh_batch_cache_get_points_with_normals(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->points_with_normals == NULL) { const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->points_with_normals = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_tri_pos_and_normals(rdata, cache), NULL); mesh_render_data_free(rdata); } return cache->points_with_normals; } Gwn_Batch *DRW_mesh_batch_cache_get_all_verts(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->all_verts == NULL) { /* create batch from DM */ MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT); cache->all_verts = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), NULL); mesh_render_data_free(rdata); } return cache->all_verts; } Gwn_Batch *DRW_mesh_batch_cache_get_fancy_edges(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->fancy_edges == NULL) { /* create batch from DM */ static Gwn_VertFormat format = { 0 }; static struct { uint pos, n1, n2; } attr_id; if (format.attr_len == 0) { attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); attr_id.n1 = GWN_vertformat_attr_add(&format, "N1", GWN_COMP_I10, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); attr_id.n2 = GWN_vertformat_attr_add(&format, "N2", GWN_COMP_I10, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); } Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); MeshRenderData *rdata = mesh_render_data_create( me, MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_POLY); const int edge_len = mesh_render_data_edges_len_get(rdata); const int vbo_len_capacity = edge_len * 2; /* these are PRIM_LINE verts, not mesh verts */ int vbo_len_used = 0; GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); for (int i = 0; i < edge_len; ++i) { float *vcos1, *vcos2; float *pnor1 = NULL, *pnor2 = NULL; bool is_manifold; if (mesh_render_data_edge_vcos_manifold_pnors(rdata, i, &vcos1, &vcos2, &pnor1, &pnor2, &is_manifold)) { Gwn_PackedNormal n1value = { .x = 0, .y = 0, .z = +511 }; Gwn_PackedNormal n2value = { .x = 0, .y = 0, .z = -511 }; if (is_manifold) { n1value = GWN_normal_convert_i10_v3(pnor1); n2value = GWN_normal_convert_i10_v3(pnor2); } const Gwn_PackedNormal *n1 = &n1value; const Gwn_PackedNormal *n2 = &n2value; GWN_vertbuf_attr_set(vbo, attr_id.pos, 2 * i, vcos1); GWN_vertbuf_attr_set(vbo, attr_id.n1, 2 * i, n1); GWN_vertbuf_attr_set(vbo, attr_id.n2, 2 * i, n2); GWN_vertbuf_attr_set(vbo, attr_id.pos, 2 * i + 1, vcos2); GWN_vertbuf_attr_set(vbo, attr_id.n1, 2 * i + 1, n1); GWN_vertbuf_attr_set(vbo, attr_id.n2, 2 * i + 1, n2); vbo_len_used += 2; } } if (vbo_len_used != vbo_len_capacity) { GWN_vertbuf_data_resize(vbo, vbo_len_used); } cache->fancy_edges = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); mesh_render_data_free(rdata); } return cache->fancy_edges; } Gwn_Batch *DRW_mesh_batch_cache_get_edge_detection(Mesh *me, bool *r_is_manifold) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->edge_detection == NULL) { const int options = MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI; MeshRenderData *rdata = mesh_render_data_create(me, options); cache->edge_detection = GWN_batch_create_ex( GWN_PRIM_LINES_ADJ, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), mesh_batch_cache_get_edges_adjacency(rdata, cache), 0); mesh_render_data_free(rdata); } if (r_is_manifold) { *r_is_manifold = cache->is_manifold; } return cache->edge_detection; } void DRW_mesh_batch_cache_get_wireframes_face_texbuf( Mesh *me, GPUTexture **verts_data, GPUTexture **face_indices, int *tri_count) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->edges_face_overlay_tx == NULL || cache->pos_in_order_tx == NULL) { const int options = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI; MeshRenderData *rdata = mesh_render_data_create(me, options); mesh_batch_cache_get_edges_overlay_texture_buf(rdata, cache); mesh_batch_cache_get_vert_pos_and_nor_in_order_buf(rdata, cache); mesh_render_data_free(rdata); } *tri_count = cache->edges_face_overlay_tri_count; *face_indices = cache->edges_face_overlay_tx; *verts_data = cache->pos_in_order_tx; } static void mesh_batch_cache_create_overlay_batches(Mesh *me) { BLI_assert(me->edit_btmesh != NULL); /* Since MR_DATATYPE_OVERLAY is slow to generate, generate them all at once */ const int options = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPTRI | MR_DATATYPE_OVERLAY; MeshBatchCache *cache = mesh_batch_cache_get(me); MeshRenderData *rdata = mesh_render_data_create(me, options); if (cache->overlay_triangles == NULL) { cache->overlay_triangles = GWN_batch_create( GWN_PRIM_TRIS, mesh_batch_cache_get_edit_tri_pos(rdata, cache), NULL); GWN_batch_vertbuf_add(cache->overlay_triangles, mesh_batch_cache_get_edit_tri_nor(rdata, cache)); GWN_batch_vertbuf_add(cache->overlay_triangles, mesh_batch_cache_get_edit_tri_data(rdata, cache)); } if (cache->overlay_loose_edges == NULL) { cache->overlay_loose_edges = GWN_batch_create( GWN_PRIM_LINES, mesh_batch_cache_get_edit_ledge_pos(rdata, cache), NULL); GWN_batch_vertbuf_add(cache->overlay_loose_edges, mesh_batch_cache_get_edit_ledge_nor(rdata, cache)); GWN_batch_vertbuf_add(cache->overlay_loose_edges, mesh_batch_cache_get_edit_ledge_data(rdata, cache)); } if (cache->overlay_loose_verts == NULL) { cache->overlay_loose_verts = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_edit_lvert_pos(rdata, cache), NULL); GWN_batch_vertbuf_add(cache->overlay_loose_verts, mesh_batch_cache_get_edit_lvert_nor(rdata, cache)); GWN_batch_vertbuf_add(cache->overlay_loose_verts, mesh_batch_cache_get_edit_lvert_data(rdata, cache)); } if (cache->overlay_triangles_nor == NULL) { cache->overlay_triangles_nor = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_edit_tri_pos(rdata, cache), NULL); GWN_batch_vertbuf_add(cache->overlay_triangles_nor, mesh_batch_cache_get_edit_tri_nor(rdata, cache)); } if (cache->overlay_loose_edges_nor == NULL) { cache->overlay_loose_edges_nor = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_edit_ledge_pos(rdata, cache), NULL); GWN_batch_vertbuf_add(cache->overlay_loose_edges_nor, mesh_batch_cache_get_edit_ledge_nor(rdata, cache)); } mesh_render_data_free(rdata); } Gwn_Batch *DRW_mesh_batch_cache_get_overlay_triangles(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_triangles == NULL) { mesh_batch_cache_create_overlay_batches(me); } return cache->overlay_triangles; } Gwn_Batch *DRW_mesh_batch_cache_get_overlay_loose_edges(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_loose_edges == NULL) { mesh_batch_cache_create_overlay_batches(me); } return cache->overlay_loose_edges; } Gwn_Batch *DRW_mesh_batch_cache_get_overlay_loose_verts(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_loose_verts == NULL) { mesh_batch_cache_create_overlay_batches(me); } return cache->overlay_loose_verts; } Gwn_Batch *DRW_mesh_batch_cache_get_overlay_triangles_nor(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_triangles_nor == NULL) { mesh_batch_cache_create_overlay_batches(me); } return cache->overlay_triangles_nor; } Gwn_Batch *DRW_mesh_batch_cache_get_overlay_loose_edges_nor(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_loose_edges_nor == NULL) { mesh_batch_cache_create_overlay_batches(me); } return cache->overlay_loose_edges_nor; } Gwn_Batch *DRW_mesh_batch_cache_get_overlay_facedots(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_facedots == NULL) { MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY); cache->overlay_facedots = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_facedot_pos_with_normals_and_flag(rdata, cache), NULL); mesh_render_data_free(rdata); } return cache->overlay_facedots; } Gwn_Batch *DRW_mesh_batch_cache_get_facedots_with_select_id(Mesh *me, uint select_id_offset) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->facedot_with_select_id_offset != select_id_offset) { cache->facedot_with_select_id_offset = select_id_offset; GWN_BATCH_DISCARD_SAFE(cache->edges_with_select_id); } if (cache->facedot_with_select_id == NULL) { MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY); /* We only want the 'pos', not the normals or flag. * Use since this is almost certainly already created. */ cache->facedot_with_select_id = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_facedot_pos_with_normals_and_flag(rdata, cache), NULL); GWN_batch_vertbuf_add_ex( cache->facedot_with_select_id, mesh_create_facedot_select_id(rdata, select_id_offset), true); mesh_render_data_free(rdata); } return cache->facedot_with_select_id; } Gwn_Batch *DRW_mesh_batch_cache_get_edges_with_select_id(Mesh *me, uint select_id_offset) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->edges_with_select_id_offset != select_id_offset) { cache->edges_with_select_id_offset = select_id_offset; GWN_BATCH_DISCARD_SAFE(cache->edges_with_select_id); } if (cache->edges_with_select_id == NULL) { MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT | MR_DATATYPE_EDGE); cache->edges_with_select_id = GWN_batch_create( GWN_PRIM_LINES, mesh_batch_cache_get_edges_visible(rdata, cache), NULL); GWN_batch_vertbuf_add_ex( cache->edges_with_select_id, mesh_create_edges_select_id(rdata, select_id_offset), true); mesh_render_data_free(rdata); } return cache->edges_with_select_id; } Gwn_Batch *DRW_mesh_batch_cache_get_verts_with_select_id(Mesh *me, uint select_id_offset) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->verts_with_select_id_offset != select_id_offset) { cache->verts_with_select_id_offset = select_id_offset; GWN_BATCH_DISCARD_SAFE(cache->verts_with_select_id); } if (cache->verts_with_select_id == NULL) { MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT); cache->verts_with_select_id = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_verts_visible(rdata, cache), NULL); GWN_batch_vertbuf_add_ex( cache->verts_with_select_id, mesh_create_verts_select_id(rdata, select_id_offset), true); mesh_render_data_free(rdata); } return cache->verts_with_select_id; } Gwn_Batch **DRW_mesh_batch_cache_get_surface_shaded( Mesh *me, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->shaded_triangles == NULL) { /* create batch from DM */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI | MR_DATATYPE_POLY | MR_DATATYPE_SHADING; MeshRenderData *rdata = mesh_render_data_create_ex(me, datatype, gpumat_array, gpumat_array_len); const int mat_len = mesh_render_data_mat_len_get(rdata); cache->shaded_triangles = MEM_callocN(sizeof(*cache->shaded_triangles) * mat_len, __func__); Gwn_IndexBuf **el = mesh_batch_cache_get_triangles_in_order_split_by_material(rdata, cache); Gwn_VertBuf *vbo = mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); Gwn_VertBuf *vbo_shading = mesh_batch_cache_get_tri_shading_data(rdata, cache); for (int i = 0; i < mat_len; ++i) { cache->shaded_triangles[i] = GWN_batch_create( GWN_PRIM_TRIS, vbo, el[i]); if (vbo_shading) { GWN_batch_vertbuf_add(cache->shaded_triangles[i], vbo_shading); } } mesh_render_data_free(rdata); } if (auto_layer_names) { *auto_layer_names = cache->auto_layer_names; *auto_layer_is_srgb = cache->auto_layer_is_srgb; *auto_layer_count = cache->auto_layer_len; } return cache->shaded_triangles; } Gwn_Batch **DRW_mesh_batch_cache_get_surface_texpaint(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->texpaint_triangles == NULL) { /* create batch from DM */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOPUV; MeshRenderData *rdata = mesh_render_data_create(me, datatype); const int mat_len = mesh_render_data_mat_len_get(rdata); cache->texpaint_triangles = MEM_callocN(sizeof(*cache->texpaint_triangles) * mat_len, __func__); Gwn_IndexBuf **el = mesh_batch_cache_get_triangles_in_order_split_by_material(rdata, cache); Gwn_VertBuf *vbo = mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); for (int i = 0; i < mat_len; ++i) { cache->texpaint_triangles[i] = GWN_batch_create( GWN_PRIM_TRIS, vbo, el[i]); Gwn_VertBuf *vbo_uv = mesh_batch_cache_get_tri_uv_active(rdata, cache); if (vbo_uv) { GWN_batch_vertbuf_add(cache->texpaint_triangles[i], vbo_uv); } } mesh_render_data_free(rdata); } return cache->texpaint_triangles; } Gwn_Batch *DRW_mesh_batch_cache_get_surface_texpaint_single(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->texpaint_triangles_single == NULL) { /* create batch from DM */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOPUV; MeshRenderData *rdata = mesh_render_data_create(me, datatype); Gwn_VertBuf *vbo = mesh_batch_cache_get_tri_pos_and_normals(rdata, cache); cache->texpaint_triangles_single = GWN_batch_create( GWN_PRIM_TRIS, vbo, NULL); Gwn_VertBuf *vbo_uv = mesh_batch_cache_get_tri_uv_active(rdata, cache); if (vbo_uv) { GWN_batch_vertbuf_add(cache->texpaint_triangles_single, vbo_uv); } mesh_render_data_free(rdata); } return cache->texpaint_triangles_single; } Gwn_Batch *DRW_mesh_batch_cache_get_weight_overlay_edges(Mesh *me, bool use_wire, bool use_sel) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_paint_edges == NULL) { /* create batch from Mesh */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_POLY | MR_DATATYPE_LOOP; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->overlay_paint_edges = GWN_batch_create_ex( GWN_PRIM_LINES, mesh_create_edge_pos_with_sel(rdata, use_wire, use_sel), NULL, GWN_BATCH_OWNS_VBO); mesh_render_data_free(rdata); } return cache->overlay_paint_edges; } Gwn_Batch *DRW_mesh_batch_cache_get_weight_overlay_faces(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_weight_faces == NULL) { /* create batch from Mesh */ const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI; MeshRenderData *rdata = mesh_render_data_create(me, datatype); cache->overlay_weight_faces = GWN_batch_create_ex( GWN_PRIM_TRIS, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), mesh_create_tri_overlay_weight_faces(rdata), GWN_BATCH_OWNS_INDEX); mesh_render_data_free(rdata); } return cache->overlay_weight_faces; } Gwn_Batch *DRW_mesh_batch_cache_get_weight_overlay_verts(Mesh *me) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache->overlay_weight_verts == NULL) { /* create batch from Mesh */ MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT); cache->overlay_weight_verts = GWN_batch_create( GWN_PRIM_POINTS, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), NULL); GWN_batch_vertbuf_add_ex( cache->overlay_weight_verts, mesh_create_vert_pos_with_overlay_data(rdata), true); mesh_render_data_free(rdata); } return cache->overlay_weight_verts; } /** * Needed for when we draw with shaded data. */ void DRW_mesh_cache_sculpt_coords_ensure(Mesh *me) { if (me->runtime.batch_cache) { MeshBatchCache *cache = mesh_batch_cache_get(me); if (cache && cache->pos_with_normals && cache->is_sculpt_points_tag) { /* XXX Force update of all the batches that contains the pos_with_normals buffer. * TODO(fclem): Ideally, Gawain should provide a way to update a buffer without destroying it. */ mesh_batch_cache_clear_selective(me, cache->pos_with_normals); GWN_VERTBUF_DISCARD_SAFE(cache->pos_with_normals); } cache->is_sculpt_points_tag = false; } } /** \} */ #undef MESH_RENDER_FUNCTION