/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2017 by Blender Foundation. * All rights reserved. */ /** \file * \ingroup draw * * \brief PointCloud API for render engines */ #include #include "MEM_guardedalloc.h" #include "BLI_math_base.h" #include "BLI_utildefines.h" #include "DNA_object_types.h" #include "DNA_pointcloud_types.h" #include "BKE_pointcloud.h" #include "GPU_batch.h" #include "draw_cache_impl.h" /* own include */ static void pointcloud_batch_cache_clear(PointCloud *pointcloud); /* ---------------------------------------------------------------------- */ /* PointCloud GPUBatch Cache */ typedef struct PointCloudBatchCache { GPUVertBuf *pos; GPUBatch *batch; /* settings to determine if cache is invalid */ bool is_dirty; } PointCloudBatchCache; /* GPUBatch cache management. */ static bool pointcloud_batch_cache_valid(PointCloud *pointcloud) { PointCloudBatchCache *cache = pointcloud->batch_cache; return (cache && cache->is_dirty == false); } static void pointcloud_batch_cache_init(PointCloud *pointcloud) { PointCloudBatchCache *cache = pointcloud->batch_cache; if (!cache) { cache = pointcloud->batch_cache = MEM_callocN(sizeof(*cache), __func__); } else { memset(cache, 0, sizeof(*cache)); } cache->is_dirty = false; } void DRW_pointcloud_batch_cache_validate(PointCloud *pointcloud) { if (!pointcloud_batch_cache_valid(pointcloud)) { pointcloud_batch_cache_clear(pointcloud); pointcloud_batch_cache_init(pointcloud); } } static PointCloudBatchCache *pointcloud_batch_cache_get(PointCloud *pointcloud) { return pointcloud->batch_cache; } void DRW_pointcloud_batch_cache_dirty_tag(PointCloud *pointcloud, int mode) { PointCloudBatchCache *cache = pointcloud->batch_cache; if (cache == NULL) { return; } switch (mode) { case BKE_POINTCLOUD_BATCH_DIRTY_ALL: cache->is_dirty = true; break; default: BLI_assert(0); } } static void pointcloud_batch_cache_clear(PointCloud *pointcloud) { PointCloudBatchCache *cache = pointcloud->batch_cache; if (!cache) { return; } GPU_BATCH_DISCARD_SAFE(cache->batch); GPU_VERTBUF_DISCARD_SAFE(cache->pos); } void DRW_pointcloud_batch_cache_free(PointCloud *pointcloud) { pointcloud_batch_cache_clear(pointcloud); MEM_SAFE_FREE(pointcloud->batch_cache); } static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *cache) { if (cache->pos != NULL) { return; } PointCloud *pointcloud = ob->data; static GPUVertFormat format = {0}; static uint pos_id; static uint radius_id; if (format.attr_len == 0) { /* initialize vertex format */ pos_id = GPU_vertformat_attr_add(&format, "pointcloud_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); radius_id = GPU_vertformat_attr_add( &format, "pointcloud_radius", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); } GPU_VERTBUF_DISCARD_SAFE(cache->pos); cache->pos = GPU_vertbuf_create_with_format(&format); GPU_vertbuf_data_alloc(cache->pos, pointcloud->totpoint); GPU_vertbuf_attr_fill(cache->pos, pos_id, pointcloud->co); if (pointcloud->radius) { GPU_vertbuf_attr_fill(cache->pos, radius_id, pointcloud->radius); } else if (pointcloud->totpoint) { /* TODO: optimize for constant radius by not including in vertex buffer at all? */ float *radius = MEM_malloc_arrayN(pointcloud->totpoint, sizeof(float), __func__); for (int i = 0; i < pointcloud->totpoint; i++) { /* TODO: add default radius to PointCloud data structure. */ radius[i] = 0.01f; } GPU_vertbuf_attr_fill(cache->pos, radius_id, radius); MEM_freeN(radius); } } GPUBatch *DRW_pointcloud_batch_cache_get_dots(Object *ob) { PointCloud *pointcloud = ob->data; PointCloudBatchCache *cache = pointcloud_batch_cache_get(pointcloud); if (cache->batch == NULL) { pointcloud_batch_cache_ensure_pos(ob, cache); cache->batch = GPU_batch_create(GPU_PRIM_POINTS, cache->pos, NULL); } return cache->batch; } int DRW_pointcloud_material_count_get(PointCloud *pointcloud) { return max_ii(1, pointcloud->totcol); }