/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2021 by Blender Foundation. * All rights reserved. */ /** \file * \ingroup draw * * \brief Extraction of Mesh data into VBO to feed to GPU. */ #pragma once #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BKE_customdata.h" #include "BKE_editmesh.h" #include "draw_cache_extract.h" #ifdef __cplusplus extern "C" { #endif #define MIN_RANGE_LEN 1024 /* ---------------------------------------------------------------------- */ /** \name Mesh Render Data * \{ */ typedef enum eMRExtractType { MR_EXTRACT_BMESH, MR_EXTRACT_MAPPED, MR_EXTRACT_MESH, } eMRExtractType; typedef struct MeshRenderData { eMRExtractType extract_type; int poly_len, edge_len, vert_len, loop_len; int edge_loose_len; int vert_loose_len; int loop_loose_len; int tri_len; int mat_len; bool use_hide; bool use_subsurf_fdots; bool use_final_mesh; /** Use for #MeshStatVis calculation which use world-space coords. */ float obmat[4][4]; const ToolSettings *toolsettings; /** Edit Mesh */ BMEditMesh *edit_bmesh; BMesh *bm; EditMeshData *edit_data; /* For deformed edit-mesh data. */ /* Use for #ME_WRAPPER_TYPE_BMESH. */ const float (*bm_vert_coords)[3]; const float (*bm_vert_normals)[3]; const float (*bm_poly_normals)[3]; const float (*bm_poly_centers)[3]; int *v_origindex, *e_origindex, *p_origindex; int crease_ofs; int bweight_ofs; int freestyle_edge_ofs; int freestyle_face_ofs; /** Mesh */ Mesh *me; const MVert *mvert; const MEdge *medge; const MLoop *mloop; const MPoly *mpoly; BMVert *eve_act; BMEdge *eed_act; BMFace *efa_act; BMFace *efa_act_uv; /* Data created on-demand (usually not for #BMesh based data). */ MLoopTri *mlooptri; float (*loop_normals)[3]; float (*poly_normals)[3]; int *lverts, *ledges; struct { int *tri_first_index; int *mat_tri_len; int visible_tri_len; } poly_sorted; } MeshRenderData; BLI_INLINE BMFace *bm_original_face_get(const MeshRenderData *mr, int idx) { return ((mr->p_origindex != NULL) && (mr->p_origindex[idx] != ORIGINDEX_NONE) && mr->bm) ? BM_face_at_index(mr->bm, mr->p_origindex[idx]) : NULL; } BLI_INLINE BMEdge *bm_original_edge_get(const MeshRenderData *mr, int idx) { return ((mr->e_origindex != NULL) && (mr->e_origindex[idx] != ORIGINDEX_NONE) && mr->bm) ? BM_edge_at_index(mr->bm, mr->e_origindex[idx]) : NULL; } BLI_INLINE BMVert *bm_original_vert_get(const MeshRenderData *mr, int idx) { return ((mr->v_origindex != NULL) && (mr->v_origindex[idx] != ORIGINDEX_NONE) && mr->bm) ? BM_vert_at_index(mr->bm, mr->v_origindex[idx]) : NULL; } BLI_INLINE const float *bm_vert_co_get(const MeshRenderData *mr, const BMVert *eve) { const float(*vert_coords)[3] = mr->bm_vert_coords; if (vert_coords != NULL) { return vert_coords[BM_elem_index_get(eve)]; } UNUSED_VARS(mr); return eve->co; } BLI_INLINE const float *bm_vert_no_get(const MeshRenderData *mr, const BMVert *eve) { const float(*vert_normals)[3] = mr->bm_vert_normals; if (vert_normals != NULL) { return vert_normals[BM_elem_index_get(eve)]; } UNUSED_VARS(mr); return eve->no; } BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *efa) { const float(*poly_normals)[3] = mr->bm_poly_normals; if (poly_normals != NULL) { return poly_normals[BM_elem_index_get(efa)]; } UNUSED_VARS(mr); return efa->no; } /** \} */ /* ---------------------------------------------------------------------- */ /** \name Mesh Elements Extract Struct * \{ */ /* TODO(jbakker): move parameters inside a struct. */ typedef void(ExtractTriBMeshFn)(const MeshRenderData *mr, BMLoop **elt, const int elt_index, void *data); typedef void(ExtractTriMeshFn)(const MeshRenderData *mr, const MLoopTri *mlt, const int elt_index, void *data); typedef void(ExtractPolyBMeshFn)(const MeshRenderData *mr, const BMFace *f, const int f_index, void *data); typedef void(ExtractPolyMeshFn)(const MeshRenderData *mr, const MPoly *mp, const int mp_index, void *data); typedef void(ExtractLEdgeBMeshFn)(const MeshRenderData *mr, const BMEdge *eed, const int ledge_index, void *data); typedef void(ExtractLEdgeMeshFn)(const MeshRenderData *mr, const MEdge *med, const int ledge_index, void *data); typedef void(ExtractLVertBMeshFn)(const MeshRenderData *mr, const BMVert *eve, const int lvert_index, void *data); typedef void(ExtractLVertMeshFn)(const MeshRenderData *mr, const MVert *mv, const int lvert_index, void *data); typedef void(ExtractInitFn)(const MeshRenderData *mr, struct MeshBatchCache *cache, void *buffer, void *r_data); typedef void(ExtractFinishFn)(const MeshRenderData *mr, struct MeshBatchCache *cache, void *buffer, void *data); typedef void(ExtractTaskReduceFn)(void *userdata, void *task_userdata); typedef struct MeshExtract { /** Executed on main thread and return user data for iteration functions. */ ExtractInitFn *init; /** Executed on one (or more if use_threading) worker thread(s). */ ExtractTriBMeshFn *iter_looptri_bm; ExtractTriMeshFn *iter_looptri_mesh; ExtractPolyBMeshFn *iter_poly_bm; ExtractPolyMeshFn *iter_poly_mesh; ExtractLEdgeBMeshFn *iter_ledge_bm; ExtractLEdgeMeshFn *iter_ledge_mesh; ExtractLVertBMeshFn *iter_lvert_bm; ExtractLVertMeshFn *iter_lvert_mesh; /** Executed on one worker thread after all elements iterations. */ ExtractTaskReduceFn *task_reduce; ExtractFinishFn *finish; /** Used to request common data. */ eMRDataType data_type; size_t data_size; /** Used to know if the element callbacks are thread-safe and can be parallelized. */ bool use_threading; /** * Offset in bytes of the buffer inside a MeshBufferCache instance. Points to a vertex or index * buffer. */ size_t mesh_buffer_offset; } MeshExtract; /** \} */ /* draw_cache_extract_mesh_render_data.c */ MeshRenderData *mesh_render_data_create(Mesh *me, const bool is_editmode, const bool is_paint_mode, const bool is_mode_active, const float obmat[4][4], const bool do_final, const bool do_uvedit, const ToolSettings *ts); void mesh_render_data_free(MeshRenderData *mr); void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_flag); void mesh_render_data_update_loose_geom(MeshRenderData *mr, MeshBufferExtractionCache *cache, const eMRIterType iter_type, const eMRDataType data_flag); void mesh_render_data_update_polys_sorted(MeshRenderData *mr, MeshBufferExtractionCache *cache, const eMRDataType data_flag); void mesh_render_data_update_looptris(MeshRenderData *mr, const eMRIterType iter_type, const eMRDataType data_flag); /* draw_cache_extract_mesh_extractors.c */ typedef struct EditLoopData { uchar v_flag; uchar e_flag; uchar crease; uchar bweight; } EditLoopData; void *mesh_extract_buffer_get(const MeshExtract *extractor, MeshBufferCache *mbc); eMRIterType mesh_extract_iter_type(const MeshExtract *ext); const MeshExtract *mesh_extract_override_get(const MeshExtract *extractor, const bool do_hq_normals, const bool do_single_mat); void mesh_render_data_face_flag(const MeshRenderData *mr, const BMFace *efa, const int cd_ofs, EditLoopData *eattr); void mesh_render_data_loop_flag(const MeshRenderData *mr, BMLoop *l, const int cd_ofs, EditLoopData *eattr); void mesh_render_data_loop_edge_flag(const MeshRenderData *mr, BMLoop *l, const int cd_ofs, EditLoopData *eattr); extern const MeshExtract extract_tris; extern const MeshExtract extract_tris_single_mat; extern const MeshExtract extract_lines; extern const MeshExtract extract_lines_with_lines_loose; extern const MeshExtract extract_lines_loose_only; extern const MeshExtract extract_points; extern const MeshExtract extract_fdots; extern const MeshExtract extract_lines_paint_mask; extern const MeshExtract extract_lines_adjacency; extern const MeshExtract extract_edituv_tris; extern const MeshExtract extract_edituv_lines; extern const MeshExtract extract_edituv_points; extern const MeshExtract extract_edituv_fdots; extern const MeshExtract extract_pos_nor; extern const MeshExtract extract_pos_nor_hq; extern const MeshExtract extract_lnor_hq; extern const MeshExtract extract_lnor; extern const MeshExtract extract_uv; extern const MeshExtract extract_tan; extern const MeshExtract extract_tan_hq; extern const MeshExtract extract_sculpt_data; extern const MeshExtract extract_vcol; extern const MeshExtract extract_orco; extern const MeshExtract extract_edge_fac; extern const MeshExtract extract_weights; extern const MeshExtract extract_edit_data; extern const MeshExtract extract_edituv_data; extern const MeshExtract extract_edituv_stretch_area; extern const MeshExtract extract_edituv_stretch_angle; extern const MeshExtract extract_mesh_analysis; extern const MeshExtract extract_fdots_pos; extern const MeshExtract extract_fdots_nor; extern const MeshExtract extract_fdots_nor_hq; extern const MeshExtract extract_fdots_uv; extern const MeshExtract extract_fdots_edituv_data; extern const MeshExtract extract_skin_roots; extern const MeshExtract extract_poly_idx; extern const MeshExtract extract_edge_idx; extern const MeshExtract extract_vert_idx; extern const MeshExtract extract_fdot_idx; #ifdef __cplusplus } #endif