/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2021 Blender Foundation. All rights reserved. */ /** \file * \ingroup draw */ #include "extract_mesh.h" #include "draw_cache_impl.h" namespace blender::draw { /* ---------------------------------------------------------------------- */ /** \name Extract Face-dots Edit UV flag * \{ */ struct MeshExtract_EditUVFdotData_Data { EditLoopData *vbo_data; int cd_ofs; }; static void extract_fdots_edituv_data_init(const MeshRenderData *mr, struct MeshBatchCache *UNUSED(cache), void *buf, void *tls_data) { GPUVertBuf *vbo = static_cast(buf); static GPUVertFormat format = {0}; if (format.attr_len == 0) { GPU_vertformat_attr_add(&format, "flag", GPU_COMP_U8, 4, GPU_FETCH_INT); } GPU_vertbuf_init_with_format(vbo, &format); GPU_vertbuf_data_alloc(vbo, mr->poly_len); MeshExtract_EditUVFdotData_Data *data = static_cast(tls_data); data->vbo_data = (EditLoopData *)GPU_vertbuf_get_data(vbo); data->cd_ofs = CustomData_get_offset(&mr->bm->ldata, CD_MLOOPUV); } static void extract_fdots_edituv_data_iter_poly_bm(const MeshRenderData *mr, const BMFace *f, const int UNUSED(f_index), void *_data) { MeshExtract_EditUVFdotData_Data *data = static_cast(_data); EditLoopData *eldata = &data->vbo_data[BM_elem_index_get(f)]; memset(eldata, 0x0, sizeof(*eldata)); mesh_render_data_face_flag(mr, f, data->cd_ofs, eldata); } static void extract_fdots_edituv_data_iter_poly_mesh(const MeshRenderData *mr, const MPoly *UNUSED(mp), const int mp_index, void *_data) { MeshExtract_EditUVFdotData_Data *data = static_cast(_data); EditLoopData *eldata = &data->vbo_data[mp_index]; memset(eldata, 0x0, sizeof(*eldata)); BMFace *efa = bm_original_face_get(mr, mp_index); if (efa) { mesh_render_data_face_flag(mr, efa, data->cd_ofs, eldata); } } constexpr MeshExtract create_extractor_fdots_edituv_data() { MeshExtract extractor = {nullptr}; extractor.init = extract_fdots_edituv_data_init; extractor.iter_poly_bm = extract_fdots_edituv_data_iter_poly_bm; extractor.iter_poly_mesh = extract_fdots_edituv_data_iter_poly_mesh; extractor.data_type = MR_DATA_NONE; extractor.data_size = sizeof(MeshExtract_EditUVFdotData_Data); extractor.use_threading = true; extractor.mesh_buffer_offset = offsetof(MeshBufferList, vbo.fdots_edituv_data); return extractor; } /** \} */ } // namespace blender::draw extern "C" { const MeshExtract extract_fdots_edituv_data = blender::draw::create_extractor_fdots_edituv_data(); }