/* Apache License, Version 2.0 */ #include "draw_testing.hh" #include "GPU_shader.h" #include "draw_manager_testing.h" namespace blender::draw { /* Base class for draw test cases. It will setup and tear down the GPU part around each test. */ void DrawOpenGLTest::SetUp() { GPUOpenGLTest::SetUp(); DRW_draw_state_init_gtests(GPU_SHADER_CFG_DEFAULT); } } // namespace blender::draw