#!/usr/bin/python Import ('env') sources = env.Glob('*.c') incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont' incs += ' ../../bmesh ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader' env.BlenderLib ( 'bf_editors_animation', sources, Split(incs), [], libtype=['core'], priority=[125] )