/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joshua Leung (full recode) * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/animation/keyframing.c * \ingroup edanimation */ #include #include #include #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_dynstr.h" #include "BLI_utildefines.h" #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_constraint_types.h" #include "DNA_key_types.h" #include "DNA_material_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" #include "BKE_animsys.h" #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_constraint.h" #include "BKE_depsgraph.h" #include "BKE_fcurve.h" #include "BKE_main.h" #include "BKE_nla.h" #include "BKE_global.h" #include "BKE_context.h" #include "BKE_report.h" #include "BKE_key.h" #include "BKE_material.h" #include "ED_anim_api.h" #include "ED_keyframing.h" #include "ED_keyframes_edit.h" #include "ED_screen.h" #include "UI_interface.h" #include "WM_api.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "anim_intern.h" /* ************************************************** */ /* Keyframing Setting Wrangling */ /* Get the active settings for keyframing settings from context (specifically the given scene) */ short ANIM_get_keyframing_flags (Scene *scene, short incl_mode) { short flag = 0; /* standard flags */ { /* visual keying */ if (IS_AUTOKEY_FLAG(scene, AUTOMATKEY)) flag |= INSERTKEY_MATRIX; /* only needed */ if (IS_AUTOKEY_FLAG(scene, INSERTNEEDED)) flag |= INSERTKEY_NEEDED; /* default F-Curve color mode - RGB from XYZ indices */ if (IS_AUTOKEY_FLAG(scene, XYZ2RGB)) flag |= INSERTKEY_XYZ2RGB; } /* only if including settings from the autokeying mode... */ if (incl_mode) { /* keyframing mode - only replace existing keyframes */ if (IS_AUTOKEY_MODE(scene, EDITKEYS)) flag |= INSERTKEY_REPLACE; } return flag; } /* ******************************************* */ /* Animation Data Validation */ /* Get (or add relevant data to be able to do so) the Active Action for the given * Animation Data block, given an ID block where the Animation Data should reside. */ bAction *verify_adt_action (ID *id, short add) { AnimData *adt; /* init animdata if none available yet */ adt= BKE_animdata_from_id(id); if ((adt == NULL) && (add)) adt= BKE_id_add_animdata(id); if (adt == NULL) { /* if still none (as not allowed to add, or ID doesn't have animdata for some reason) */ printf("ERROR: Couldn't add AnimData (ID = %s) \n", (id) ? (id->name) : ""); return NULL; } /* init action if none available yet */ // TODO: need some wizardry to handle NLA stuff correct if ((adt->action == NULL) && (add)) { char actname[sizeof(id->name)-2]; BLI_snprintf(actname, sizeof(actname), "%sAction", id->name+2); adt->action= add_empty_action(actname); } /* return the action */ return adt->action; } /* Get (or add relevant data to be able to do so) F-Curve from the Active Action, * for the given Animation Data block. This assumes that all the destinations are valid. */ FCurve *verify_fcurve (bAction *act, const char group[], const char rna_path[], const int array_index, short add) { bActionGroup *grp; FCurve *fcu; /* sanity checks */ if ELEM(NULL, act, rna_path) return NULL; /* try to find f-curve matching for this setting * - add if not found and allowed to add one * TODO: add auto-grouping support? how this works will need to be resolved */ if (act) fcu= list_find_fcurve(&act->curves, rna_path, array_index); else fcu= NULL; if ((fcu == NULL) && (add)) { /* use default settings to make a F-Curve */ fcu= MEM_callocN(sizeof(FCurve), "FCurve"); fcu->flag = (FCURVE_VISIBLE|FCURVE_SELECTED); if (act->curves.first==NULL) fcu->flag |= FCURVE_ACTIVE; /* first one added active */ /* store path - make copy, and store that */ fcu->rna_path= BLI_strdupn(rna_path, strlen(rna_path)); fcu->array_index= array_index; /* if a group name has been provided, try to add or find a group, then add F-Curve to it */ if (group) { /* try to find group */ grp= action_groups_find_named(act, group); /* no matching groups, so add one */ if (grp == NULL) grp= action_groups_add_new(act, group); /* add F-Curve to group */ action_groups_add_channel(act, grp, fcu); } else { /* just add F-Curve to end of Action's list */ BLI_addtail(&act->curves, fcu); } } /* return the F-Curve */ return fcu; } /* ************************************************** */ /* KEYFRAME INSERTION */ /* -------------- BezTriple Insertion -------------------- */ /* This function adds a given BezTriple to an F-Curve. It will allocate * memory for the array if needed, and will insert the BezTriple into a * suitable place in chronological order. * * NOTE: any recalculate of the F-Curve that needs to be done will need to * be done by the caller. */ int insert_bezt_fcurve (FCurve *fcu, BezTriple *bezt, short flag) { int i= 0; /* are there already keyframes? */ if (fcu->bezt) { short replace = -1; i = binarysearch_bezt_index(fcu->bezt, bezt->vec[1][0], fcu->totvert, &replace); /* replace an existing keyframe? */ if (replace) { /* sanity check: 'i' may in rare cases exceed arraylen */ if ((i >= 0) && (i < fcu->totvert)) { /* just change the values when replacing, so as to not overwrite handles */ BezTriple *dst= (fcu->bezt + i); float dy= bezt->vec[1][1] - dst->vec[1][1]; /* just apply delta value change to the handle values */ dst->vec[0][1] += dy; dst->vec[1][1] += dy; dst->vec[2][1] += dy; dst->f1= bezt->f1; dst->f2= bezt->f2; dst->f3= bezt->f3; // TODO: perform some other operations? } } /* keyframing modes allow to not replace keyframe */ else if ((flag & INSERTKEY_REPLACE) == 0) { /* insert new - if we're not restricted to replacing keyframes only */ BezTriple *newb= MEM_callocN((fcu->totvert+1)*sizeof(BezTriple), "beztriple"); /* add the beztriples that should occur before the beztriple to be pasted (originally in fcu) */ if (i > 0) memcpy(newb, fcu->bezt, i*sizeof(BezTriple)); /* add beztriple to paste at index i */ *(newb + i)= *bezt; /* add the beztriples that occur after the beztriple to be pasted (originally in fcu) */ if (i < fcu->totvert) memcpy(newb+i+1, fcu->bezt+i, (fcu->totvert-i)*sizeof(BezTriple)); /* replace (+ free) old with new, only if necessary to do so */ MEM_freeN(fcu->bezt); fcu->bezt= newb; fcu->totvert++; } } /* no keyframes already, but can only add if... * 1) keyframing modes say that keyframes can only be replaced, so adding new ones won't know * 2) there are no samples on the curve * // NOTE: maybe we may want to allow this later when doing samples -> bezt conversions, * // but for now, having both is asking for trouble */ else if ((flag & INSERTKEY_REPLACE)==0 && (fcu->fpt==NULL)) { /* create new keyframes array */ fcu->bezt= MEM_callocN(sizeof(BezTriple), "beztriple"); *(fcu->bezt)= *bezt; fcu->totvert= 1; } /* cannot add anything */ else { /* return error code -1 to prevent any misunderstandings */ return -1; } /* we need to return the index, so that some tools which do post-processing can * detect where we added the BezTriple in the array */ return i; } /* This function is a wrapper for insert_bezt_fcurve_internal(), and should be used when * adding a new keyframe to a curve, when the keyframe doesn't exist anywhere else yet. * It returns the index at which the keyframe was added. */ int insert_vert_fcurve (FCurve *fcu, float x, float y, short flag) { BezTriple beztr= {{{0}}}; unsigned int oldTot = fcu->totvert; int a; /* set all three points, for nicer start position * NOTE: +/- 1 on vec.x for left and right handles is so that 'free' handles work ok... */ beztr.vec[0][0]= x-1.0f; beztr.vec[0][1]= y; beztr.vec[1][0]= x; beztr.vec[1][1]= y; beztr.vec[2][0]= x+1.0f; beztr.vec[2][1]= y; beztr.ipo= U.ipo_new; /* use default interpolation mode here... */ beztr.f1= beztr.f2= beztr.f3= SELECT; beztr.h1= beztr.h2= U.keyhandles_new; /* use default handle type here */ //BEZKEYTYPE(&beztr)= scene->keytype; /* default keyframe type */ /* add temp beztriple to keyframes */ a= insert_bezt_fcurve(fcu, &beztr, flag); /* what if 'a' is a negative index? * for now, just exit to prevent any segfaults */ if (a < 0) return -1; /* don't recalculate handles if fast is set * - this is a hack to make importers faster * - we may calculate twice (due to autohandle needing to be calculated twice) */ if ((flag & INSERTKEY_FAST) == 0) calchandles_fcurve(fcu); /* set handletype and interpolation */ if ((fcu->totvert > 2) && (flag & INSERTKEY_REPLACE)==0) { BezTriple *bezt= (fcu->bezt + a); /* set interpolation from previous (if available), but only if we didn't just replace some keyframe * - replacement is indicated by no-change in number of verts * - when replacing, the user may have specified some interpolation that should be kept */ if (fcu->totvert > oldTot) { if (a > 0) bezt->ipo= (bezt-1)->ipo; else if (a < fcu->totvert-1) bezt->ipo= (bezt+1)->ipo; } /* don't recalculate handles if fast is set * - this is a hack to make importers faster * - we may calculate twice (due to autohandle needing to be calculated twice) */ if ((flag & INSERTKEY_FAST) == 0) calchandles_fcurve(fcu); } /* return the index at which the keyframe was added */ return a; } /* -------------- 'Smarter' Keyframing Functions -------------------- */ /* return codes for new_key_needed */ enum { KEYNEEDED_DONTADD = 0, KEYNEEDED_JUSTADD, KEYNEEDED_DELPREV, KEYNEEDED_DELNEXT } /*eKeyNeededStatus*/; /* This helper function determines whether a new keyframe is needed */ /* Cases where keyframes should not be added: * 1. Keyframe to be added bewteen two keyframes with similar values * 2. Keyframe to be added on frame where two keyframes are already situated * 3. Keyframe lies at point that intersects the linear line between two keyframes */ static short new_key_needed (FCurve *fcu, float cFrame, float nValue) { BezTriple *bezt=NULL, *prev=NULL; int totCount, i; float valA = 0.0f, valB = 0.0f; /* safety checking */ if (fcu == NULL) return KEYNEEDED_JUSTADD; totCount= fcu->totvert; if (totCount == 0) return KEYNEEDED_JUSTADD; /* loop through checking if any are the same */ bezt= fcu->bezt; for (i=0; ivec[1][0]; beztVal= bezt->vec[1][1]; if (prev) { /* there is a keyframe before the one currently being examined */ /* get previous time+value */ prevPosi= prev->vec[1][0]; prevVal= prev->vec[1][1]; /* keyframe to be added at point where there are already two similar points? */ if (IS_EQF(prevPosi, cFrame) && IS_EQF(beztPosi, cFrame) && IS_EQF(beztPosi, prevPosi)) { return KEYNEEDED_DONTADD; } /* keyframe between prev+current points ? */ if ((prevPosi <= cFrame) && (cFrame <= beztPosi)) { /* is the value of keyframe to be added the same as keyframes on either side ? */ if (IS_EQF(prevVal, nValue) && IS_EQF(beztVal, nValue) && IS_EQF(prevVal, beztVal)) { return KEYNEEDED_DONTADD; } else { float realVal; /* get real value of curve at that point */ realVal= evaluate_fcurve(fcu, cFrame); /* compare whether it's the same as proposed */ if (IS_EQF(realVal, nValue)) return KEYNEEDED_DONTADD; else return KEYNEEDED_JUSTADD; } } /* new keyframe before prev beztriple? */ if (cFrame < prevPosi) { /* A new keyframe will be added. However, whether the previous beztriple * stays around or not depends on whether the values of previous/current * beztriples and new keyframe are the same. */ if (IS_EQF(prevVal, nValue) && IS_EQF(beztVal, nValue) && IS_EQF(prevVal, beztVal)) return KEYNEEDED_DELNEXT; else return KEYNEEDED_JUSTADD; } } else { /* just add a keyframe if there's only one keyframe * and the new one occurs before the exisiting one does. */ if ((cFrame < beztPosi) && (totCount==1)) return KEYNEEDED_JUSTADD; } /* continue. frame to do not yet passed (or other conditions not met) */ if (i < (totCount-1)) { prev= bezt; bezt++; } else break; } /* Frame in which to add a new-keyframe occurs after all other keys * -> If there are at least two existing keyframes, then if the values of the * last two keyframes and the new-keyframe match, the last existing keyframe * gets deleted as it is no longer required. * -> Otherwise, a keyframe is just added. 1.0 is added so that fake-2nd-to-last * keyframe is not equal to last keyframe. */ bezt= (fcu->bezt + (fcu->totvert - 1)); valA= bezt->vec[1][1]; if (prev) valB= prev->vec[1][1]; else valB= bezt->vec[1][1] + 1.0f; if (IS_EQF(valA, nValue) && IS_EQF(valA, valB)) return KEYNEEDED_DELPREV; else return KEYNEEDED_JUSTADD; } /* ------------------ RNA Data-Access Functions ------------------ */ /* Try to read value using RNA-properties obtained already */ static float setting_get_rna_value (PointerRNA *ptr, PropertyRNA *prop, int index) { float value= 0.0f; switch (RNA_property_type(prop)) { case PROP_BOOLEAN: if (RNA_property_array_length(ptr, prop)) value= (float)RNA_property_boolean_get_index(ptr, prop, index); else value= (float)RNA_property_boolean_get(ptr, prop); break; case PROP_INT: if (RNA_property_array_length(ptr, prop)) value= (float)RNA_property_int_get_index(ptr, prop, index); else value= (float)RNA_property_int_get(ptr, prop); break; case PROP_FLOAT: if (RNA_property_array_length(ptr, prop)) value= RNA_property_float_get_index(ptr, prop, index); else value= RNA_property_float_get(ptr, prop); break; case PROP_ENUM: value= (float)RNA_property_enum_get(ptr, prop); break; default: break; } return value; } /* ------------------ 'Visual' Keyframing Functions ------------------ */ /* internal status codes for visualkey_can_use */ enum { VISUALKEY_NONE = 0, VISUALKEY_LOC, VISUALKEY_ROT, }; /* This helper function determines if visual-keyframing should be used when * inserting keyframes for the given channel. As visual-keyframing only works * on Object and Pose-Channel blocks, this should only get called for those * blocktypes, when using "standard" keying but 'Visual Keying' option in Auto-Keying * settings is on. */ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop) { bConstraint *con= NULL; short searchtype= VISUALKEY_NONE; short has_parent = FALSE; const char *identifier= NULL; /* validate data */ // TODO: this check is probably not needed, but it won't hurt if (ELEM3(NULL, ptr, ptr->data, prop)) return 0; /* get first constraint and determine type of keyframe constraints to check for * - constraints can be on either Objects or PoseChannels, so we only check if the * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for * those structs, allowing us to identify the owner of the data */ if (ptr->type == &RNA_Object) { /* Object */ Object *ob= (Object *)ptr->data; con= ob->constraints.first; identifier= RNA_property_identifier(prop); has_parent= (ob->parent != NULL); } else if (ptr->type == &RNA_PoseBone) { /* Pose Channel */ bPoseChannel *pchan= (bPoseChannel *)ptr->data; con= pchan->constraints.first; identifier= RNA_property_identifier(prop); has_parent= (pchan->parent != NULL); } /* check if any data to search using */ if (ELEM(NULL, con, identifier) && (has_parent == FALSE)) return 0; /* location or rotation identifiers only... */ if(identifier == NULL) { printf("%s failed: NULL identifier\n", __func__); return 0; } else if (strstr(identifier, "location")) { searchtype= VISUALKEY_LOC; } else if (strstr(identifier, "rotation")) { searchtype= VISUALKEY_ROT; } else { printf("%s failed: identifier - '%s' \n", __func__, identifier); return 0; } /* only search if a searchtype and initial constraint are available */ if (searchtype) { /* parent is always matching */ if (has_parent) return 1; /* constraints */ for (; con; con= con->next) { /* only consider constraint if it is not disabled, and has influence */ if (con->flag & CONSTRAINT_DISABLE) continue; if (con->enforce == 0.0f) continue; /* some constraints may alter these transforms */ switch (con->type) { /* multi-transform constraints */ case CONSTRAINT_TYPE_CHILDOF: return 1; case CONSTRAINT_TYPE_TRANSFORM: case CONSTRAINT_TYPE_TRANSLIKE: return 1; case CONSTRAINT_TYPE_FOLLOWPATH: return 1; case CONSTRAINT_TYPE_KINEMATIC: return 1; /* single-transform constraits */ case CONSTRAINT_TYPE_TRACKTO: if (searchtype==VISUALKEY_ROT) return 1; break; case CONSTRAINT_TYPE_ROTLIMIT: if (searchtype==VISUALKEY_ROT) return 1; break; case CONSTRAINT_TYPE_LOCLIMIT: if (searchtype==VISUALKEY_LOC) return 1; break; case CONSTRAINT_TYPE_ROTLIKE: if (searchtype==VISUALKEY_ROT) return 1; break; case CONSTRAINT_TYPE_DISTLIMIT: if (searchtype==VISUALKEY_LOC) return 1; break; case CONSTRAINT_TYPE_LOCLIKE: if (searchtype==VISUALKEY_LOC) return 1; break; case CONSTRAINT_TYPE_LOCKTRACK: if (searchtype==VISUALKEY_ROT) return 1; break; case CONSTRAINT_TYPE_MINMAX: if (searchtype==VISUALKEY_LOC) return 1; break; default: break; } } } /* when some condition is met, this function returns, so here it can be 0 */ return 0; } /* This helper function extracts the value to use for visual-keyframing * In the event that it is not possible to perform visual keying, try to fall-back * to using the default method. Assumes that all data it has been passed is valid. */ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_index) { char *identifier= (char *)RNA_property_identifier(prop); /* handle for Objects or PoseChannels only * - constraints can be on either Objects or PoseChannels, so we only check if the * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for * those structs, allowing us to identify the owner of the data * - assume that array_index will be sane */ if (ptr->type == &RNA_Object) { Object *ob= (Object *)ptr->data; /* only Location or Rotation keyframes are supported now */ if (strstr(identifier, "location")) { return ob->obmat[3][array_index]; } else if (strstr(identifier, "rotation_euler")) { float eul[3]; mat4_to_eulO(eul, ob->rotmode, ob->obmat); return eul[array_index]; } else if (strstr(identifier, "rotation_quaternion")) { float trimat[3][3], quat[4]; copy_m3_m4(trimat, ob->obmat); mat3_to_quat_is_ok(quat, trimat); return quat[array_index]; } else if (strstr(identifier, "rotation_axis_angle")) { float axis[3], angle; mat4_to_axis_angle(axis, &angle, ob->obmat); /* w = 0, x,y,z = 1,2,3 */ if (array_index == 0) return angle; else return axis[array_index - 1]; } } else if (ptr->type == &RNA_PoseBone) { Object *ob = (Object *)ptr->id.data; /* we assume that this is always set, and is an object */ bPoseChannel *pchan= (bPoseChannel *)ptr->data; float tmat[4][4]; /* Although it is not strictly required for this particular space conversion, * arg1 must not be null, as there is a null check for the other conversions to * be safe. Therefore, the active object is passed here, and in many cases, this * will be what owns the pose-channel that is getting this anyway. */ copy_m4_m4(tmat, pchan->pose_mat); constraint_mat_convertspace(ob, pchan, tmat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL); /* Loc, Rot/Quat keyframes are supported... */ if (strstr(identifier, "location")) { /* only use for non-connected bones */ if ((pchan->bone->parent) && !(pchan->bone->flag & BONE_CONNECTED)) return tmat[3][array_index]; else if (pchan->bone->parent == NULL) return tmat[3][array_index]; } else if (strstr(identifier, "rotation_euler")) { float eul[3]; mat4_to_eulO(eul, pchan->rotmode, tmat); return eul[array_index]; } else if (strstr(identifier, "rotation_quaternion")) { float trimat[3][3], quat[4]; copy_m3_m4(trimat, tmat); mat3_to_quat_is_ok(quat, trimat); return quat[array_index]; } else if (strstr(identifier, "rotation_axis_angle")) { float axis[3], angle; mat4_to_axis_angle(axis, &angle, tmat); /* w = 0, x,y,z = 1,2,3 */ if (array_index == 0) return angle; else return axis[array_index - 1]; } } /* as the function hasn't returned yet, read value from system in the default way */ return setting_get_rna_value(ptr, prop, array_index); } /* ------------------------- Insert Key API ------------------------- */ /* Secondary Keyframing API call: * Use this when validation of necessary animation data is not necessary, since an RNA-pointer to the necessary * data being keyframed, and a pointer to the F-Curve to use have both been provided. * * The flag argument is used for special settings that alter the behaviour of * the keyframe insertion. These include the 'visual' keyframing modes, quick refresh, * and extra keyframe filtering. */ short insert_keyframe_direct (ReportList *reports, PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, float cfra, short flag) { float curval= 0.0f; /* no F-Curve to add keyframe to? */ if (fcu == NULL) { BKE_report(reports, RPT_ERROR, "No F-Curve to add keyframes to"); return 0; } /* F-Curve not editable? */ if (fcurve_is_keyframable(fcu) == 0) { BKE_reportf(reports, RPT_ERROR, "F-Curve with path = '%s' [%d] cannot be keyframed. Ensure that it is not locked or sampled. Also, try removing F-Modifiers.", fcu->rna_path, fcu->array_index); return 0; } /* if no property given yet, try to validate from F-Curve info */ if ((ptr.id.data == NULL) && (ptr.data==NULL)) { BKE_report(reports, RPT_ERROR, "No RNA-pointer available to retrieve values for keyframing from"); return 0; } if (prop == NULL) { PointerRNA tmp_ptr; /* try to get property we should be affecting */ if ((RNA_path_resolve(&ptr, fcu->rna_path, &tmp_ptr, &prop) == 0) || (prop == NULL)) { /* property not found... */ const char *idname= (ptr.id.data) ? ((ID *)ptr.id.data)->name : ""; BKE_reportf(reports, RPT_ERROR, "Could not insert keyframe, as RNA Path is invalid for the given ID (ID = %s, Path = %s)", idname, fcu->rna_path); return 0; } else { /* property found, so overwrite 'ptr' to make later code easier */ ptr= tmp_ptr; } } /* set additional flags for the F-Curve (i.e. only integer values) */ fcu->flag &= ~(FCURVE_INT_VALUES|FCURVE_DISCRETE_VALUES); switch (RNA_property_type(prop)) { case PROP_FLOAT: /* do nothing */ break; case PROP_INT: /* do integer (only 'whole' numbers) interpolation between all points */ fcu->flag |= FCURVE_INT_VALUES; break; default: /* do 'discrete' (i.e. enum, boolean values which cannot take any intermediate * values at all) interpolation between all points * - however, we must also ensure that evaluated values are only integers still */ fcu->flag |= (FCURVE_DISCRETE_VALUES|FCURVE_INT_VALUES); break; } /* obtain value to give keyframe */ if ( (flag & INSERTKEY_MATRIX) && (visualkey_can_use(&ptr, prop)) ) { /* visual-keying is only available for object and pchan datablocks, as * it works by keyframing using a value extracted from the final matrix * instead of using the kt system to extract a value. */ curval= visualkey_get_value(&ptr, prop, fcu->array_index); } else { /* read value from system */ curval= setting_get_rna_value(&ptr, prop, fcu->array_index); } /* only insert keyframes where they are needed */ if (flag & INSERTKEY_NEEDED) { short insert_mode; /* check whether this curve really needs a new keyframe */ insert_mode= new_key_needed(fcu, cfra, curval); /* insert new keyframe at current frame */ if (insert_mode) insert_vert_fcurve(fcu, cfra, curval, flag); /* delete keyframe immediately before/after newly added */ switch (insert_mode) { case KEYNEEDED_DELPREV: delete_fcurve_key(fcu, fcu->totvert-2, 1); break; case KEYNEEDED_DELNEXT: delete_fcurve_key(fcu, 1, 1); break; } /* only return success if keyframe added */ if (insert_mode) return 1; } else { /* just insert keyframe */ insert_vert_fcurve(fcu, cfra, curval, flag); /* return success */ return 1; } /* failed */ return 0; } /* Main Keyframing API call: * Use this when validation of necessary animation data is necessary, since it may not exist yet. * * The flag argument is used for special settings that alter the behaviour of * the keyframe insertion. These include the 'visual' keyframing modes, quick refresh, * and extra keyframe filtering. * * index of -1 keys all array indices */ short insert_keyframe (ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) { PointerRNA id_ptr, ptr; PropertyRNA *prop = NULL; FCurve *fcu; int array_index_max= array_index+1; int ret= 0; /* validate pointer first - exit if failure */ if (id == NULL) { BKE_reportf(reports, RPT_ERROR, "No ID-block to insert keyframe in (Path = %s)", rna_path); return 0; } RNA_id_pointer_create(id, &id_ptr); if ((RNA_path_resolve(&id_ptr, rna_path, &ptr, &prop) == 0) || (prop == NULL)) { BKE_reportf(reports, RPT_ERROR, "Could not insert keyframe, as RNA Path is invalid for the given ID (ID = %s, Path = %s)", (id)? id->name : "", rna_path); return 0; } /* if no action is provided, keyframe to the default one attached to this ID-block */ if (act == NULL) { AnimData *adt= BKE_animdata_from_id(id); /* get action to add F-Curve+keyframe to */ act= verify_adt_action(id, 1); if (act == NULL) { BKE_reportf(reports, RPT_ERROR, "Could not insert keyframe, as this type does not support animation data (ID = %s, Path = %s)", id->name, rna_path); return 0; } /* apply NLA-mapping to frame to use (if applicable) */ cfra= BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP); } #if 0 /* apply special time tweaking */ // XXX check on this stuff... if (GS(id->name) == ID_OB) { //Object *ob= (Object *)id; /* ancient time-offset cruft */ //if ( (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)) ) { // /* actually frametofloat calc again! */ // cfra-= give_timeoffset(ob)*scene->r.framelen; //} } #endif /* key entire array convenience method */ if (array_index == -1) { array_index= 0; array_index_max= RNA_property_array_length(&ptr, prop); /* for single properties, increase max_index so that the property itself gets included, * but don't do this for standard arrays since that can cause corruption issues * (extra unused curves) */ if (array_index_max == array_index) array_index_max++; } /* will only loop once unless the array index was -1 */ for (; array_index < array_index_max; array_index++) { /* make sure the F-Curve exists * - if we're replacing keyframes only, DO NOT create new F-Curves if they do not exist yet * but still try to get the F-Curve if it exists... */ fcu= verify_fcurve(act, group, rna_path, array_index, (flag & INSERTKEY_REPLACE)==0); /* we may not have a F-Curve when we're replacing only... */ if (fcu) { /* set color mode if the F-Curve is new (i.e. without any keyframes) */ if ((fcu->totvert == 0) && (flag & INSERTKEY_XYZ2RGB)) { /* for Loc/Rot/Scale and also Color F-Curves, the color of the F-Curve in the Graph Editor, * is determined by the array index for the F-Curve */ if (ELEM5(RNA_property_subtype(prop), PROP_TRANSLATION, PROP_XYZ, PROP_EULER, PROP_COLOR, PROP_COORDS)) { fcu->color_mode= FCURVE_COLOR_AUTO_RGB; } } /* insert keyframe */ ret += insert_keyframe_direct(reports, ptr, prop, fcu, cfra, flag); } } return ret; } /* ************************************************** */ /* KEYFRAME DELETION */ /* Main Keyframing API call: * Use this when validation of necessary animation data isn't necessary as it * already exists. It will delete a keyframe at the current frame. * * The flag argument is used for special settings that alter the behaviour of * the keyframe deletion. These include the quick refresh options. */ short delete_keyframe (ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short UNUSED(flag)) { AnimData *adt= BKE_animdata_from_id(id); PointerRNA id_ptr, ptr; PropertyRNA *prop; int array_index_max= array_index+1; int ret= 0; /* sanity checks */ if ELEM(NULL, id, adt) { BKE_report(reports, RPT_ERROR, "No ID-Block and/Or AnimData to delete keyframe from"); return 0; } /* validate pointer first - exit if failure */ RNA_id_pointer_create(id, &id_ptr); if ((RNA_path_resolve(&id_ptr, rna_path, &ptr, &prop) == 0) || (prop == NULL)) { BKE_reportf(reports, RPT_ERROR, "Could not delete keyframe, as RNA Path is invalid for the given ID (ID = %s, Path = %s)", id->name, rna_path); return 0; } /* get F-Curve * Note: here is one of the places where we don't want new Action + F-Curve added! * so 'add' var must be 0 */ if (act == NULL) { /* if no action is provided, use the default one attached to this ID-block * - if it doesn't exist, then we're out of options... */ if (adt->action) { act= adt->action; /* apply NLA-mapping to frame to use (if applicable) */ cfra= BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP); } else { BKE_reportf(reports, RPT_ERROR, "No Action to delete keyframes from for ID = %s \n", id->name); return 0; } } #if 0 /* apply special time tweaking */ // XXX check on this stuff... if (GS(id->name) == ID_OB) { //Object *ob= (Object *)id; /* ancient time-offset cruft */ //if ( (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)) ) { // /* actually frametofloat calc again! */ // cfra-= give_timeoffset(ob)*scene->r.framelen; //} } #endif /* key entire array convenience method */ if (array_index == -1) { array_index= 0; array_index_max= RNA_property_array_length(&ptr, prop); /* for single properties, increase max_index so that the property itself gets included, * but don't do this for standard arrays since that can cause corruption issues * (extra unused curves) */ if (array_index_max == array_index) array_index_max++; } /* will only loop once unless the array index was -1 */ for (; array_index < array_index_max; array_index++) { FCurve *fcu= verify_fcurve(act, group, rna_path, array_index, 0); short found = -1; int i; /* check if F-Curve exists and/or whether it can be edited */ if (fcu == NULL) continue; if ( (fcu->flag & FCURVE_PROTECTED) || ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ) { if (G.f & G_DEBUG) printf("WARNING: not deleting keyframe for locked F-Curve \n"); continue; } /* try to find index of beztriple to get rid of */ i = binarysearch_bezt_index(fcu->bezt, cfra, fcu->totvert, &found); if (found) { /* delete the key at the index (will sanity check + do recalc afterwards) */ delete_fcurve_key(fcu, i, 1); /* Only delete curve too if it won't be doing anything anymore */ if ((fcu->totvert == 0) && (list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE) == 0)) ANIM_fcurve_delete_from_animdata(NULL, adt, fcu); /* return success */ ret++; } } /* return success/failure */ return ret; } /* ******************************************* */ /* KEYFRAME MODIFICATION */ /* mode for commonkey_modifykey */ enum { COMMONKEY_MODE_INSERT = 0, COMMONKEY_MODE_DELETE, } /*eCommonModifyKey_Modes*/; /* Polling callback for use with ANIM_*_keyframe() operators * This is based on the standard ED_operator_areaactive callback, * except that it does special checks for a few spacetypes too... */ static int modify_key_op_poll(bContext *C) { ScrArea *sa= CTX_wm_area(C); Scene *scene= CTX_data_scene(C); SpaceOops *so= CTX_wm_space_outliner(C); /* if no area or active scene */ if (ELEM(NULL, sa, scene)) return 0; /* if Outliner, don't allow in some views */ if (so) { if (ELEM4(so->outlinevis, SO_GROUPS, SO_LIBRARIES, SO_VERSE_SESSION, SO_VERSE_SESSION)) return 0; if (ELEM3(so->outlinevis, SO_SEQUENCE, SO_USERDEF, SO_KEYMAP)) return 0; } /* TODO: checks for other space types can be added here */ /* should be fine */ return 1; } /* Insert Key Operator ------------------------ */ static int insert_key_exec (bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks= NULL; int type= RNA_enum_get(op->ptr, "type"); float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap short success; /* type is the Keying Set the user specified to use when calling the operator: * - type == 0: use scene's active Keying Set * - type > 0: use a user-defined Keying Set from the active scene * - type < 0: use a builtin Keying Set */ if (type == 0) type= scene->active_keyingset; if (type > 0) ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1); else ks= BLI_findlink(&builtin_keyingsets, -type-1); /* report failures */ if (ks == NULL) { BKE_report(op->reports, RPT_ERROR, "No active Keying Set"); return OPERATOR_CANCELLED; } /* try to insert keyframes for the channels specified by KeyingSet */ success= ANIM_apply_keyingset(C, NULL, NULL, ks, MODIFYKEY_MODE_INSERT, cfra); if (G.f & G_DEBUG) BKE_reportf(op->reports, RPT_INFO, "KeyingSet '%s' - Successfully added %d Keyframes \n", ks->name, success); /* report failure or do updates? */ if (success == MODIFYKEY_INVALID_CONTEXT) { BKE_report(op->reports, RPT_ERROR, "No suitable context info for active Keying Set"); return OPERATOR_CANCELLED; } else if (success) { /* if the appropriate properties have been set, make a note that we've inserted something */ if (RNA_boolean_get(op->ptr, "confirm_success")) BKE_reportf(op->reports, RPT_INFO, "Successfully added %d Keyframes for KeyingSet '%s'", success, ks->name); /* send notifiers that keyframes have been changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } else BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes"); /* send updates */ DAG_ids_flush_update(bmain, 0); return OPERATOR_FINISHED; } void ANIM_OT_keyframe_insert (wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name= "Insert Keyframe"; ot->idname= "ANIM_OT_keyframe_insert"; ot->description= "Insert keyframes on the current frame for all properties in the specified Keying Set"; /* callbacks */ ot->exec= insert_key_exec; ot->poll= modify_key_op_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* keyingset to use (dynamic enum) */ prop= RNA_def_enum(ot->srna, "type", DummyRNA_DEFAULT_items, 0, "Keying Set", "The Keying Set to use"); RNA_def_enum_funcs(prop, ANIM_keying_sets_enum_itemf); RNA_def_property_flag(prop, PROP_HIDDEN); ot->prop= prop; /* confirm whether a keyframe was added by showing a popup * - by default, this is enabled, since this operator is assumed to be called independently */ prop= RNA_def_boolean(ot->srna, "confirm_success", 1, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); RNA_def_property_flag(prop, PROP_HIDDEN); } /* Insert Key Operator (With Menu) ------------------------ */ /* This operator checks if a menu should be shown for choosing the KeyingSet to use, * then calls the menu if necessary before */ static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { Scene *scene= CTX_data_scene(C); /* if prompting or no active Keying Set, show the menu */ if ((scene->active_keyingset == 0) || RNA_boolean_get(op->ptr, "always_prompt")) { /* call the menu, which will call this operator again, hence the cancelled */ ANIM_keying_sets_menu_setup(C, op->type->name, "ANIM_OT_keyframe_insert_menu"); return OPERATOR_CANCELLED; } else { /* just call the exec() on the active keyingset */ RNA_enum_set(op->ptr, "type", 0); RNA_boolean_set(op->ptr, "confirm_success", 1); return op->type->exec(C, op); } } void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name= "Insert Keyframe Menu"; ot->idname= "ANIM_OT_keyframe_insert_menu"; ot->description= "Insert Keyframes for specified Keying Set, with menu of available Keying Sets if undefined"; /* callbacks */ ot->invoke= insert_key_menu_invoke; ot->exec= insert_key_exec; ot->poll= ED_operator_areaactive; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* keyingset to use (dynamic enum) */ prop= RNA_def_enum(ot->srna, "type", DummyRNA_DEFAULT_items, 0, "Keying Set", "The Keying Set to use"); RNA_def_enum_funcs(prop, ANIM_keying_sets_enum_itemf); RNA_def_property_flag(prop, PROP_HIDDEN); ot->prop= prop; /* confirm whether a keyframe was added by showing a popup * - by default, this is disabled so that if a menu is shown, this doesn't come up too */ // XXX should this just be always on? prop= RNA_def_boolean(ot->srna, "confirm_success", 0, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); RNA_def_property_flag(prop, PROP_HIDDEN); /* whether the menu should always be shown * - by default, the menu should only be shown when there is no active Keying Set (2.5 behaviour), * although in some cases it might be useful to always shown (pre 2.5 behaviour) */ prop= RNA_def_boolean(ot->srna, "always_prompt", 0, "Always Show Menu", ""); RNA_def_property_flag(prop, PROP_HIDDEN); } /* Delete Key Operator ------------------------ */ static int delete_key_exec (bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks= NULL; int type= RNA_enum_get(op->ptr, "type"); float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap short success; /* type is the Keying Set the user specified to use when calling the operator: * - type == 0: use scene's active Keying Set * - type > 0: use a user-defined Keying Set from the active scene * - type < 0: use a builtin Keying Set */ if (type == 0) type= scene->active_keyingset; if (type > 0) ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1); else ks= BLI_findlink(&builtin_keyingsets, -type-1); /* report failure */ if (ks == NULL) { BKE_report(op->reports, RPT_ERROR, "No active Keying Set"); return OPERATOR_CANCELLED; } /* try to insert keyframes for the channels specified by KeyingSet */ success= ANIM_apply_keyingset(C, NULL, NULL, ks, MODIFYKEY_MODE_DELETE, cfra); if (G.f & G_DEBUG) printf("KeyingSet '%s' - Successfully removed %d Keyframes \n", ks->name, success); /* report failure or do updates? */ if (success == MODIFYKEY_INVALID_CONTEXT) { BKE_report(op->reports, RPT_ERROR, "No suitable context info for active Keying Set"); return OPERATOR_CANCELLED; } else if (success) { /* if the appropriate properties have been set, make a note that we've inserted something */ if (RNA_boolean_get(op->ptr, "confirm_success")) BKE_reportf(op->reports, RPT_INFO, "Successfully removed %d Keyframes for KeyingSet '%s'", success, ks->name); /* send notifiers that keyframes have been changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } else BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes"); /* send updates */ DAG_ids_flush_update(bmain, 0); return OPERATOR_FINISHED; } void ANIM_OT_keyframe_delete (wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name= "Delete Keying-Set Keyframe"; ot->idname= "ANIM_OT_keyframe_delete"; ot->description= "Delete keyframes on the current frame for all properties in the specified Keying Set"; /* callbacks */ ot->exec= delete_key_exec; ot->poll= modify_key_op_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* keyingset to use (dynamic enum) */ prop= RNA_def_enum(ot->srna, "type", DummyRNA_DEFAULT_items, 0, "Keying Set", "The Keying Set to use"); RNA_def_enum_funcs(prop, ANIM_keying_sets_enum_itemf); RNA_def_property_flag(prop, PROP_HIDDEN); ot->prop= prop; /* confirm whether a keyframe was added by showing a popup * - by default, this is enabled, since this operator is assumed to be called independently */ RNA_def_boolean(ot->srna, "confirm_success", 1, "Confirm Successful Insert", "Show a popup when the keyframes get successfully added"); } /* Delete Key Operator ------------------------ */ /* XXX WARNING: * This is currently just a basic operator, which work in 3d-view context on objects only. * Should this be kept? It does have advantages over a version which requires selecting a keyingset to use... * -- Joshua Leung, Jan 2009 */ static int delete_key_v3d_exec (bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap // XXX more comprehensive tests will be needed CTX_DATA_BEGIN(C, Object*, ob, selected_objects) { ID *id= (ID *)ob; FCurve *fcu, *fcn; short success= 0; /* loop through all curves in animdata and delete keys on this frame */ if ((ob->adt) && (ob->adt->action)) { AnimData *adt= ob->adt; bAction *act= adt->action; for (fcu= act->curves.first; fcu; fcu= fcn) { fcn= fcu->next; success+= delete_keyframe(op->reports, id, NULL, NULL, fcu->rna_path, fcu->array_index, cfra, 0); } } BKE_reportf(op->reports, RPT_INFO, "Ob '%s' - Successfully had %d keyframes removed", id->name+2, success); ob->recalc |= OB_RECALC_OB; } CTX_DATA_END; /* send updates */ DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL); return OPERATOR_FINISHED; } void ANIM_OT_keyframe_delete_v3d (wmOperatorType *ot) { /* identifiers */ ot->name= "Delete Keyframe"; ot->description= "Remove keyframes on current frame for selected object"; ot->idname= "ANIM_OT_keyframe_delete_v3d"; /* callbacks */ ot->invoke= WM_operator_confirm; ot->exec= delete_key_v3d_exec; ot->poll= ED_operator_areaactive; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /* Insert Key Button Operator ------------------------ */ static int insert_key_button_exec (bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); PointerRNA ptr= {{NULL}}; PropertyRNA *prop= NULL; char *path; float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap short success= 0; int a, index, length, all= RNA_boolean_get(op->ptr, "all"); short flag = 0; /* flags for inserting keyframes */ flag = ANIM_get_keyframing_flags(scene, 1); /* try to insert keyframe using property retrieved from UI */ uiContextActiveProperty(C, &ptr, &prop, &index); if ((ptr.id.data && ptr.data && prop) && RNA_property_animateable(&ptr, prop)) { path= RNA_path_from_ID_to_property(&ptr, prop); if (path) { if (all) { length= RNA_property_array_length(&ptr, prop); if(length) index= 0; else length= 1; } else length= 1; for (a=0; areports, ptr.id.data, NULL, NULL, path, index+a, cfra, flag); MEM_freeN(path); } else if (ptr.type == &RNA_NlaStrip) { /* handle special vars for NLA-strips */ NlaStrip *strip= (NlaStrip *)ptr.data; FCurve *fcu= list_find_fcurve(&strip->fcurves, RNA_property_identifier(prop), flag); success+= insert_keyframe_direct(op->reports, ptr, prop, fcu, cfra, 0); } else { if (G.f & G_DEBUG) printf("Button Insert-Key: no path to property \n"); BKE_report(op->reports, RPT_WARNING, "Failed to resolve path to property. Try using a Keying Set instead."); } } else if (G.f & G_DEBUG) { printf("ptr.data = %p, prop = %p,", (void *)ptr.data, (void *)prop); if (prop) printf("animateable = %d \n", RNA_property_animateable(&ptr, prop)); else printf("animateable = NULL \n"); } if (success) { /* send updates */ uiContextAnimUpdate(C); DAG_ids_flush_update(bmain, 0); /* send notifiers that keyframes have been changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED; } void ANIM_OT_keyframe_insert_button (wmOperatorType *ot) { /* identifiers */ ot->name= "Insert Keyframe (Buttons)"; ot->idname= "ANIM_OT_keyframe_insert_button"; /* callbacks */ ot->exec= insert_key_button_exec; ot->poll= modify_key_op_poll; /* flags */ ot->flag= OPTYPE_UNDO; /* properties */ RNA_def_boolean(ot->srna, "all", 1, "All", "Insert a keyframe for all element of the array."); } /* Delete Key Button Operator ------------------------ */ static int delete_key_button_exec (bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); PointerRNA ptr= {{NULL}}; PropertyRNA *prop= NULL; char *path; float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap short success= 0; int a, index, length, all= RNA_boolean_get(op->ptr, "all"); /* try to insert keyframe using property retrieved from UI */ uiContextActiveProperty(C, &ptr, &prop, &index); if (ptr.id.data && ptr.data && prop) { path= RNA_path_from_ID_to_property(&ptr, prop); if (path) { if (all) { length= RNA_property_array_length(&ptr, prop); if (length) index= 0; else length= 1; } else length= 1; for (a=0; areports, ptr.id.data, NULL, NULL, path, index+a, cfra, 0); MEM_freeN(path); } else if (G.f & G_DEBUG) printf("Button Delete-Key: no path to property \n"); } else if (G.f & G_DEBUG) { printf("ptr.data = %p, prop = %p \n", (void *)ptr.data, (void *)prop); } if (success) { /* send updates */ uiContextAnimUpdate(C); DAG_ids_flush_update(bmain, 0); /* send notifiers that keyframes have been changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); } return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED; } void ANIM_OT_keyframe_delete_button (wmOperatorType *ot) { /* identifiers */ ot->name= "Delete Keyframe (Buttons)"; ot->idname= "ANIM_OT_keyframe_delete_button"; /* callbacks */ ot->exec= delete_key_button_exec; ot->poll= modify_key_op_poll; /* flags */ ot->flag= OPTYPE_UNDO; /* properties */ RNA_def_boolean(ot->srna, "all", 1, "All", "Delete keyfames from all elements of the array."); } /* ******************************************* */ /* AUTO KEYFRAME */ int autokeyframe_cfra_can_key(Scene *scene, ID *id) { float cfra= (float)CFRA; // XXX for now, this will do /* only filter if auto-key mode requires this */ if (IS_AUTOKEY_ON(scene) == 0) return 0; if (IS_AUTOKEY_MODE(scene, NORMAL)) { /* can insert anytime we like... */ return 1; } else /* REPLACE */ { /* for whole block - only key if there's a keyframe on that frame already * this is a valid assumption when we're blocking + tweaking */ return id_frame_has_keyframe(id, cfra, ANIMFILTER_KEYS_LOCAL); } } /* ******************************************* */ /* KEYFRAME DETECTION */ /* --------------- API/Per-Datablock Handling ------------------- */ /* Checks if some F-Curve has a keyframe for a given frame */ short fcurve_frame_has_keyframe (FCurve *fcu, float frame, short filter) { /* quick sanity check */ if (ELEM(NULL, fcu, fcu->bezt)) return 0; /* we either include all regardless of muting, or only non-muted */ if ((filter & ANIMFILTER_KEYS_MUTED) || (fcu->flag & FCURVE_MUTED)==0) { short replace = -1; int i = binarysearch_bezt_index(fcu->bezt, frame, fcu->totvert, &replace); /* binarysearch_bezt_index will set replace to be 0 or 1 * - obviously, 1 represents a match */ if (replace) { /* sanity check: 'i' may in rare cases exceed arraylen */ if ((i >= 0) && (i < fcu->totvert)) return 1; } } return 0; } /* Checks whether an Action has a keyframe for a given frame * Since we're only concerned whether a keyframe exists, we can simply loop until a match is found... */ static short action_frame_has_keyframe (bAction *act, float frame, short filter) { FCurve *fcu; /* can only find if there is data */ if (act == NULL) return 0; /* if only check non-muted, check if muted */ if ((filter & ANIMFILTER_KEYS_MUTED) || (act->flag & ACT_MUTED)) return 0; /* loop over F-Curves, using binary-search to try to find matches * - this assumes that keyframes are only beztriples */ for (fcu= act->curves.first; fcu; fcu= fcu->next) { /* only check if there are keyframes (currently only of type BezTriple) */ if (fcu->bezt && fcu->totvert) { if (fcurve_frame_has_keyframe(fcu, frame, filter)) return 1; } } /* nothing found */ return 0; } /* Checks whether an Object has a keyframe for a given frame */ static short object_frame_has_keyframe (Object *ob, float frame, short filter) { /* error checking */ if (ob == NULL) return 0; /* check own animation data - specifically, the action it contains */ if ((ob->adt) && (ob->adt->action)) { if (action_frame_has_keyframe(ob->adt->action, frame, filter)) return 1; } /* try shapekey keyframes (if available, and allowed by filter) */ if ( !(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOSKEY) ) { Key *key= ob_get_key(ob); /* shapekeys can have keyframes ('Relative Shape Keys') * or depend on time (old 'Absolute Shape Keys') */ /* 1. test for relative (with keyframes) */ if (id_frame_has_keyframe((ID *)key, frame, filter)) return 1; /* 2. test for time */ // TODO... yet to be implemented (this feature may evolve before then anyway) } /* try materials */ if ( !(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOMAT) ) { /* if only active, then we can skip a lot of looping */ if (filter & ANIMFILTER_KEYS_ACTIVE) { Material *ma= give_current_material(ob, (ob->actcol + 1)); /* we only retrieve the active material... */ if (id_frame_has_keyframe((ID *)ma, frame, filter)) return 1; } else { int a; /* loop over materials */ for (a=0; atotcol; a++) { Material *ma= give_current_material(ob, a+1); if (id_frame_has_keyframe((ID *)ma, frame, filter)) return 1; } } } /* nothing found */ return 0; } /* --------------- API ------------------- */ /* Checks whether a keyframe exists for the given ID-block one the given frame */ short id_frame_has_keyframe (ID *id, float frame, short filter) { /* sanity checks */ if (id == NULL) return 0; /* perform special checks for 'macro' types */ switch (GS(id->name)) { case ID_OB: /* object */ return object_frame_has_keyframe((Object *)id, frame, filter); break; case ID_SCE: /* scene */ // XXX TODO... for now, just use 'normal' behaviour // break; default: /* 'normal type' */ { AnimData *adt= BKE_animdata_from_id(id); /* only check keyframes in active action */ if (adt) return action_frame_has_keyframe(adt->action, frame, filter); } break; } /* no keyframe found */ return 0; } /* ************************************************** */