/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * meshlaplacian.c: Algorithms using the mesh laplacian. */ /** \file * \ingroup edarmature */ #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_alloca.h" #include "BLI_edgehash.h" #include "BLI_math.h" #include "BLI_memarena.h" #include "BLI_string.h" #include "BLT_translation.h" #include "BKE_bvhutils.h" #include "BKE_mesh.h" #include "BKE_mesh_runtime.h" #include "BKE_modifier.h" #include "ED_armature.h" #include "ED_mesh.h" #include "DEG_depsgraph.h" #include "eigen_capi.h" #include "meshlaplacian.h" /* ************* XXX *************** */ static void waitcursor(int UNUSED(val)) { } static void progress_bar(int UNUSED(dummy_val), const char *UNUSED(dummy)) { } static void start_progress_bar(void) { } static void end_progress_bar(void) { } static void error(const char *str) { printf("error: %s\n", str); } /* ************* XXX *************** */ /************************** Laplacian System *****************************/ struct LaplacianSystem { LinearSolver *context; /* linear solver */ int totvert, totface; float **verts; /* vertex coordinates */ float *varea; /* vertex weights for laplacian computation */ char *vpinned; /* vertex pinning */ int (*faces)[3]; /* face vertex indices */ float (*fweights)[3]; /* cotangent weights per face */ int areaweights; /* use area in cotangent weights? */ int storeweights; /* store cotangent weights in fweights */ bool variablesdone; /* variables set in linear system */ EdgeHash *edgehash; /* edge hash for construction */ struct HeatWeighting { const MLoopTri *mlooptri; const MLoop *mloop; /* needed to find vertices by index */ int totvert; int tottri; float (*verts)[3]; /* vertex coordinates */ float (*vnors)[3]; /* vertex normals */ float (*root)[3]; /* bone root */ float (*tip)[3]; /* bone tip */ int numsource; float *H; /* diagonal H matrix */ float *p; /* values from all p vectors */ float *mindist; /* minimum distance to a bone for all vertices */ BVHTree *bvhtree; /* ray tracing acceleration structure */ const MLoopTri **vltree; /* a looptri that the vertex belongs to */ } heat; }; /* Laplacian matrix construction */ /* Computation of these weights for the laplacian is based on: * "Discrete Differential-Geometry Operators for Triangulated 2-Manifolds", * Meyer et al, 2002. Section 3.5, formula (8). * * We do it a bit different by going over faces instead of going over each * vertex and adjacent faces, since we don't store this adjacency. Also, the * formulas are tweaked a bit to work for non-manifold meshes. */ static void laplacian_increase_edge_count(EdgeHash *edgehash, int v1, int v2) { void **p; if (BLI_edgehash_ensure_p(edgehash, v1, v2, &p)) { *p = (void *)((intptr_t)*p + (intptr_t)1); } else { *p = (void *)((intptr_t)1); } } static int laplacian_edge_count(EdgeHash *edgehash, int v1, int v2) { return (int)(intptr_t)BLI_edgehash_lookup(edgehash, v1, v2); } static void laplacian_triangle_area(LaplacianSystem *sys, int i1, int i2, int i3) { float t1, t2, t3, len1, len2, len3, area; float *varea = sys->varea, *v1, *v2, *v3; int obtuse = 0; v1 = sys->verts[i1]; v2 = sys->verts[i2]; v3 = sys->verts[i3]; t1 = cotangent_tri_weight_v3(v1, v2, v3); t2 = cotangent_tri_weight_v3(v2, v3, v1); t3 = cotangent_tri_weight_v3(v3, v1, v2); if (angle_v3v3v3(v2, v1, v3) > DEG2RADF(90.0f)) { obtuse = 1; } else if (angle_v3v3v3(v1, v2, v3) > DEG2RADF(90.0f)) { obtuse = 2; } else if (angle_v3v3v3(v1, v3, v2) > DEG2RADF(90.0f)) { obtuse = 3; } if (obtuse > 0) { area = area_tri_v3(v1, v2, v3); varea[i1] += (obtuse == 1) ? area : area * 0.5f; varea[i2] += (obtuse == 2) ? area : area * 0.5f; varea[i3] += (obtuse == 3) ? area : area * 0.5f; } else { len1 = len_v3v3(v2, v3); len2 = len_v3v3(v1, v3); len3 = len_v3v3(v1, v2); t1 *= len1 * len1; t2 *= len2 * len2; t3 *= len3 * len3; varea[i1] += (t2 + t3) * 0.25f; varea[i2] += (t1 + t3) * 0.25f; varea[i3] += (t1 + t2) * 0.25f; } } static void laplacian_triangle_weights(LaplacianSystem *sys, int f, int i1, int i2, int i3) { float t1, t2, t3; float *varea = sys->varea, *v1, *v2, *v3; v1 = sys->verts[i1]; v2 = sys->verts[i2]; v3 = sys->verts[i3]; /* instead of *0.5 we divided by the number of faces of the edge, it still * needs to be verified that this is indeed the correct thing to do! */ t1 = cotangent_tri_weight_v3(v1, v2, v3) / laplacian_edge_count(sys->edgehash, i2, i3); t2 = cotangent_tri_weight_v3(v2, v3, v1) / laplacian_edge_count(sys->edgehash, i3, i1); t3 = cotangent_tri_weight_v3(v3, v1, v2) / laplacian_edge_count(sys->edgehash, i1, i2); EIG_linear_solver_matrix_add(sys->context, i1, i1, (t2 + t3) * varea[i1]); EIG_linear_solver_matrix_add(sys->context, i2, i2, (t1 + t3) * varea[i2]); EIG_linear_solver_matrix_add(sys->context, i3, i3, (t1 + t2) * varea[i3]); EIG_linear_solver_matrix_add(sys->context, i1, i2, -t3 * varea[i1]); EIG_linear_solver_matrix_add(sys->context, i2, i1, -t3 * varea[i2]); EIG_linear_solver_matrix_add(sys->context, i2, i3, -t1 * varea[i2]); EIG_linear_solver_matrix_add(sys->context, i3, i2, -t1 * varea[i3]); EIG_linear_solver_matrix_add(sys->context, i3, i1, -t2 * varea[i3]); EIG_linear_solver_matrix_add(sys->context, i1, i3, -t2 * varea[i1]); if (sys->storeweights) { sys->fweights[f][0] = t1 * varea[i1]; sys->fweights[f][1] = t2 * varea[i2]; sys->fweights[f][2] = t3 * varea[i3]; } } static LaplacianSystem *laplacian_system_construct_begin(int totvert, int totface, int lsq) { LaplacianSystem *sys; sys = MEM_callocN(sizeof(LaplacianSystem), "LaplacianSystem"); sys->verts = MEM_callocN(sizeof(float *) * totvert, "LaplacianSystemVerts"); sys->vpinned = MEM_callocN(sizeof(char) * totvert, "LaplacianSystemVpinned"); sys->faces = MEM_callocN(sizeof(int) * 3 * totface, "LaplacianSystemFaces"); sys->totvert = 0; sys->totface = 0; sys->areaweights = 1; sys->storeweights = 0; /* create linear solver */ if (lsq) { sys->context = EIG_linear_least_squares_solver_new(0, totvert, 1); } else { sys->context = EIG_linear_solver_new(0, totvert, 1); } return sys; } void laplacian_add_vertex(LaplacianSystem *sys, float *co, int pinned) { sys->verts[sys->totvert] = co; sys->vpinned[sys->totvert] = pinned; sys->totvert++; } void laplacian_add_triangle(LaplacianSystem *sys, int v1, int v2, int v3) { sys->faces[sys->totface][0] = v1; sys->faces[sys->totface][1] = v2; sys->faces[sys->totface][2] = v3; sys->totface++; } static void laplacian_system_construct_end(LaplacianSystem *sys) { int(*face)[3]; int a, totvert = sys->totvert, totface = sys->totface; laplacian_begin_solve(sys, 0); sys->varea = MEM_callocN(sizeof(float) * totvert, "LaplacianSystemVarea"); sys->edgehash = BLI_edgehash_new_ex(__func__, BLI_EDGEHASH_SIZE_GUESS_FROM_POLYS(sys->totface)); for (a = 0, face = sys->faces; a < sys->totface; a++, face++) { laplacian_increase_edge_count(sys->edgehash, (*face)[0], (*face)[1]); laplacian_increase_edge_count(sys->edgehash, (*face)[1], (*face)[2]); laplacian_increase_edge_count(sys->edgehash, (*face)[2], (*face)[0]); } if (sys->areaweights) { for (a = 0, face = sys->faces; a < sys->totface; a++, face++) { laplacian_triangle_area(sys, (*face)[0], (*face)[1], (*face)[2]); } } for (a = 0; a < totvert; a++) { if (sys->areaweights) { if (sys->varea[a] != 0.0f) { sys->varea[a] = 0.5f / sys->varea[a]; } } else { sys->varea[a] = 1.0f; } /* for heat weighting */ if (sys->heat.H) { EIG_linear_solver_matrix_add(sys->context, a, a, sys->heat.H[a]); } } if (sys->storeweights) { sys->fweights = MEM_callocN(sizeof(float) * 3 * totface, "LaplacianFWeight"); } for (a = 0, face = sys->faces; a < totface; a++, face++) { laplacian_triangle_weights(sys, a, (*face)[0], (*face)[1], (*face)[2]); } MEM_freeN(sys->faces); sys->faces = NULL; if (sys->varea) { MEM_freeN(sys->varea); sys->varea = NULL; } BLI_edgehash_free(sys->edgehash, NULL); sys->edgehash = NULL; } static void laplacian_system_delete(LaplacianSystem *sys) { if (sys->verts) { MEM_freeN(sys->verts); } if (sys->varea) { MEM_freeN(sys->varea); } if (sys->vpinned) { MEM_freeN(sys->vpinned); } if (sys->faces) { MEM_freeN(sys->faces); } if (sys->fweights) { MEM_freeN(sys->fweights); } EIG_linear_solver_delete(sys->context); MEM_freeN(sys); } void laplacian_begin_solve(LaplacianSystem *sys, int index) { int a; if (!sys->variablesdone) { if (index >= 0) { for (a = 0; a < sys->totvert; a++) { if (sys->vpinned[a]) { EIG_linear_solver_variable_set(sys->context, 0, a, sys->verts[a][index]); EIG_linear_solver_variable_lock(sys->context, a); } } } sys->variablesdone = true; } } void laplacian_add_right_hand_side(LaplacianSystem *sys, int v, float value) { EIG_linear_solver_right_hand_side_add(sys->context, 0, v, value); } int laplacian_system_solve(LaplacianSystem *sys) { sys->variablesdone = false; // EIG_linear_solver_print_matrix(sys->context, ); return EIG_linear_solver_solve(sys->context); } float laplacian_system_get_solution(LaplacianSystem *sys, int v) { return EIG_linear_solver_variable_get(sys->context, 0, v); } /************************* Heat Bone Weighting ******************************/ /* From "Automatic Rigging and Animation of 3D Characters" * Ilya Baran and Jovan Popovic, SIGGRAPH 2007 */ #define C_WEIGHT 1.0f #define WEIGHT_LIMIT_START 0.05f #define WEIGHT_LIMIT_END 0.025f #define DISTANCE_EPSILON 1e-4f typedef struct BVHCallbackUserData { float start[3]; float vec[3]; LaplacianSystem *sys; } BVHCallbackUserData; static void bvh_callback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit) { BVHCallbackUserData *data = (struct BVHCallbackUserData *)userdata; const MLoopTri *lt = &data->sys->heat.mlooptri[index]; const MLoop *mloop = data->sys->heat.mloop; float(*verts)[3] = data->sys->heat.verts; const float *vtri_co[3]; float dist_test; vtri_co[0] = verts[mloop[lt->tri[0]].v]; vtri_co[1] = verts[mloop[lt->tri[1]].v]; vtri_co[2] = verts[mloop[lt->tri[2]].v]; #ifdef USE_KDOPBVH_WATERTIGHT if (isect_ray_tri_watertight_v3( data->start, ray->isect_precalc, UNPACK3(vtri_co), &dist_test, NULL)) #else UNUSED_VARS(ray); if (isect_ray_tri_v3(data->start, data->vec, UNPACK3(vtri_co), &dist_test, NULL)) #endif { if (dist_test < hit->dist) { float n[3]; normal_tri_v3(n, UNPACK3(vtri_co)); if (dot_v3v3(n, data->vec) < -1e-5f) { hit->index = index; hit->dist = dist_test; } } } } /* Raytracing for vertex to bone/vertex visibility */ static void heat_ray_tree_create(LaplacianSystem *sys) { const MLoopTri *looptri = sys->heat.mlooptri; const MLoop *mloop = sys->heat.mloop; float(*verts)[3] = sys->heat.verts; int tottri = sys->heat.tottri; int totvert = sys->heat.totvert; int a; sys->heat.bvhtree = BLI_bvhtree_new(tottri, 0.0f, 4, 6); sys->heat.vltree = MEM_callocN(sizeof(MLoopTri *) * totvert, "HeatVFaces"); for (a = 0; a < tottri; a++) { const MLoopTri *lt = &looptri[a]; float bb[6]; int vtri[3]; vtri[0] = mloop[lt->tri[0]].v; vtri[1] = mloop[lt->tri[1]].v; vtri[2] = mloop[lt->tri[2]].v; INIT_MINMAX(bb, bb + 3); minmax_v3v3_v3(bb, bb + 3, verts[vtri[0]]); minmax_v3v3_v3(bb, bb + 3, verts[vtri[1]]); minmax_v3v3_v3(bb, bb + 3, verts[vtri[2]]); BLI_bvhtree_insert(sys->heat.bvhtree, a, bb, 2); // Setup inverse pointers to use on isect.orig sys->heat.vltree[vtri[0]] = lt; sys->heat.vltree[vtri[1]] = lt; sys->heat.vltree[vtri[2]] = lt; } BLI_bvhtree_balance(sys->heat.bvhtree); } static int heat_ray_source_visible(LaplacianSystem *sys, int vertex, int source) { BVHTreeRayHit hit; BVHCallbackUserData data; const MLoopTri *lt; float end[3]; int visible; lt = sys->heat.vltree[vertex]; if (lt == NULL) { return 1; } data.sys = sys; copy_v3_v3(data.start, sys->heat.verts[vertex]); closest_to_line_segment_v3(end, data.start, sys->heat.root[source], sys->heat.tip[source]); sub_v3_v3v3(data.vec, end, data.start); madd_v3_v3v3fl(data.start, data.start, data.vec, 1e-5); mul_v3_fl(data.vec, 1.0f - 2e-5f); /* pass normalized vec + distance to bvh */ hit.index = -1; hit.dist = normalize_v3(data.vec); visible = BLI_bvhtree_ray_cast( sys->heat.bvhtree, data.start, data.vec, 0.0f, &hit, bvh_callback, (void *)&data) == -1; return visible; } static float heat_source_distance(LaplacianSystem *sys, int vertex, int source) { float closest[3], d[3], dist, cosine; /* compute euclidian distance */ closest_to_line_segment_v3( closest, sys->heat.verts[vertex], sys->heat.root[source], sys->heat.tip[source]); sub_v3_v3v3(d, sys->heat.verts[vertex], closest); dist = normalize_v3(d); /* if the vertex normal does not point along the bone, increase distance */ cosine = dot_v3v3(d, sys->heat.vnors[vertex]); return dist / (0.5f * (cosine + 1.001f)); } static int heat_source_closest(LaplacianSystem *sys, int vertex, int source) { float dist; dist = heat_source_distance(sys, vertex, source); if (dist <= sys->heat.mindist[vertex] * (1.0f + DISTANCE_EPSILON)) { if (heat_ray_source_visible(sys, vertex, source)) { return 1; } } return 0; } static void heat_set_H(LaplacianSystem *sys, int vertex) { float dist, mindist, h; int j, numclosest = 0; mindist = 1e10; /* compute minimum distance */ for (j = 0; j < sys->heat.numsource; j++) { dist = heat_source_distance(sys, vertex, j); if (dist < mindist) { mindist = dist; } } sys->heat.mindist[vertex] = mindist; /* count number of sources with approximately this minimum distance */ for (j = 0; j < sys->heat.numsource; j++) { if (heat_source_closest(sys, vertex, j)) { numclosest++; } } sys->heat.p[vertex] = (numclosest > 0) ? 1.0f / numclosest : 0.0f; /* compute H entry */ if (numclosest > 0) { mindist = max_ff(mindist, 1e-4f); h = numclosest * C_WEIGHT / (mindist * mindist); } else { h = 0.0f; } sys->heat.H[vertex] = h; } static void heat_calc_vnormals(LaplacianSystem *sys) { float fnor[3]; int a, v1, v2, v3, (*face)[3]; sys->heat.vnors = MEM_callocN(sizeof(float) * 3 * sys->totvert, "HeatVNors"); for (a = 0, face = sys->faces; a < sys->totface; a++, face++) { v1 = (*face)[0]; v2 = (*face)[1]; v3 = (*face)[2]; normal_tri_v3(fnor, sys->verts[v1], sys->verts[v2], sys->verts[v3]); add_v3_v3(sys->heat.vnors[v1], fnor); add_v3_v3(sys->heat.vnors[v2], fnor); add_v3_v3(sys->heat.vnors[v3], fnor); } for (a = 0; a < sys->totvert; a++) { normalize_v3(sys->heat.vnors[a]); } } static void heat_laplacian_create(LaplacianSystem *sys) { const MLoopTri *mlooptri = sys->heat.mlooptri, *lt; const MLoop *mloop = sys->heat.mloop; int tottri = sys->heat.tottri; int totvert = sys->heat.totvert; int a; /* heat specific definitions */ sys->heat.mindist = MEM_callocN(sizeof(float) * totvert, "HeatMinDist"); sys->heat.H = MEM_callocN(sizeof(float) * totvert, "HeatH"); sys->heat.p = MEM_callocN(sizeof(float) * totvert, "HeatP"); /* add verts and faces to laplacian */ for (a = 0; a < totvert; a++) { laplacian_add_vertex(sys, sys->heat.verts[a], 0); } for (a = 0, lt = mlooptri; a < tottri; a++, lt++) { int vtri[3]; vtri[0] = mloop[lt->tri[0]].v; vtri[1] = mloop[lt->tri[1]].v; vtri[2] = mloop[lt->tri[2]].v; laplacian_add_triangle(sys, UNPACK3(vtri)); } /* for distance computation in set_H */ heat_calc_vnormals(sys); for (a = 0; a < totvert; a++) { heat_set_H(sys, a); } } static void heat_system_free(LaplacianSystem *sys) { BLI_bvhtree_free(sys->heat.bvhtree); MEM_freeN((void *)sys->heat.vltree); MEM_freeN((void *)sys->heat.mlooptri); MEM_freeN(sys->heat.mindist); MEM_freeN(sys->heat.H); MEM_freeN(sys->heat.p); MEM_freeN(sys->heat.vnors); } static float heat_limit_weight(float weight) { float t; if (weight < WEIGHT_LIMIT_END) { return 0.0f; } if (weight < WEIGHT_LIMIT_START) { t = (weight - WEIGHT_LIMIT_END) / (WEIGHT_LIMIT_START - WEIGHT_LIMIT_END); return t * WEIGHT_LIMIT_START; } return weight; } void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected, const char **err_str) { LaplacianSystem *sys; MLoopTri *mlooptri; MPoly *mp; MLoop *ml; float solution, weight; int *vertsflipped = NULL, *mask = NULL; int a, tottri, j, bbone, firstsegment, lastsegment; bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0; MVert *mvert = me->mvert; bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0; bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0; *err_str = NULL; /* bone heat needs triangulated faces */ tottri = poly_to_tri_count(me->totpoly, me->totloop); /* count triangles and create mask */ if (ob->mode & OB_MODE_WEIGHT_PAINT && (use_face_sel || use_vert_sel)) { mask = MEM_callocN(sizeof(int) * me->totvert, "heat_bone_weighting mask"); /* (added selectedVerts content for vertex mask, they used to just equal 1) */ if (use_vert_sel) { for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) { for (j = 0, ml = me->mloop + mp->loopstart; j < mp->totloop; j++, ml++) { mask[ml->v] = (mvert[ml->v].flag & SELECT) != 0; } } } else if (use_face_sel) { for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) { if (mp->flag & ME_FACE_SEL) { for (j = 0, ml = me->mloop + mp->loopstart; j < mp->totloop; j++, ml++) { mask[ml->v] = 1; } } } } } /* create laplacian */ sys = laplacian_system_construct_begin(me->totvert, tottri, 1); sys->heat.tottri = poly_to_tri_count(me->totpoly, me->totloop); mlooptri = MEM_mallocN(sizeof(*sys->heat.mlooptri) * sys->heat.tottri, __func__); BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, mlooptri); sys->heat.mlooptri = mlooptri; sys->heat.mloop = me->mloop; sys->heat.totvert = me->totvert; sys->heat.verts = verts; sys->heat.root = root; sys->heat.tip = tip; sys->heat.numsource = numsource; heat_ray_tree_create(sys); heat_laplacian_create(sys); laplacian_system_construct_end(sys); if (dgroupflip) { vertsflipped = MEM_callocN(sizeof(int) * me->totvert, "vertsflipped"); for (a = 0; a < me->totvert; a++) { vertsflipped[a] = mesh_get_x_mirror_vert(ob, NULL, a, use_topology); } } /* compute weights per bone */ for (j = 0; j < numsource; j++) { if (!selected[j]) { continue; } firstsegment = (j == 0 || dgrouplist[j - 1] != dgrouplist[j]); lastsegment = (j == numsource - 1 || dgrouplist[j] != dgrouplist[j + 1]); bbone = !(firstsegment && lastsegment); /* clear weights */ if (bbone && firstsegment) { for (a = 0; a < me->totvert; a++) { if (mask && !mask[a]) { continue; } ED_vgroup_vert_remove(ob, dgrouplist[j], a); if (vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) { ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]); } } } /* fill right hand side */ laplacian_begin_solve(sys, -1); for (a = 0; a < me->totvert; a++) { if (heat_source_closest(sys, a, j)) { laplacian_add_right_hand_side(sys, a, sys->heat.H[a] * sys->heat.p[a]); } } /* solve */ if (laplacian_system_solve(sys)) { /* load solution into vertex groups */ for (a = 0; a < me->totvert; a++) { if (mask && !mask[a]) { continue; } solution = laplacian_system_get_solution(sys, a); if (bbone) { if (solution > 0.0f) { ED_vgroup_vert_add(ob, dgrouplist[j], a, solution, WEIGHT_ADD); } } else { weight = heat_limit_weight(solution); if (weight > 0.0f) { ED_vgroup_vert_add(ob, dgrouplist[j], a, weight, WEIGHT_REPLACE); } else { ED_vgroup_vert_remove(ob, dgrouplist[j], a); } } /* do same for mirror */ if (vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) { if (bbone) { if (solution > 0.0f) { ED_vgroup_vert_add(ob, dgroupflip[j], vertsflipped[a], solution, WEIGHT_ADD); } } else { weight = heat_limit_weight(solution); if (weight > 0.0f) { ED_vgroup_vert_add(ob, dgroupflip[j], vertsflipped[a], weight, WEIGHT_REPLACE); } else { ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]); } } } } } else if (*err_str == NULL) { *err_str = N_("Bone Heat Weighting: failed to find solution for one or more bones"); break; } /* remove too small vertex weights */ if (bbone && lastsegment) { for (a = 0; a < me->totvert; a++) { if (mask && !mask[a]) { continue; } weight = ED_vgroup_vert_weight(ob, dgrouplist[j], a); weight = heat_limit_weight(weight); if (weight <= 0.0f) { ED_vgroup_vert_remove(ob, dgrouplist[j], a); } if (vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) { weight = ED_vgroup_vert_weight(ob, dgroupflip[j], vertsflipped[a]); weight = heat_limit_weight(weight); if (weight <= 0.0f) { ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]); } } } } } /* free */ if (vertsflipped) { MEM_freeN(vertsflipped); } if (mask) { MEM_freeN(mask); } heat_system_free(sys); laplacian_system_delete(sys); } /************************** Harmonic Coordinates ****************************/ /* From "Harmonic Coordinates for Character Articulation", * Pushkar Joshi, Mark Meyer, Tony DeRose, Brian Green and Tom Sanocki, * SIGGRAPH 2007. */ #define EPSILON 0.0001f #define MESHDEFORM_TAG_UNTYPED 0 #define MESHDEFORM_TAG_BOUNDARY 1 #define MESHDEFORM_TAG_INTERIOR 2 #define MESHDEFORM_TAG_EXTERIOR 3 /** minimum length for #MDefBoundIsect.len */ #define MESHDEFORM_LEN_THRESHOLD 1e-6f #define MESHDEFORM_MIN_INFLUENCE 0.0005f static const int MESHDEFORM_OFFSET[7][3] = { {0, 0, 0}, {1, 0, 0}, {-1, 0, 0}, {0, 1, 0}, {0, -1, 0}, {0, 0, 1}, {0, 0, -1}, }; typedef struct MDefBoundIsect { /* intersection on the cage 'cagecos' */ float co[3]; /* non-facing intersections are considered interior */ bool facing; /* ray-cast index aligned with MPoly (ray-hit-triangle isn't needed) */ int poly_index; /* distance from 'co' to the ray-cast start (clamped to avoid zero division) */ float len; /* weights aligned with the MPoly's loop indices */ float poly_weights[0]; } MDefBoundIsect; typedef struct MDefBindInfluence { struct MDefBindInfluence *next; float weight; int vertex; } MDefBindInfluence; typedef struct MeshDeformBind { /* grid dimensions */ float min[3], max[3]; float width[3], halfwidth[3]; int size, size3; /* meshes */ Mesh *cagemesh; float (*cagecos)[3]; float (*vertexcos)[3]; int totvert, totcagevert; /* grids */ MemArena *memarena; MDefBoundIsect *(*boundisect)[6]; int *semibound; int *tag; float *phi, *totalphi; /* mesh stuff */ int *inside; float *weights; MDefBindInfluence **dyngrid; float cagemat[4][4]; /* direct solver */ int *varidx; BVHTree *bvhtree; BVHTreeFromMesh bvhdata; /* avoid DM function calls during intersections */ struct { const MPoly *mpoly; const MLoop *mloop; const MLoopTri *looptri; const float (*poly_nors)[3]; } cagemesh_cache; } MeshDeformBind; typedef struct MeshDeformIsect { float start[3]; float vec[3]; float vec_length; float lambda; bool isect; float u, v; } MeshDeformIsect; /* ray intersection */ struct MeshRayCallbackData { MeshDeformBind *mdb; MeshDeformIsect *isec; }; static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit) { struct MeshRayCallbackData *data = userdata; MeshDeformBind *mdb = data->mdb; const MLoop *mloop = mdb->cagemesh_cache.mloop; const MLoopTri *looptri = mdb->cagemesh_cache.looptri, *lt; const float(*poly_nors)[3] = mdb->cagemesh_cache.poly_nors; MeshDeformIsect *isec = data->isec; float no[3], co[3], dist; float *face[3]; lt = &looptri[index]; face[0] = mdb->cagecos[mloop[lt->tri[0]].v]; face[1] = mdb->cagecos[mloop[lt->tri[1]].v]; face[2] = mdb->cagecos[mloop[lt->tri[2]].v]; bool isect_ray_tri = isect_ray_tri_watertight_v3( ray->origin, ray->isect_precalc, UNPACK3(face), &dist, NULL); if (!isect_ray_tri || dist > isec->vec_length) { return; } if (poly_nors) { copy_v3_v3(no, poly_nors[lt->poly]); } else { normal_tri_v3(no, UNPACK3(face)); } madd_v3_v3v3fl(co, ray->origin, ray->direction, dist); dist /= isec->vec_length; if (dist < hit->dist) { hit->index = index; hit->dist = dist; copy_v3_v3(hit->co, co); isec->isect = (dot_v3v3(no, ray->direction) <= 0.0f); isec->lambda = dist; } } static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, const float co1[3], const float co2[3]) { BVHTreeRayHit hit; MeshDeformIsect isect_mdef; struct MeshRayCallbackData data = { mdb, &isect_mdef, }; float end[3], vec_normal[3]; /* happens binding when a cage has no faces */ if (UNLIKELY(mdb->bvhtree == NULL)) { return NULL; } /* setup isec */ memset(&isect_mdef, 0, sizeof(isect_mdef)); isect_mdef.lambda = 1e10f; copy_v3_v3(isect_mdef.start, co1); copy_v3_v3(end, co2); sub_v3_v3v3(isect_mdef.vec, end, isect_mdef.start); isect_mdef.vec_length = normalize_v3_v3(vec_normal, isect_mdef.vec); hit.index = -1; hit.dist = BVH_RAYCAST_DIST_MAX; if (BLI_bvhtree_ray_cast_ex(mdb->bvhtree, isect_mdef.start, vec_normal, 0.0, &hit, harmonic_ray_callback, &data, BVH_RAYCAST_WATERTIGHT) != -1) { const MLoop *mloop = mdb->cagemesh_cache.mloop; const MLoopTri *lt = &mdb->cagemesh_cache.looptri[hit.index]; const MPoly *mp = &mdb->cagemesh_cache.mpoly[lt->poly]; const float(*cagecos)[3] = mdb->cagecos; const float len = isect_mdef.lambda; MDefBoundIsect *isect; float(*mp_cagecos)[3] = BLI_array_alloca(mp_cagecos, mp->totloop); int i; /* create MDefBoundIsect, and extra for 'poly_weights[]' */ isect = BLI_memarena_alloc(mdb->memarena, sizeof(*isect) + (sizeof(float) * mp->totloop)); /* compute intersection coordinate */ madd_v3_v3v3fl(isect->co, co1, isect_mdef.vec, len); isect->facing = isect_mdef.isect; isect->poly_index = lt->poly; isect->len = max_ff(len_v3v3(co1, isect->co), MESHDEFORM_LEN_THRESHOLD); /* compute mean value coordinates for interpolation */ for (i = 0; i < mp->totloop; i++) { copy_v3_v3(mp_cagecos[i], cagecos[mloop[mp->loopstart + i].v]); } interp_weights_poly_v3(isect->poly_weights, mp_cagecos, mp->totloop, isect->co); return isect; } return NULL; } static int meshdeform_inside_cage(MeshDeformBind *mdb, float *co) { MDefBoundIsect *isect; float outside[3], start[3], dir[3]; int i; for (i = 1; i <= 6; i++) { outside[0] = co[0] + (mdb->max[0] - mdb->min[0] + 1.0f) * MESHDEFORM_OFFSET[i][0]; outside[1] = co[1] + (mdb->max[1] - mdb->min[1] + 1.0f) * MESHDEFORM_OFFSET[i][1]; outside[2] = co[2] + (mdb->max[2] - mdb->min[2] + 1.0f) * MESHDEFORM_OFFSET[i][2]; copy_v3_v3(start, co); sub_v3_v3v3(dir, outside, start); normalize_v3(dir); isect = meshdeform_ray_tree_intersect(mdb, start, outside); if (isect && !isect->facing) { return 1; } } return 0; } /* solving */ BLI_INLINE int meshdeform_index(MeshDeformBind *mdb, int x, int y, int z, int n) { int size = mdb->size; x += MESHDEFORM_OFFSET[n][0]; y += MESHDEFORM_OFFSET[n][1]; z += MESHDEFORM_OFFSET[n][2]; if (x < 0 || x >= mdb->size) { return -1; } if (y < 0 || y >= mdb->size) { return -1; } if (z < 0 || z >= mdb->size) { return -1; } return x + y * size + z * size * size; } BLI_INLINE void meshdeform_cell_center( MeshDeformBind *mdb, int x, int y, int z, int n, float *center) { x += MESHDEFORM_OFFSET[n][0]; y += MESHDEFORM_OFFSET[n][1]; z += MESHDEFORM_OFFSET[n][2]; center[0] = mdb->min[0] + x * mdb->width[0] + mdb->halfwidth[0]; center[1] = mdb->min[1] + y * mdb->width[1] + mdb->halfwidth[1]; center[2] = mdb->min[2] + z * mdb->width[2] + mdb->halfwidth[2]; } static void meshdeform_add_intersections(MeshDeformBind *mdb, int x, int y, int z) { MDefBoundIsect *isect; float center[3], ncenter[3]; int i, a; a = meshdeform_index(mdb, x, y, z, 0); meshdeform_cell_center(mdb, x, y, z, 0, center); /* check each outgoing edge for intersection */ for (i = 1; i <= 6; i++) { if (meshdeform_index(mdb, x, y, z, i) == -1) { continue; } meshdeform_cell_center(mdb, x, y, z, i, ncenter); isect = meshdeform_ray_tree_intersect(mdb, center, ncenter); if (isect) { mdb->boundisect[a][i - 1] = isect; mdb->tag[a] = MESHDEFORM_TAG_BOUNDARY; } } } static void meshdeform_bind_floodfill(MeshDeformBind *mdb) { int *stack, *tag = mdb->tag; int a, b, i, xyz[3], stacksize, size = mdb->size; stack = MEM_callocN(sizeof(int) * mdb->size3, "MeshDeformBindStack"); /* we know lower left corner is EXTERIOR because of padding */ tag[0] = MESHDEFORM_TAG_EXTERIOR; stack[0] = 0; stacksize = 1; /* floodfill exterior tag */ while (stacksize > 0) { a = stack[--stacksize]; xyz[2] = a / (size * size); xyz[1] = (a - xyz[2] * size * size) / size; xyz[0] = a - xyz[1] * size - xyz[2] * size * size; for (i = 1; i <= 6; i++) { b = meshdeform_index(mdb, xyz[0], xyz[1], xyz[2], i); if (b != -1) { if (tag[b] == MESHDEFORM_TAG_UNTYPED || (tag[b] == MESHDEFORM_TAG_BOUNDARY && !mdb->boundisect[a][i - 1])) { tag[b] = MESHDEFORM_TAG_EXTERIOR; stack[stacksize++] = b; } } } } /* other cells are interior */ for (a = 0; a < size * size * size; a++) { if (tag[a] == MESHDEFORM_TAG_UNTYPED) { tag[a] = MESHDEFORM_TAG_INTERIOR; } } #if 0 { int tb, ti, te, ts; tb = ti = te = ts = 0; for (a = 0; a < size * size * size; a++) { if (tag[a] == MESHDEFORM_TAG_BOUNDARY) { tb++; } else if (tag[a] == MESHDEFORM_TAG_INTERIOR) { ti++; } else if (tag[a] == MESHDEFORM_TAG_EXTERIOR) { te++; if (mdb->semibound[a]) { ts++; } } } printf("interior %d exterior %d boundary %d semi-boundary %d\n", ti, te, tb, ts); } #endif MEM_freeN(stack); } static float meshdeform_boundary_phi(const MeshDeformBind *mdb, const MDefBoundIsect *isect, int cagevert) { const MLoop *mloop = mdb->cagemesh_cache.mloop; const MPoly *mp = &mdb->cagemesh_cache.mpoly[isect->poly_index]; int i; for (i = 0; i < mp->totloop; i++) { if (mloop[mp->loopstart + i].v == cagevert) { return isect->poly_weights[i]; } } return 0.0f; } static float meshdeform_interp_w(MeshDeformBind *mdb, float *gridvec, float *UNUSED(vec), int UNUSED(cagevert)) { float dvec[3], ivec[3], wx, wy, wz, result = 0.0f; float weight, totweight = 0.0f; int i, a, x, y, z; for (i = 0; i < 3; i++) { ivec[i] = (int)gridvec[i]; dvec[i] = gridvec[i] - ivec[i]; } for (i = 0; i < 8; i++) { if (i & 1) { x = ivec[0] + 1; wx = dvec[0]; } else { x = ivec[0]; wx = 1.0f - dvec[0]; } if (i & 2) { y = ivec[1] + 1; wy = dvec[1]; } else { y = ivec[1]; wy = 1.0f - dvec[1]; } if (i & 4) { z = ivec[2] + 1; wz = dvec[2]; } else { z = ivec[2]; wz = 1.0f - dvec[2]; } CLAMP(x, 0, mdb->size - 1); CLAMP(y, 0, mdb->size - 1); CLAMP(z, 0, mdb->size - 1); a = meshdeform_index(mdb, x, y, z, 0); weight = wx * wy * wz; result += weight * mdb->phi[a]; totweight += weight; } if (totweight > 0.0f) { result /= totweight; } return result; } static void meshdeform_check_semibound(MeshDeformBind *mdb, int x, int y, int z) { int i, a; a = meshdeform_index(mdb, x, y, z, 0); if (mdb->tag[a] != MESHDEFORM_TAG_EXTERIOR) { return; } for (i = 1; i <= 6; i++) { if (mdb->boundisect[a][i - 1]) { mdb->semibound[a] = 1; } } } static float meshdeform_boundary_total_weight(MeshDeformBind *mdb, int x, int y, int z) { float weight, totweight = 0.0f; int i, a; a = meshdeform_index(mdb, x, y, z, 0); /* count weight for neighbor cells */ for (i = 1; i <= 6; i++) { if (meshdeform_index(mdb, x, y, z, i) == -1) { continue; } if (mdb->boundisect[a][i - 1]) { weight = 1.0f / mdb->boundisect[a][i - 1]->len; } else if (!mdb->semibound[a]) { weight = 1.0f / mdb->width[0]; } else { weight = 0.0f; } totweight += weight; } return totweight; } static void meshdeform_matrix_add_cell( MeshDeformBind *mdb, LinearSolver *context, int x, int y, int z) { MDefBoundIsect *isect; float weight, totweight; int i, a, acenter; acenter = meshdeform_index(mdb, x, y, z, 0); if (mdb->tag[acenter] == MESHDEFORM_TAG_EXTERIOR) { return; } EIG_linear_solver_matrix_add(context, mdb->varidx[acenter], mdb->varidx[acenter], 1.0f); totweight = meshdeform_boundary_total_weight(mdb, x, y, z); for (i = 1; i <= 6; i++) { a = meshdeform_index(mdb, x, y, z, i); if (a == -1 || mdb->tag[a] == MESHDEFORM_TAG_EXTERIOR) { continue; } isect = mdb->boundisect[acenter][i - 1]; if (!isect) { weight = (1.0f / mdb->width[0]) / totweight; EIG_linear_solver_matrix_add(context, mdb->varidx[acenter], mdb->varidx[a], -weight); } } } static void meshdeform_matrix_add_rhs( MeshDeformBind *mdb, LinearSolver *context, int x, int y, int z, int cagevert) { MDefBoundIsect *isect; float rhs, weight, totweight; int i, a, acenter; acenter = meshdeform_index(mdb, x, y, z, 0); if (mdb->tag[acenter] == MESHDEFORM_TAG_EXTERIOR) { return; } totweight = meshdeform_boundary_total_weight(mdb, x, y, z); for (i = 1; i <= 6; i++) { a = meshdeform_index(mdb, x, y, z, i); if (a == -1) { continue; } isect = mdb->boundisect[acenter][i - 1]; if (isect) { weight = (1.0f / isect->len) / totweight; rhs = weight * meshdeform_boundary_phi(mdb, isect, cagevert); EIG_linear_solver_right_hand_side_add(context, 0, mdb->varidx[acenter], rhs); } } } static void meshdeform_matrix_add_semibound_phi( MeshDeformBind *mdb, int x, int y, int z, int cagevert) { MDefBoundIsect *isect; float rhs, weight, totweight; int i, a; a = meshdeform_index(mdb, x, y, z, 0); if (!mdb->semibound[a]) { return; } mdb->phi[a] = 0.0f; totweight = meshdeform_boundary_total_weight(mdb, x, y, z); for (i = 1; i <= 6; i++) { isect = mdb->boundisect[a][i - 1]; if (isect) { weight = (1.0f / isect->len) / totweight; rhs = weight * meshdeform_boundary_phi(mdb, isect, cagevert); mdb->phi[a] += rhs; } } } static void meshdeform_matrix_add_exterior_phi( MeshDeformBind *mdb, int x, int y, int z, int UNUSED(cagevert)) { float phi, totweight; int i, a, acenter; acenter = meshdeform_index(mdb, x, y, z, 0); if (mdb->tag[acenter] != MESHDEFORM_TAG_EXTERIOR || mdb->semibound[acenter]) { return; } phi = 0.0f; totweight = 0.0f; for (i = 1; i <= 6; i++) { a = meshdeform_index(mdb, x, y, z, i); if (a != -1 && mdb->semibound[a]) { phi += mdb->phi[a]; totweight += 1.0f; } } if (totweight != 0.0f) { mdb->phi[acenter] = phi / totweight; } } static void meshdeform_matrix_solve(MeshDeformModifierData *mmd, MeshDeformBind *mdb) { LinearSolver *context; float vec[3], gridvec[3]; int a, b, x, y, z, totvar; char message[256]; /* setup variable indices */ mdb->varidx = MEM_callocN(sizeof(int) * mdb->size3, "MeshDeformDSvaridx"); for (a = 0, totvar = 0; a < mdb->size3; a++) { mdb->varidx[a] = (mdb->tag[a] == MESHDEFORM_TAG_EXTERIOR) ? -1 : totvar++; } if (totvar == 0) { MEM_freeN(mdb->varidx); return; } progress_bar(0, "Starting mesh deform solve"); /* setup linear solver */ context = EIG_linear_solver_new(totvar, totvar, 1); /* build matrix */ for (z = 0; z < mdb->size; z++) { for (y = 0; y < mdb->size; y++) { for (x = 0; x < mdb->size; x++) { meshdeform_matrix_add_cell(mdb, context, x, y, z); } } } /* solve for each cage vert */ for (a = 0; a < mdb->totcagevert; a++) { /* fill in right hand side and solve */ for (z = 0; z < mdb->size; z++) { for (y = 0; y < mdb->size; y++) { for (x = 0; x < mdb->size; x++) { meshdeform_matrix_add_rhs(mdb, context, x, y, z, a); } } } if (EIG_linear_solver_solve(context)) { for (z = 0; z < mdb->size; z++) { for (y = 0; y < mdb->size; y++) { for (x = 0; x < mdb->size; x++) { meshdeform_matrix_add_semibound_phi(mdb, x, y, z, a); } } } for (z = 0; z < mdb->size; z++) { for (y = 0; y < mdb->size; y++) { for (x = 0; x < mdb->size; x++) { meshdeform_matrix_add_exterior_phi(mdb, x, y, z, a); } } } for (b = 0; b < mdb->size3; b++) { if (mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR) { mdb->phi[b] = EIG_linear_solver_variable_get(context, 0, mdb->varidx[b]); } mdb->totalphi[b] += mdb->phi[b]; } if (mdb->weights) { /* static bind : compute weights for each vertex */ for (b = 0; b < mdb->totvert; b++) { if (mdb->inside[b]) { copy_v3_v3(vec, mdb->vertexcos[b]); gridvec[0] = (vec[0] - mdb->min[0] - mdb->halfwidth[0]) / mdb->width[0]; gridvec[1] = (vec[1] - mdb->min[1] - mdb->halfwidth[1]) / mdb->width[1]; gridvec[2] = (vec[2] - mdb->min[2] - mdb->halfwidth[2]) / mdb->width[2]; mdb->weights[b * mdb->totcagevert + a] = meshdeform_interp_w(mdb, gridvec, vec, a); } } } else { MDefBindInfluence *inf; /* dynamic bind */ for (b = 0; b < mdb->size3; b++) { if (mdb->phi[b] >= MESHDEFORM_MIN_INFLUENCE) { inf = BLI_memarena_alloc(mdb->memarena, sizeof(*inf)); inf->vertex = a; inf->weight = mdb->phi[b]; inf->next = mdb->dyngrid[b]; mdb->dyngrid[b] = inf; } } } } else { BKE_modifier_set_error(&mmd->modifier, "Failed to find bind solution (increase precision?)"); error("Mesh Deform: failed to find bind solution."); break; } BLI_snprintf( message, sizeof(message), "Mesh deform solve %d / %d |||", a + 1, mdb->totcagevert); progress_bar((float)(a + 1) / (float)(mdb->totcagevert), message); } #if 0 /* sanity check */ for (b = 0; b < mdb->size3; b++) { if (mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR) { if (fabsf(mdb->totalphi[b] - 1.0f) > 1e-4f) { printf("totalphi deficiency [%s|%d] %d: %.10f\n", (mdb->tag[b] == MESHDEFORM_TAG_INTERIOR) ? "interior" : "boundary", mdb->semibound[b], mdb->varidx[b], mdb->totalphi[b]); } } } #endif /* free */ MEM_freeN(mdb->varidx); EIG_linear_solver_delete(context); } static void harmonic_coordinates_bind(MeshDeformModifierData *mmd, MeshDeformBind *mdb) { MDefBindInfluence *inf; MDefInfluence *mdinf; MDefCell *cell; float center[3], vec[3], maxwidth, totweight; int a, b, x, y, z, totinside, offset; /* compute bounding box of the cage mesh */ INIT_MINMAX(mdb->min, mdb->max); for (a = 0; a < mdb->totcagevert; a++) { minmax_v3v3_v3(mdb->min, mdb->max, mdb->cagecos[a]); } /* allocate memory */ mdb->size = (2 << (mmd->gridsize - 1)) + 2; mdb->size3 = mdb->size * mdb->size * mdb->size; mdb->tag = MEM_callocN(sizeof(int) * mdb->size3, "MeshDeformBindTag"); mdb->phi = MEM_callocN(sizeof(float) * mdb->size3, "MeshDeformBindPhi"); mdb->totalphi = MEM_callocN(sizeof(float) * mdb->size3, "MeshDeformBindTotalPhi"); mdb->boundisect = MEM_callocN(sizeof(*mdb->boundisect) * mdb->size3, "MDefBoundIsect"); mdb->semibound = MEM_callocN(sizeof(int) * mdb->size3, "MDefSemiBound"); mdb->bvhtree = BKE_bvhtree_from_mesh_get(&mdb->bvhdata, mdb->cagemesh, BVHTREE_FROM_LOOPTRI, 4); mdb->inside = MEM_callocN(sizeof(int) * mdb->totvert, "MDefInside"); if (mmd->flag & MOD_MDEF_DYNAMIC_BIND) { mdb->dyngrid = MEM_callocN(sizeof(MDefBindInfluence *) * mdb->size3, "MDefDynGrid"); } else { mdb->weights = MEM_callocN(sizeof(float) * mdb->totvert * mdb->totcagevert, "MDefWeights"); } mdb->memarena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "harmonic coords arena"); BLI_memarena_use_calloc(mdb->memarena); /* initialize data from 'cagedm' for reuse */ { Mesh *me = mdb->cagemesh; mdb->cagemesh_cache.mpoly = me->mpoly; mdb->cagemesh_cache.mloop = me->mloop; mdb->cagemesh_cache.looptri = BKE_mesh_runtime_looptri_ensure(me); /* can be NULL */ mdb->cagemesh_cache.poly_nors = CustomData_get_layer(&me->pdata, CD_NORMAL); } /* make bounding box equal size in all directions, add padding, and compute * width of the cells */ maxwidth = -1.0f; for (a = 0; a < 3; a++) { if (mdb->max[a] - mdb->min[a] > maxwidth) { maxwidth = mdb->max[a] - mdb->min[a]; } } for (a = 0; a < 3; a++) { center[a] = (mdb->min[a] + mdb->max[a]) * 0.5f; mdb->min[a] = center[a] - maxwidth * 0.5f; mdb->max[a] = center[a] + maxwidth * 0.5f; mdb->width[a] = (mdb->max[a] - mdb->min[a]) / (mdb->size - 4); mdb->min[a] -= 2.1f * mdb->width[a]; mdb->max[a] += 2.1f * mdb->width[a]; mdb->width[a] = (mdb->max[a] - mdb->min[a]) / mdb->size; mdb->halfwidth[a] = mdb->width[a] * 0.5f; } progress_bar(0, "Setting up mesh deform system"); totinside = 0; for (a = 0; a < mdb->totvert; a++) { copy_v3_v3(vec, mdb->vertexcos[a]); mdb->inside[a] = meshdeform_inside_cage(mdb, vec); if (mdb->inside[a]) { totinside++; } } /* free temporary MDefBoundIsects */ BLI_memarena_free(mdb->memarena); mdb->memarena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "harmonic coords arena"); /* start with all cells untyped */ for (a = 0; a < mdb->size3; a++) { mdb->tag[a] = MESHDEFORM_TAG_UNTYPED; } /* detect intersections and tag boundary cells */ for (z = 0; z < mdb->size; z++) { for (y = 0; y < mdb->size; y++) { for (x = 0; x < mdb->size; x++) { meshdeform_add_intersections(mdb, x, y, z); } } } /* compute exterior and interior tags */ meshdeform_bind_floodfill(mdb); for (z = 0; z < mdb->size; z++) { for (y = 0; y < mdb->size; y++) { for (x = 0; x < mdb->size; x++) { meshdeform_check_semibound(mdb, x, y, z); } } } /* solve */ meshdeform_matrix_solve(mmd, mdb); /* assign results */ if (mmd->flag & MOD_MDEF_DYNAMIC_BIND) { mmd->totinfluence = 0; for (a = 0; a < mdb->size3; a++) { for (inf = mdb->dyngrid[a]; inf; inf = inf->next) { mmd->totinfluence++; } } /* convert MDefBindInfluences to smaller MDefInfluences */ mmd->dyngrid = MEM_callocN(sizeof(MDefCell) * mdb->size3, "MDefDynGrid"); mmd->dyninfluences = MEM_callocN(sizeof(MDefInfluence) * mmd->totinfluence, "MDefInfluence"); offset = 0; for (a = 0; a < mdb->size3; a++) { cell = &mmd->dyngrid[a]; cell->offset = offset; totweight = 0.0f; mdinf = mmd->dyninfluences + cell->offset; for (inf = mdb->dyngrid[a]; inf; inf = inf->next, mdinf++) { mdinf->weight = inf->weight; mdinf->vertex = inf->vertex; totweight += mdinf->weight; cell->totinfluence++; } if (totweight > 0.0f) { mdinf = mmd->dyninfluences + cell->offset; for (b = 0; b < cell->totinfluence; b++, mdinf++) { mdinf->weight /= totweight; } } offset += cell->totinfluence; } mmd->dynverts = mdb->inside; mmd->dyngridsize = mdb->size; copy_v3_v3(mmd->dyncellmin, mdb->min); mmd->dyncellwidth = mdb->width[0]; MEM_freeN(mdb->dyngrid); } else { mmd->bindweights = mdb->weights; MEM_freeN(mdb->inside); } MEM_freeN(mdb->tag); MEM_freeN(mdb->phi); MEM_freeN(mdb->totalphi); MEM_freeN(mdb->boundisect); MEM_freeN(mdb->semibound); BLI_memarena_free(mdb->memarena); free_bvhtree_from_mesh(&mdb->bvhdata); } void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd, Mesh *cagemesh, float *vertexcos, int totvert, float cagemat[4][4]) { MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)BKE_modifier_get_original( &mmd->modifier); MeshDeformBind mdb; MVert *mvert; int a; waitcursor(1); start_progress_bar(); memset(&mdb, 0, sizeof(MeshDeformBind)); /* get mesh and cage mesh */ mdb.vertexcos = MEM_callocN(sizeof(float) * 3 * totvert, "MeshDeformCos"); mdb.totvert = totvert; mdb.cagemesh = cagemesh; mdb.totcagevert = mdb.cagemesh->totvert; mdb.cagecos = MEM_callocN(sizeof(*mdb.cagecos) * mdb.totcagevert, "MeshDeformBindCos"); copy_m4_m4(mdb.cagemat, cagemat); mvert = mdb.cagemesh->mvert; for (a = 0; a < mdb.totcagevert; a++) { copy_v3_v3(mdb.cagecos[a], mvert[a].co); } for (a = 0; a < mdb.totvert; a++) { mul_v3_m4v3(mdb.vertexcos[a], mdb.cagemat, vertexcos + a * 3); } /* solve */ harmonic_coordinates_bind(mmd_orig, &mdb); /* assign bind variables */ mmd_orig->bindcagecos = (float *)mdb.cagecos; mmd_orig->totvert = mdb.totvert; mmd_orig->totcagevert = mdb.totcagevert; copy_m4_m4(mmd_orig->bindmat, mmd_orig->object->obmat); /* transform bindcagecos to world space */ for (a = 0; a < mdb.totcagevert; a++) { mul_m4_v3(mmd_orig->object->obmat, mmd_orig->bindcagecos + a * 3); } /* free */ MEM_freeN(mdb.vertexcos); /* compact weights */ BKE_modifier_mdef_compact_influences((ModifierData *)mmd_orig); end_progress_bar(); waitcursor(0); }